#CJ-,LOVE ,T5NIS ,GUIDEL9ES = ,PLAY]S ) ,VISUAL ,IMPAIR;T OR ,BL;S ,AM]ICAN ,PR9T+ ,H\SE =! ,BL ,P4,O4 ,BOX #FJHE ,L\ISVILLE1 ,K5TUCKY #DJBJF-JJHE ,9 #A ,VOLUME ,BRL PAGES #A-BH ,PR9T PAGES #A-CE P#A #CJ-,LOVE #A-C ,T5NIS ,GUIDEL9ES = ,PLAY]S ) ,VISUAL ,IMPAIR;T OR ,BL;S ,9 KEEP+ ) \R PHILOSOPHY 6PROVIDE A3ESS 69=M,N = P :O >E BL OR VISU,Y IMPAIR$1 ! ,AM]ICAN ,PR9T+ ,H\SE =! ,BL PROVIDES ? BOOK 9 L>GE PR9T & BRL4 ,"P ( CATALOG NUMB] #A-JHAAJ-JJ ,COPY"R ^C #BJJH1 ,AM]ICAN ,PR9T+ ,H\SE =! ,BL1 ,L\ISVILLE1 ,,KY #DJBJF-JJHE ,ALL "RS RES]V$4 ,PR9T$ 9 ! ,UNIT$ ,/ATES ( ,AM]ICA ,? PUBLIC,N IS PROTECT$ 0COPY"R & P]MIS.N %D 2 OBTA9$ F ! PUBLI%] PRIOR 6ANY REPRODUC;N1 /ORAGE 9 A RETRIEVAL SY/EM1 OR TRANSMIS.N 9 ANY =M OR 0M1NS1 ELECTRONIC1 ME*ANICAL1 PHOTOCOPY+1 #A RECORD+1 OR O!RWISE4 A#C ,= 9=M,N REG>D+ P]MIS.NS1 WRITE TO3 ,AM]ICAN ,PR9T+ ,H\SE =! ,BL1 ,9C4 ,RES\RCE ,S]VICES #AHCI ,FRANK=T ,AV5UE ,L\ISVILLE1 ,,KY #DJBJF-JJHE --------------------------#D-E ,PROJECT ,3TRIBUTORS ,AYAKO ,MATSUI1 ,CO-AU?OR ,JAPAN ,T5NIS ,ASSOCI,N =! ,VISU,Y ,H&ICAPP$ ,TRI/AN ,PI]CE1 ,CO-AU?OR & ,PROJECT ,L1D] ,AM]ICAN ,PR9T+ ,H\SE =! ,BL1 ,9C4 ,MONICA ,VAU* ,ASSI/ANT ,AM]ICAN ,PR9T+ ,H\SE =! ,BL1 ,9C4 ,PHILIPPE ,AZ>1 ,PRO(R1D] ,PET] ,BURWA% ,9T]N,NAL ;,,NEC ,CORPOR,N ,,JTAV ,SPONSOR #CJ-,LOVE #F-G ,MEETS ,N,NAL ,/&>DS ,! SIX N,NAL 3T5T /&>DS ON PHYSICAL $UC,N E/ABLI%$ 0! ,N,NAL ,ASSOCI,N = ,SPORT @& ,PHYSICAL ,$UC,N 7,,NASPE7 C 2 A*IEV$ 0R1D+ ..#CJ-,LOVE3 ,T5NIS ,GUIDEL9ES = ,PLAY]S ) ,VISUAL ,IMPAIR;T OR .,BL;S & PLAY+ ! GAME4 #A4 ,-PET5CY 9 MOTOR SKILLS & MOVE;T PATT]NS >E FUR!R DEVELOP$ DUR+ ! LE>N+ PHASE ( T5NIS & W 3T9UE 6IMPROVE Z TASKS SKILLS >E ACQUIR$4 #B4 ,! F9] "U/&+ ( MOVE;T 3CEPTS1 PR9CIPLES1 /RATEGIES1 & TACTICS Z !Y APPLY 6! LE>N+ & P]=M.E ( T5NIS W 2 ACQUIR$ 0! R1D] & IS DEMON/RAT$ 9 ! /EP-BY-/EP 9/RUC;NS &! ONL9E VIDEOS4 #C #C4 ,! AU?ORS DESCRIBE ! #H DESIRE ( "O HI< S*OOL /UD5T 6"PICIPATE REGUL>LY 9 PHYSICAL ACTIV;Y 7T5NIS7 & H[ 8 DESIRE CR1T$ A NEW SPORT = 9DIVIDUALS ) VISUAL IMPAIR;TS4 #D4 ,! AU?ORS 9CLUDE W>M-UP & COOL-D[N PROTOCOLS & DESCRIBE :Y T5NIS A3OMMODATES MO/ PLAY]S1 ALL[+ 9DIVIDUALS 6A*IEVE & MA9TA9 A H1L?-5HANC+ LEVEL ( PHYSICAL FIT;S4 #E4 ,! SPORT ( T5NIS 5C\RAGES RESPONSI# P]SONAL & SOCIAL 2HAVIOR T RESPECTS SELF & O!RS ON ! C\RT4 ,PLAY]S LE>N RESPECT = L9E JUDGES1 COA*ES1 & O!R PLAY]S4 #F4 ,! P]SONAL /ORY ( ,MIYO%I ,TAKEI DEMON/RATES H[ HE VALUES PHYSICAL ACTIV;Y = H1L?1 5JOY;T1 *ALL5GE1 SELF-EXPRES.N1 &_/OR SOCIAL 9T]AC;N4 ,HE IS A ROLE A#H MODEL4 ,T5NIS PROVIDES 9DIVIDUALS ) VISUAL IMPAIR;TS A F.D,N = H1L?Y1 ACTIVE LIFE/YLES T SUPPORT LE>N+1 PROMOTE 9DEP5D;E1 5C\RAGE SOCIAL 9T]AC;N1 & 5SURE FUTURE SU3ESS4 #E ,TA# ( ,3T5TS #I-AJ ,PAGE ,HI/ORY """""""""""""""""" #AA ,SPECIFIC,NS """"""""""""" #AE ,C\RT """""""""""""""""" #AE ,RACQUET """"""""""""""" #AG ,BALL """""""""""""""""" #AH ,CLASSIFIC,NS """""""""" #AI ,B\NCES """""""""""""""" #BJ ,LE>N+ 6PLAY """"""""""""" #BA ,/EPS """""""""""""""""" #BA ,BALANC+ EX]CISES """""" #BB ,2F & AF PLAY """""""""""" #BC ,W>M-UP """""""""""""""" #BC ,COOL-D[N """""""""""""" #BD ,KEEP+ SCORE """"""""""""" #BE ,PLAY+ A TIE-BR1K """""" #BH ,! ,CODE ( ,T5NIS """""""" #BI ,VIDEOS """""""""""""""""" #CA ,REF];ES """"""""""""""""" #CC ,HI/ORY #AA ,T5NIS =! BL 7CALL$ 8%IKAKU H&ICAP T5NIS0 9 ,JAPAN7 0 CR1T$ 9 #AIHD 0,MIYO%I ,TAKEI4 ,AT ! "T1 ,MIYO%I 0 A HI< S*OOL /UD5T AT ! ,SAITAMA ,PREFECTURAL ,S*OOL =! ,BL & ,VISU,Y ,IMPAIR$ 9 ,JAPAN4 ,MOTIVAT$ 0HIS DR1M 6HIT A T5NIS BALL1 ,MIYO%I W5T 6SEE 8 PHYSICAL $UC,N T1*] & ASK$ = ADVICE4 ,! T1*] 0 9T]E/$ 9 8 IDEA1 S !Y />T$ PLAY+ T5NIS TGR4 ,!Y US$ ,MIYO%I'S F/ PROTOTYPE = AN AUDI# T5NIS BALL4 ,AF GRADUAT+ F S*OOL1 ,MIYO%I 5T]$ A SPECIAL $UC,N C\RSE 9 ,TOKYO 6LE>N PHYSIO!RAPY4 ,HE TOOK 8 ORIG9AL BALL DESIGN 6! ,TOKYO ,SPORTS ,C5TRE =! ,4A#D4 ,AT T "T1 %ORT T5NIS1 : IS A V>I,N ( LAWN T5NIS1 0 9TRODUC$ F #G ,SW$54 ,A SP;GE BALL IS A#AA US$ = %ORT T5NIS4 ,"O "D A MAN :O "W$ =! :EEL*AIR T5NIS ASSOCI,N %[$ A SP;GE BALL 6,MIYO%I4 ,MIYO%I GOT A L>G] SP;GE BALL1 CUT X ---------------------------#AB 9 HALF1 & PUT A TA# T5NIS 7E4G41 ,P+-,P;G^T7 BALL =! BL & VISU,Y IMPAIR$ 9 ! MI4LE4 ,8 NEW DESIGN = AN AUDI# T5NIS BALL 0 SU3ESS;L4 ,X 0 EASY = ,MIYO%I 6MAKE 3TACT )! BALL4 ,? 0 A HUGE /EP =W>D = ?REE-DIM5.NAL SPORTS = 9DIVIDUALS ) VISUAL IMPAIR;T & BL;S4 ,US+ ! SP;GE EXT]IOR & RATTL+ TA# T5NIS BALL AT ! CORE1 ! ,N,NAL ,REHABILIT,N ,C5TRE =! ,4A#D 7,,NRCT7 9 ,TOKOROZAWA1 ,SAITAMA1 />T$ A PROJECT 6MANUFACTURE ! SPECIAL T5NIS BALL & 6E/ABLI% PLAY+ RULES =! GAME4 ,MIYO%I'S DR1M CAME TRUE2 )! HELP (! ,JAPAN ,SPORT A#AB ,ASSOCI,N =! ,4A#D1 A NEW SPORT 0 BORN4 ,ON ,OCTOB] #BA1 #AIIJ1 ! ,JAPAN ,T5NIS ,ASSOCI,N =! ,VISU,Y ,H&ICAPP$ 7,,JTAV7 0 E/ABLI%$ &! F/ N,NAL T\RNA;T 0 HELD AT ,,NRCT4 ,MIYO%I /OOD ON ! C\RT FEEL+ V EXCIT$ & HAPPY4 ,HE _H A3OMPLI%$ 8 GOAL4 ,9DIVIDUALS ) VISUAL IMPAIR;T OR BL;S N[ PLAY T5NIS "?\T ,JAPAN4 ,X HAS BE5 9TRODUC$ 9 ,5GL&1 ,KOREA1 & N[ ! ,UNIT$ ,/ATES4 ---------------------------#AC ,! GOAL (! ,,JTAV IS 6MAKE T5NIS A ,P>ALYMPIC EV5T &A SPORT T IS PLAY$ >.D ! _W 7,MATSUI1 #BJJF74 #I ,SPECIFIC,NS #AD-AE ,C\RT ,',DIAGRAM ( C\RT PROVID$ ON ! FAC+ PAGE4,' ,! C\RT IS SIMIL> 6A BADM9TON C\RT1 &! GAME IS USU,Y PLAY$ 9DOORS4 ,L GOALBALL1 /R+ IS TAP$ 6! FLOOR 6M>K BASEL9ES & C5T] M>KS4 ,! RECOMM5D$ /R+_/CORD IS #B MILLIMET] 7#A/AC-9*74 ,PLAY]S C DET]M9E ! DIM5.NS (! C\RT 0T\*+ ! TAP$ /R+ ) _! H&S & FEET4 ,! HEIE #AF #AC.DJ;M 0#F.A;M4 ,! NET AT HALF C\RT IS #F.G;M4 ,! S]VICE L9ES >E #A.IH;M F ! BASEL9ES4 ---------------------------#AG ,! SIDEL9ES >E TACTILE =! F/ #.E;M F ! TACTILE BASEL9ES4 ,! C5T] M>K IS TACTILE =! F/ #.E;M 9SIDE EA* BASEL9E & EXT5DS \TSIDE EA* BASEL9E = ANO!R #C;M 7,A4 ,MATSUI1 P]SONAL -MUNIC,N1 ,OCTOB] #AI1 #BJJG74 ,RACQUET ,A JUNIOR-SIZ$ RACQUET IS US$4 ,! L5G? (! RACQUET %D 2 LESS ?AN #EF C5TIMET]S 7#BB 9*ES74 ,! RACQUET1 2+ %ORT & LIE AVAILA#1 ! COLOR IS S]V]'S *OICE4 ---------------------------#AI ,CLASSIFIC,NS ,"! >E F\R PLAY+ LEVELS4 ,JAPANESE CLASSIFIC,N IS -P>A# 6! SPORTS CLASSIFIC,N RECOGNIZ$ 0! ,UNIT$ ,/ATES ,ASSOCI,N ( ,BL A#AI ,A?LETES 7,,USABA74 ,,USABA CLASSIFIC,NS ,B#A IS NO LI BLFOLDS 65SURE FAIR PLAY4 ,B#B IS F ! ABIL;Y 6RECOGNIZE ! %APE (A H& UP 6VISUAL ACU;Y ( #BJ_/#FJJ &_/OR VISUAL FIELD ( LESS ?AN #E DEGREES4 ,B#C IS F VISUAL ACU;Y ABV #BJ_/#FJJ UP 6VISUAL ACU;Y ( #FJ_/#FJJ &_/OR A VISUAL FIELD ( M ?AN #E DEGREES & LESS ?AN #BJ DEGREES4 ,B#D IS F VISUAL ACU;Y F #BJ_/#BJJ & UP 6VISUAL ACU;Y ( #BJ_/#GJ &A VISUAL FIELD ( L>G] ?AN #BJ DEGREES4 #AE ,B\NCES #BJ ,B#A PLAY]S GET #C B\NCES4 ,B#B PLAY]S GET #B B\NCES4 ,B#C PLAY]S GET #B B\NCES4 ,B#D PLAY]S GET #A B\NCE4 ---------------------------#BA ,LE>N+ 6PLAY ,/EPS ,PLAY]S ROLL ! BALL BACK & =? 7US+ _! H&S7 F ! S]VICE L9E 6! NET1 PRACTIC+ S.D LOCALIZ,N4 ,PLAY]S ROLL ! BALL BACK & =? 7US+ T5NIS RACQUETS7 F ! S]VICE L9E 6! NET1 PRACTIC+ S.D LOCALIZ,N & >M SW+4 ,PLAY]S />T )! $GE (! RACQUET T\*+ ! FLOOR4 --,B#A "PICIPANTS MAY NE$ 6/>T ) PHYSICAL GUID.E PROVID$ 0AN 9/RUCTOR OR PE]4 ,PLAY]S HIT ! ROLL+ BALL ) 5 =CE 6MAKE X AIRBORNE4 ,PLAY T5NIS AG/ ! GYM A#BA WALL4 --,B#A "PICIPANTS MAY NE$ 6/>T ) PHYSICAL GUID.E PROVID$ 0AN 9/RUCTOR OR PE] :ILE ANO!R P]SON ?R[S ! BALL US+ A "O OR TWO B\NCE PIT*4 ---------------------------#BB ,PLAY T5NIS )A "PN]4 ,REMEMB] 6T\* ! TACTILE C5T] M>K = ORI5T,N 2T PLAYS4 ,6VIEW A T5NIS CL9IC 3DUCT$ 9 ,KOREA 0! ,,JTAV1 G 6! ,,APH ,,PE ,WEB SITE1 ,F1TURES1 ,T5NIS- _+HTTP://WWW.APH._& ORG/PE/FEATURES.HTML_: ,BALANC+ EX]CISES ,BAL.E BALL ON ! RACQUET4 ,B\NCE BALL UPW>D (F ( RACQUET4 ,DRIB# BALL ) RACQUET4 #AG ,2F & AF PLAY #BC ,W>M-UP ,! TRADI;NAL T5NIS W>M-UP 9VOLVES #E M9UTES ( POLITE R,Y+1 VOLLEYS1 OV]H1DS1 & S]VES4 ,W>M-UP %D GRADU,Y 9CR1SE 9 9T5S;Y4 ,! PURPOSE ( W>M-UP P]IOD IS 6PREP>E ! BODY = M RIGOR\S AC;NS & 6REDUCE ! RISK ( 9JURY4 ,W>M] MUSCLES C EL;GATE M & ABSORB M 5]GY 2F 2+ 9JUR$ ?AN COLD MUSCLES4 ,A GD W>M-UP PROTOCOL =A T5NIS MAT* 9CLUDES A C\PLE M9UTES ( LIM-UP1 PLAY]S %D D "S SL[ >M CIRCLES1 TRUNK TWI/S1 & O!R UPP] BODY MO;NS4 ,F9I% ! W>M-UP 0GRADU,Y 9CR1S+ ! 9T5S;Y ( YR S]VES 6PROTECT ! SMALL ROTATOR CUFF MUSCLES T >E ESS5TIAL 6%\LD] /ABIL;Y4 ,/RET*+ IS N "P (! W>M-UP R\T9E = T5NIS A#BC 7,KNUDSON1 #BJJJ74 ---------------------------#BD ,COOL-D[N ,/RET*+ AF T5NIS HAS L;G BE5 ADVOCAT$ Z "P (! COOL-D[N4 ,/RET*+ IS E6ECTIVE 9 RELAX+ MUSCLES & DECR1S+ ! SEV];Y ( DELAY$-ONSET MUSCLE SORE;S4 ,/RET*+ :ILE ! MUSCLE_/T5DON TISSUE IS / W>M REDUCES ! RISK ( 9JURY4 ,REMEMB] 6P]=M /RET*ES = ALL ! MAJOR MUSCLE GR\PS S9CE T5NIS PROVIDES A :OLE BODY "W\T4 ,>1S ": EXTRA /RET*ES >E W>RANT$ = T5NIS PLAY]S >E ! L[] BACK1 CALVES1 GRO91 & HAM/R+S 7,KNUDSON1 #BJJJ74 ---------------------------#BE ,KEEP+ SCORE ,! S]V]'S SCORE IS ALW ANN\NC$ F/4 ,A PLAY] LOSES ! PO9T 0MISS+ ! BALL1 #AI HITT+ X 96! NET1 OR A#BE HITT+ X \ ( B.DS4 ,A S]V] LOSES ! PO9T IMMLY IF HE OR %E D\#-FAULTS 7FAILS 6HIT ! BALL 9 ! S]VICE >EA AF TWO ATTEMPTS7 7E,H[1 #BJJG74 ,SCOR+ IS A LL DI6]5T F TRADI;NAL T5NIS DUE 6! L5G? (! GAMES4 ,SETS >E N PLAY$4 ,6W9 A T5NIS MAT*1 A PLAY] M/ W9 F\R GAMES4 ,:5 ! SCORE IS #DJ-ALL1 ! PLAY] :O GETS ! NEXT PO9T W9S ! GAME4 ,LET'S CALL ! PLAY]S ,JILL & ,JOE4 ,0W9N+ A CO9 TOSS OR A SP9 (! RACQUET 7SEE ,! ,CODE ( ,T5NIS71 ,JILL GETS ! *OICE (3 S]VE RCV S]VE *OOSE AN 5D (! C\RT H ,JOE *OOSE ---------------------------#BF ,JILL *OOSES 6S]VE4 ,JOE !N GETS 6*OOSE A SIDE (! C\RT4 ,JILL MAY S]VE F ANY": A#BF 2H H] BASEL9E 2T ! C5T] M>K &! "R SIDEL9E4 ,! S]VE M/ 2 /RUCK 2F ! BALL B\NCES1 & X M/ L& 9 ! S]VICE BOX DIAGON,Y OPPOSITE H]4 ,%E GETS TWO *.ES 6L& H] S]VE4 ,IF %E MISSES BO?1 %E LOSES ! PO9T4 ,IF A S]VE T IS O!RWISE GD NICKS ! NET ON XS WAY IN1 X IS RED"O4 ,IF ,JILL GETS H] S]VE IN1 ,JOE M/ RETURN ! BALL1 AF ! DESIGNAT$ NUMB] ( B\NCES 7SEE ,,USABA CLASSIFIC,NS7 96ANY "P ( ,JILL'S C\RT4 ,JILL & ,JOE !N RETURN ! BALL 96"O ANO!R'S C\RT UNTIL "O ( !M MISSES4 ,JILL W S]VE F ! LEFT SIDE ( H] BASEL9E =! SECOND PO9T (! GAME1 & %E W 3T9UE 6ALT]NATE "R & LEFT =! />T ( EA* PO9T (! GAME4 ---------------------------#BG ,JILL W9S ! F/ PO9T4 #BA ,AT ! />T (! NEXT PO9T1 A#BG %E M/ ANN\NCE ! SCORE1 /AT+ H] PO9T TOTAL F/3 8#AE-LOVE40 7,LOVE .K #J47 ,JOE W9S ! NEXT PO9T3 8#AE ALL40 ,JOE W9S ! NEXT PO9T3 8#AE-CJ40 ,JILL W9S ! NEXT PO9T3 8#CJ ALL40 ,JILL W9S ! NEXT PO9T3 8#DJ-CJ40 ,IF ,JILL W9S ! NEXT PO9T1 %E W9S ! GAME4 ,IF ,JOE W9S ! NEXT PO9T1 ! SCORE IS 8#DJ ALL10 : IS CALL$ 8DEUCE40 ,AT DEUCE1 ! PLAY] :O W9S ! NEXT PO9T W9S ! GAME4 ,? IS CALL$ 8NON-ADVANTAGE40 ,! RCVR *OOSES :E!R 6RCV 9 ! LEFT OR "R S]VICE BOX4 ,! W9N] ( T PO9T W9S ! GAME4 ,GAMES >E SCOR$ US+ C.T+ NUMB]S1 8#A1 #B1 & #C40 B#BG ---------------------------#BH ,AT ! 5D ( ODD-NUMB]$ GAMES1 ! PLAY]S SWIT* 5DS (! C\RT1 &! PLAY] :O S]V$ ! PREVI\S GAME N[ RCVS ! S]VE4 ,! S]V] ALW 2G9S A GAME 0S]V+ F ! "R4 ,AT ! />T ( EA* GAME1 %E ANN\NCES ! NUMB] ( GAMES EA* HAS WON1 />T+ ) H] [N GAME SCORE1 = EXAMPLE1 8#C-B0 7,COOP]1 #BJJG74 ,ONCE A PLAY] W9S F\R GAMES1 HE OR %E W9S ! MAT*4 ,PLAY+ A TIE-BR1K ,IF ! GAME SCORE IS #C-ALL1 ! PLAY]S PLAY A TIE-BR1K 6DECIDE ! MAT*4 ,A PLAY] M/ GET FIVE PO9TS 6W94 ,PLAY]S D N SWIT* ! 5DS (! C\RT DUR+ A TIE-BR1K 7,A4 ,MATSUI1 P]SONAL -MUNIC,N1 ,OCTOB] #AI1 #BJJG74 ,! PLAY] :O RCVD 9 ! GAME PREC$+ ! TIE-BR1K S]VES1 />T+ F ! "R4 ,! O!R PLAY] !N #BC S]VES ! NEXT TWO PO9TS1 A#BH ! F/ F ! LEFT1 !N ! SECOND F ! "R4 ,EA* PLAY] 3T9UES S]V+ TWO PO9TS P] TURN4 ,TIE-BR1K PO9TS >E SCOR$ ) C.T+ NUMB]S1 8#A1 #B1 #C1 ETC40 7,COOP]1 #BJJG74 ---------------------------#BI ,! ,CODE ( ,T5NIS ,T5NIS HAS XS (FICIAL RULES1 & !N X HAS ,! ,CODE ( ,T5NIS1 ! UN(FICIAL RULES ( GD T5NIS SPORTSMAN%IP OR 8T5NIS ETIQUETTE40 ,ALL PLAY]S %D TAKE ! "T 6LE>N BO?4 ,T5NIS IS A SOCIAL GAME1 A GAME 9VOLV+ SIMPLE POLITE;S & 3SID],N4 ,"EY"O W 5JOY ! GAME S M* M IF ^! /&>DS >E MA9TA9$4 ,! ,CODE ( ,T5NIS COV]S PR9CIPLES1 ! W>M-UP1 MAK+ CALLS1 S]V+1 SCOR+1 H9DR.E ISSUES1 :5 63TACT AN (FICIAL1 BALL ISSUES1 & MISCELLANE\S 7,P[ELL1 #BJJG74 ,2L IS AN EXC]PT ( ,! A#BI ,CODE ( ,T5NIS4 ,VISIT ! FOLL[+ WEBSITE 6R1D ! 5TIRE ,CODE3 _+HTTP://WWW.USTA.COM/RULES/_& DEFAULT.SPS?I_TYPE=924&_& ICUSTOMPAGEID=2518_: ,TALK QUIETLY :5 /&+ NE> T5NIS C\RTS T >E 9 USE4 ,N"E WALK 2H A C\RT :5 A PO9T IS / 9 PLAY4 ,WAIT UNTIL ! PO9T IS OV] & !N CROSS Z FA/ Z POSSI#4 ,IF P >E ALR ON YR C\RT1 DON'T 4TURB !M UNTIL _! "T IS UP4 ---------------------------#CJ ,ALW -E PREP>$4 ,BR+ N ONLY BALLS1 B T[ELS & WAT] 6DR9K4 ,WE> SN1K]S = T5NIS S Y D N DAMAGE ! C\RT4 ,DON'T CRITICIZE YR "PN]1 (F] 5C\RAGE;T4 ,IF "! IS A 4AGREE;T1 (F] A LET4 ,9 O!R ^WS1 #BE REPLAY ! PO9T1 EV5 IF A#CJ X 0 A SECOND S]VICE4 ,ALW TRY 6LOOK L Y'RE HAV+ FUN1 EV5 IF Y'RE PLAY+ BADLY4 ,YR OPPON5T DOES N WANT 6SEE Y LOOK+ MIS]A#1 & Y'RE LIKELY 6PLAY BETT] IF Y PRES5T A POSITIVE /ATE ( M9D4 ---------------------------#CA ,VIDEOS _+HTTP://WWW.HANNO.JP/_& MATSUI_: _+HTTP://WWW.NEC.CO.JP/_& COMMUNITY/EN/DIV/BLIND-_& TENNIS.HTML_: _+HTTP://WWW.APH.ORG/PE/_& FEATURES.HTML_: ,REF];ES #CB-CC ,COOP]1 ,J4 7#BJJG74 ,SIMPLE 9TRODUC;N 6T5NIS SCOR+ = 2G9N]S4 .,AB4COM4 ,RETRIEV$ ,OCTOB] #BB1 #BJJG1 F _+HTTP://TENNIS.ABOUT.COM/_& CS/BEGINNERS/A/_& BEGINNERSCORE.HTM_: ;E,H[ ,SPORTS @& ,FIT;S4 7ND74 ..,H[ 6KEEP SCORE 9 .T5NIS4 ,RETRIEV$ ,OCTOB] #BB1 #BJJG1 F _+HTTP://WWW.EHOW.COM/HOW_& __1154__KEEP-SCORE-TENNIS._& HTML_: ,KNUDSON1 ,D4 7#BJJJ74 ,/RET* AF ! MAT*1 N 2F ,7,ELECTRONIC ,V].N7'4 .,T5NIS,PRO1 #AH-AI4 ,MATSUI1 ,A4 7#BJJF74 ..,BL T5NIS3 ,T5NIS =! BL & "PI,Y .SI