,,! ,,S.D ,,LOCALIZ,N ,,GUIDEBOOK ,,ACTIVITIES ,,= ,,DEVELOP+ ,,S.D ,,LOCALIZ,N ,,SKILLS ,ROY ,J4 ,BRO!RS1 ,$4,D4 ,ROG] ,A4 ,HUFF1 ,M4,S4 ,F\R? ,EDI;N ,9 ,"O ,VOLUME ,PAGES ;I-;VI & #A-AEI ,,AM]ICAN ,,PR9T+ ,,H\SE ,,= ,,! ,,BL1 ,,9C4 ,L\ISVILLE1 ,,KY #DJBJF-JJHE ,CATALOG ,NUMB] #E-JCJDE-JJ ,! RESE>* US$ 6WRITE ! F/ EDI;N 7#AIGC7 ( ? BOOK 0 P]=M$ PURSUANT 6A GRANT )! ,BUR1U ( ,$UC,N =! ,H&ICAPP$1 ,U4,S4 ,(FICE ( ,$UC,N1 ,DE"P;T ( ,H1L?1 ,$UC,N1 & ,WELF>E4 ,GRANT ,,OEG #B.F-JFBBHI4 #AEHB-GBJ;,E#GAFC4 ,,BRO!RS1 ,,ROY ,J41 ;III #AIBH- ,! S.D LOCALIZ,N GUIDEBOOK3 ACTIVITIES = DEVELOP+ S.D LOCALIZ,N SKILLS/,ROY ,J4 ,BRO!RS1 ,ROG] ,A4 ,HUFF4 ,9 KEEP+ ) \R PHILOSOPHY 6PROVIDE A3ESS 69=M,N = P :O >E BL OR VISU,Y IMPAIR$1 ! ,AM]ICAN ,PR9T+ ,H\SE =! ,BL PROVIDES ? BOOK 9 L>GE PR9T & BRL4 ,COPY"R #AIGC1 #AIGE1 #AIHD1 #BJJH1 ,AM]ICAN ,PR9T+ ,H\SE =! ,BL4 ,ALL "RS RES]V$4 ,PR9T$ 9 ! ,UNIT$ ,/ATES ( ,AM]ICA ,? PUBLIC,N IS PROTECT$ 0,COPY"R & P]MIS.N %D 2 OBTA9$ F ! PUBLI%] PRIOR 6ANY REPRODUC;N1 /ORAGE 9 A RETRIEVAL SY/EM1 OR TRANSMIS.N 9 ANY =M OR 0ANY M1NS ELECTRONIC1 ME*ANICAL1 PHOTOCOPY+1 RECORD+1 OR O!RWISE1 UN.S ": NOT$ ON SPECIFIC PAGES4 ,= 9=M,N REG>D+ P]MIS.N1 WRITE 6,AM]ICAN ,PR9T+ ,H\SE =! ,BL1 #AHCI ,FRANK=T ,AV5UE1 ,L\ISVILLE1 ,,KY #DJBJF-JJHE4 ,PROJECT ,L1D] & ,REVI.N ,$ITOR3 ,TRI/AN ,G4 ,PI]CE ,$ITORIAL ,ASSI/ANT & ,PRO(R1D]3 ,MONICA ,VAUD ,JOHNSON1 C\RTESY ( ,! ,SCULPTURE ,F.D,N1 ,*ICAGO ,TA# ( ,3T5TS ;V ,*APT] ,PAGE ,PREFACE """""""""""""""""" #A #A3 ,9TRODUC;N """""""""""" #H ,PURPOSE """"""""""""""" #AD ,PROGRAM """"""""""""""" #AD ,FAMILI>IZ,N """"""""""" #AH #B3 ,LE>N] ,/,N>Y & ,S.D ,S\RCE ,/,N>Y """""""" #BG #C3 ,LE>N] ,/,N>Y & ,S.D ,S\RCE ,MOV+ """"""""" #CI #D3 ,LE>N] ,MOV+ & ,S.D ,S\RCE ,/,N>Y """""""" #DI #E3 ,LE>N] ,MOV+ & ,S.D ,S\RCE ,MOV+ """"""""" #FJ #F3 ,PRACTIC+ ,SKILLS ,"? ,GR\P ,ACTIVITIES """""""""" #HB ,APP5DICES """"""""""""""" #IE ,A4 ,US+ S.D 9 P]=M+ ,O&,M TASKS """""""" #IE ,B4 ,PLAY+ GAMES )A S.D S\RCE """"""""" #AAB ,C4 ,S.D S\RCE ADAPT,NS = RECRE,NAL/SPORT ACTIVITIES """""""" #ACF ,REF];E ,SEC;N """""""""" #ADF ,BIBLIOGRAPHY """"""""" #ADF ,A4I;NAL ,R1D+ """""""" #AEC ,? BRL EDI;N 3TA9S ! 5TIRE TEXT (! PR9T EDI;N4 ,,! ,,S.D #A ,,LOCALIZ,N ,,GUIDEBOOK ,,ACTIVITIES ,,= ,,DEVELOP+ ,,S.D ,,LOCALIZ,N ,,SKILLS ,PREFACE ,Z )! ORIG9AL EDI;N1 ! SPECIFIC OBJECTIVE ( ? REVIS$ BOOK IS 6MEET ! S.D LOCALIZ,N NE$S ( "Y LE>N]S :O >E BL4 ,! ACTIVITIES PRES5T$ >E SUIT$ 6A V>IETY ( SITU,NS & LE>N]S4 ,E EF=T HAS BE5 MADE 6PROVIDE ! CLASSROOM T1*]1 AIDE1 PHYSICAL $UC,N 9/RUCTOR1 & ORI5T,N & MOBIL;Y SPECIALI/ )A BASIC 9V5TORY ( ACTIVITIES 6USE 9 ! DEVELOP;T ( S.D LOCALIZ,N SKILLS4 ,! ACTIVITIES \TL9$ AL 9CLUDE "OS P]MITT+ "PICIP,N ( 9DIVIDUALS OR SMALL GR\PS ( LE>N]S :O >E BL ) _! SIN+ SITU,NS REPRES5T A V>IETY ( SU3ESS;L APPROA*ES 6T1*+ S.D LOCALIZ,N4 ,UND\BT$LY O!R ACTIVITIES & APPROA*ES >E AL E6ECTIVE4 ,! R1D] IS 9VIT$ & 5C\RAG$ 6S5D ,,APH A4I;NAL ACTIVITIES OR SIMPLE PROC$URES T FO/] S.D LOCALIZ,N SKILLS4 ,SU7ES;NS = REVIS+ OR $IT+ ACTIVITIES T H BE5 PRES5T$ Z WELL Z NEW ACTIVITIES OR APPROA*ES W 2 3SID]$ = 9CLU.N 9 ! NEXT EDI;N4 #C ,,APH WI%ES 6AC"KL$GE ! MEMB]S (! #AIGB ,S.D ,LOCALIZ,N ,9/ITUTE3 ,M4 ,B]NADETTE ,ALB] ,RALPH ,BREW] ,G>Y ,COK] ,W ,EVANS ,ROB]T ,GOCKMAN ,N$ ,JACKSON ,GLORIA ,I4 ,RO4EY1 ,$ITORIAL ,ASSI/ANT ,=TY-TWO ,O&,M 9/RUCTORS &/OR ,P4,E4 T1*]S "PICIPAT$ 9 A PRODUCT SPECIFIC SURVEY 7#BJJB7 & RECOMM5D$ T ,,APH 9CLUDE "S NEW GAMES1 AL;G ) 9/RUC;NS &/OR ADAPT,NS ON H[ 6PLAY ! GAMES4 ,ROB]T ,WALL1 ,PH4,D41 ,WE/]N ,MI*IGAN ,UNIV]S;Y1 & ,REBE3A ,PRICE1 ,,COMS1 ,WE/]N ,P5NSYLVANIA ,S*OOL = ,BL ,*N REVIEW$ ! UPDAT$ MANUSCRIPT & PROVID$ GUID.E ON ! REORGANIZ,N (! #BJJH EDI;N4 ,DR4 ,WALL AU?OR$ ,APP5DIX ;,A4 ,! #BJJE-JF ,S.D ,LOCALIZ,N ,/UDY FOCUS 0 6DET]M9E IF S.D LOCALIZ,N SKILLS 9 "Y *N ) BL;S C 2 5H.ED "? A PROGRAM ( SEQU5TIAL DEVELOP;TAL ACTIVITIES4 ,! /UDY 0 DESIGN$ 0,DR4 ,WALL &! APPLIC,N 0 3DUCT$ 0,,APH /AFF4 ,"PICIPANTS 7 #D-I YE>S OLD1 & ATT5D$ PUBLIC S*OOLS 7#BF@3P7 & RESID5TIAL S*OOLS =! BL 7#GC@3P74 ,! /UDY 0 3DUCT$ 9 ,OHIO1 ,9DIANA1 & ,K5TUCKY1 US+ #AI /UD5TS :O 7 BL & _H NO HE>+ IMPAIR;TS OR A4I;NAL 4ABILITIES 7P] 3S5T =MS SIGN$ 0LEGAL GU>DIAN/P>5T74 ,! "PICIPANTS 7 DIVID$ 96?REE GR\PS3 ,GR\P ;,A RCVD NO 9T]V5;N 2T PRE & PO/ TE/+2 ,GR\P ;,B RCVD ! USE (! ,,APH ,PORTA# ,S.D ,S\RCE 2T #E PRE & PO/ TE/+2 & ,GR\P ;,C RCVD ! SAME S.D S\RCE &! ,S.D ,LOCALIZ,N ,GUIDEBOOK 3TA9+ SEQU5TIAL DEVELOP;TAL ACTIVITIES 2T PRE & PO/ TE/+4 ,EA* "PICIPANT'S ,ORI5T,N & ,MOBIL;Y ,SPECIALI/ 0 N ALL[$ 9 ! PRE TE/+ SES.N 6AVOID ANY UN9T5;NAL T1*+ (! TE/S DUR+ ! #AF-WEEK P]IOD4 ,"PICIPANTS 7 TE/$ #AJ "TS ON TWO SKILLS1 PO9T+ 6A /,N>Y S.D & FOLL[+ A MOV+ S.D AT #FJ DEGREES4 ,6MA9TA9 3SI/5CY1 ALL "PICIPANTS 7 TE/$ 0! SAME RESE>*]S1 "O ALW ACTIVAT+ ! S.D &! O!R ALW M1SUR+ ! DEGREE ( ]ROR4 ,ALL GR\PS 7 EQUIVAL5T ) EA* O!R ON ! PRE TE/S4 ,! *ANGE 9 SCORES 7PO/ TE/-PRE TE/71 %[$ T NO GR\P SEP>AT$ SIGNIFICANTLY F ! O!RS4 ,H["E1 "! IS 9DIC,N (A TR5D 9 T DIREC;N4 ,LOOK+ AT ! ABSOLUTE ]ROR 7UNSIGN$ DI6];E SCORES 2T PO/ TE/ & PRE TE/71 ,GR\P ;,C 0 ! ONLY GR\P T DECR1S$ XS AV]AGE ]ROR 7#A.E DEGREES =! FOLL[+ A MOV+ S.D TASK & #A.B DEGREES =! PO9T+ TASK74 ,GR\PS ;,A & ;,B BO? 9CR1S$ _! ABSOLUTE ]ROR SCORES4 ,! FACT T ,GR\P ;,B 9CR1S$ _! ABSOLUTE ]ROR SCORE 0#E DEGREES F PRE TE/ 6PO/ TE/S ON ! FOLL[+ A MOV+ S.D TASK MAY 9DICATE T ! GUIDEBOOK IS A NEC TOOL = E6ECTIVE TRA9+4 ,,APH GRATE;LLY AC"KL$GES & ?ANKS ! FOLL[+ PROFES.NALS :O "PICIPAT$ 9 ! S.D LOCALIZ,N /UDY US+ ! REVIS$ ,S.D ,LOCALIZ,N ,GUIDEBOOK &! ,PORTA# ,S.D ,S\RCE1 ,SPORT ,EDI;N4 ,ANONYM\S1 ,,COMS1 ,,KY ,MONICA ,B>NES1 ,,TVI1 ,,KY ,DAN5E ,FA/1 ,,COMS1 ,,OH ,LYNN ,GRIMMELSMAN1 #G ,,COMS1 ,,IN ,KRI/9A ,HU1 ,,COMS1 ,,KY ,RA*AEL ,SMI?1 ,,COMS1 ,,OH ,,APH AC"KL$GES & ?ANKS ! FOLL[+ BOOK REVIEW]S4 ,C>OL ,BOERNKE1 ,,COMS1 ,,NE ,CA!R9E ,WALL ,EM]SON1 ,,COMS1 ,,MI ,PATRICIA ,ESPOSITO1 ,,COMS1 ,,MD ,J5NIF] ,GRAHAM1 ,,COMS1 ,,MI ,ANN ,HEG/ROM1 ,,COMS1 ,,IA ,JUDY ,/RAUSS-,S*W>TZ1 ,,COMS1 ,,NY ,CA!R9E ,T5DL]-,VAL5CIA1 ,,COMS1 ,,CA ,*APT] ,"O ,9TRODUC;N ,9 MO/ 9/.ES ! SU3ESS (! $UC,NAL PROCESS DEP5DS ON E6ECTIVE -MUNIC,N4 ,=! LE>N] :O HAS A VISUAL IMPAIR;T1 ! AUDITORY *ANNEL IS ESPECI,Y IMPORTANT4 ,A "Y LE>N] )A VISUAL IMPAIR;T1 /RIV+ 6FUNC;N 9 A SIN]S ) VISUAL IMPAIR;TS 2GAN 63/RUCT PROC$URES 65C\RAGE E6ECTIVE LI/5+ 2HAVIOR4 ,9 PREP>+ ? MANUAL1 ! AU?ORS PROCE$$ ON ! PR9CIPLE T ANY SKILL C 2 5H.ED "? A PROGRAM ( SEQU5TIAL DEVELOP;TAL ACTIVITIES4 ,BASIC,Y "! >E FIVE LEVELS ( LE>N+ T "*IZE ! E6ECTIVE USE ( S.DS 9 ! 5VIRON;T4 #A4 ,AW>E;S #I #B4 ,4CRIM9,N #C4 ,9T]PRET,N #D4 ,LOCALIZ,N #E4 ,3V].N .,AW>E;S IS ! RECOGNI;N ( S.D 9 ! 5VIRON;T4 ,! LE>N] %D R1LIZE T S.DS >E ALL >.D HM4 .,4CRIM9,N IS ! ABIL;Y 6RECOGNIZE A "PICUL> S.D )9 A BACKGR.D ( NOISE OR Z 4T9CT F O!R S.DS4 ,! USE ( S.DS >.D HM REQUIRES AN .9T]PRET,N1 : IS ! ASSOCI,N (A S.D )! OBJECT PRODUC+ X4 ,IDE,Y ! LE>N] W WANT 6"K M AB ! S\RCE (A S.D & W 4PLAY 9QUISITIVE 2HAVIOR4 .,LOCALIZ,N IS ! ID5TIFIC,N (! EXACT S\RCE (! S.D4 ,! S.D MAY 2 LOCAT$ 9 REF];E 6! LE>N]'S POSI;N OR "S O!R REF]5T 2+ US$4 ,DEP5D+ ON ! LE>N] &! 5VIRON;T1 LOCALIZ,N MAY PREC$E 9T]PRET,N4 .,3V].N IS ! UTILIZ,N (! S.D Z AN AID 6! LE>N]'S 9T]AC;N )! 5VIRON;T4 ,! 3V].N (A S.D REQUIRES AW>E;S1 Z WELL Z 9T]PRET,N & LOCALIZ,N4 ,:ILE ALL (! ABV LEVELS %D 2 9CLUD$ 9 A -PREH5SIVE LI/5+ PROGRAM1 ! ACTIVITIES 9 ? MANUAL >E PRIM>ILY 3C]N$ )! 5H.E;T ( LOCALIZ,N SKILLS4 ,REMEMB] T 6E6ICI5TLY LOCALIZE A S.D1 A /UD5T M/ F/ 2 AW>E (A S.D1 & M/ 2 A# 64CRIM9ATE T S.D F O!R S.DS 9 ! 5VIRON;T4 ,! ORIG9AL /UDY US$ 9 #AIGB 6DEVELOP ? MANUAL SURVEY$ ORI5T,N & MOBIL;Y SPECIALI/S & CLASSROOM T1*]S RELATIVE 6! DEVELOP;T ( S.D LOCALIZ,N SKILLS4 ,! SURVEY REV1L$ A PAUC;Y ( APPLICA# 9=M,N1 ?US PLAC+ ^U ! ,S.D ,LOCALIZ,N ,9/ITUTE ! RESPONSIBIL;Y = DEVELOP+ VIRTU,Y A :OLE NEW CURRICUL> APPROA* 6T1*+ S.D LOCALIZ,N SKILLS4 ,! #AA SURVEY REV1L$ T ! VISU,Y IMPAIR$ LE>N]S 7 G5],Y 9/RUCT$ 6RELY EXT5SIVELY ^U 5VIRON;TAL S.DS4 ,9/RUCTORS (T5 US$ S.DS 9 ! NATURAL 5VIRON;T1 B "OS T CD 2 "PI,Y 3TROLL$ 0! 9/RUCTOR4 ,H["E1 X IS IMPORTANT 6"Q ! ASSUMP;N T ! /UD5T'S USE (A FAMILI> VOICE1 ! S.D (A 4T9CTIVE MOTOR1 OR W9D *IMES 5H.ES LOCALIZ,N SKILLS4 ,S* USE ( 5VIRON;TAL S.DS MAY 9 FACT 2 A 4CRIM9,N TASK OR AN ASSOCI,N )A "PICUL> LOC,N & N A SITU,N T EMPHASIZES OR REQUIRES A SPECIFIC LOCALIZ,N4 ,REC5T S.D LOCALIZ,N /UDIES H %[N T BL & SID1 ,P>@E1 & ,LASSONDE1 #AIIH2 ,R@OD]1 ,T$]-,S@ALEJ@ARVI1 ,/]R1 ,R@OSL]1 ,HILLY>D1 & ,NEVILLE1 #AIII74 ,H["E1 BL SUBJECTS DID MAP ! 5VIRON;T BETT] ?AN SI*]S1 BL SUBJECTS ) P]IPH]AL RESIDUAL VI.N DID N LOCALIZE S.DS Z WELL Z BL OR SID ET AL41 #AIIH2 ,R@OD] ET AL41 #AIII74 ,9 G5]AL1 H["E1 "Y LE>N]S :O >E BL H ?RE%OLDS ( S.D LOCALIZ,N EQUIVAL5T 6^? ( SIE BL1 APPE> 6BE DUE 6PRACTICE4 ,IMPROV$ S.D LOCALIZ,N SKILLS DEMON/RAT$ 0BL 9DIVIDUALS C 2 A*IEV$ 0SIE GIV5 S.D LOCALIZ,N TRA9+ 7,LEWALD1 #BJJB74 ,! R1D] %D RECOGNIZE T LOCALIZ,N SKILLS >E #AC DEVELOP;TAL 9 NATURE & A3URACY REQUIRES PRACTICE4 8..,NEI "M'S [N VOICE NOR S.D-MAK+ TOYS C SU3ESS;LLY 2 US$ 65C\RAGE MOVE;T UNTIL BO? P]MAN;E ( S.D PRODUC]S & LOCALIZ+ SKILLS H BE5 .ACQUIR$0 7,SONKS51 #AIHD1 P4#BHD74 ,9 ! 9T]E/ ( E6ICI5T 9/RUC;N ( "Y LE>N]S1 ,,APH DEVELOP$ A HITIFICIAL S.D S\RCE1 CALL$ ! ,PORTA# ,S.D ,S\RCE 7,,PSS74 ,S"EAL "TS OV] ! YE>S1 ! ,TE*NICAL ,RESE>* ,DE"P;T HAS REF9$ ! DESIGN & MADE X M PORTA# & US] FRLY4 ,"*I/ICS (! ,,PSS L5D !MVS R1DILY 6! DEVELOP;T ( S.D LOCALIZ,N SKILLS4 ,XS SIZE & WEI.D ! LE>N]S1 & )9 A V]TICAL PLANE RAIS$ 6H1D LEVEL & ABV OR PLAC$ ON ! GR.D4 ,T"O1 VOLUME1 & SIGNAL RATE C ALL 2 V>I$ 6MAKE ! S.D M 4CRIM9A# 0LE>N]S4 ,! USE (A HIE;S & ID5TIFIC,N1 & ALL[S LE>N]S 6DEVOTE FULL ATT5;N 6! DEVELOP;T ( S.D LOCALIZ,N SKILLS4 ,PURPOSE ,! PURPOSE ( ? MANUAL IS 6PROVIDE T1*]S ( VISU,Y IMPAIR$ "Y LE>N]S )A FEW SELECT$ ACTIVITIES T MAY 2 US$ 6DEVELOP S.D LOCALIZ,N SKILLS4 ,PROGRAM ,*APT]S #B-E FOCUS ON 9DIVIDUALIZ$ SKILLS T >E PRELIM9>Y 6! GR\P SKILLS PRES5T$ 9 *APT] #F4 ,! 9DIVIDUALIZ$ LESSONS >E 9/RUC;N,Y SEQU;ED H[ A #AE T1*] & "Y LE>N] MAY BE/ USE ! S.D S\RCE4 ,*APT] #B PRES5TS ACTIVITIES ": BO? ! LE>N] &! S.D S\RCE >E /,N>Y4 ,AL? ! ACTIVITIES 9 ? *APT] >E DESCRIB$ = 9DIVIDUALIZ$ 9/RUC;N1 !Y C 2 US$ 9 SMALL GR\P SETT+S Z WELL1 ) "PICIPANTS REPLY+ 9 UNISON1 RAIS+ _! H&S1 OR 2+ CALL$ ON1 :5 V]BAL RESPONSES >E REQUIR$4 ,*APT] #C PRES5TS ACTIVITIES ": ! LE>N] IS /,N>Y &! S.D S\RCE IS MOV+4 ,*APT] #D PRES5TS ACTIVITIES ": ! LE>N] IS MOV+ &! S.D S\RCE IS /,N>Y4 ,*APT] #E PRES5TS ACTIVITIES ": BO? ! LE>N] &! S.D S\RCE >E MOV+4 ,*APT] #F 9TRODUCES GR\P PLAY/ACTIVITIES T HELP ! LE>N]7S7 PRACTICE LOCALIZ,N SKILLS LE>N$ 9 ! PREVI\S *APT]S4 ,EA* *APT] REPRES5TS A DI6]5T SET ( FACTORS BAS$ ON ! REL,N%IP (! LE>N] 6! S.D S\RCE4 ,IMPLICIT 9 ! *APT] SEQU;E >E LESSONS T 9CR1SE 9 -PLEX;Y4 ,? PROVI.N = *APT] & LESSON SEQU;E (F]S FLEXIBIL;Y =! 9/RUCTOR4 ,IF A LE>N] HAS SU6ICI5T SKILL1 HE C MOVE QKLY "? ! F/ FEW LESSONS Z A TE/ PHASE1 2F GO+ ON 6HI<] LEVEL TASKS4 ,ALW KEEP 9 M9D T IS N NEC 6ATTA9 PROFICI5CY OR EV5 ATTEMPT ALL ACTIVITIES 9 "O *APT] 2F MOV+ 6! NEXT4 ,:5 US+ *APT] #F1 X IS POSSI# =! T1*] 6MAKE 3T9U\S OBS]V,NS (! LE>N]'S SKILL LEVEL :ILE "PICIPAT+ 9 ! GR\P ACTIVITIES1 & IF NEC RETURN 6SPECIFIC 9DIVIDUALIZ$ ACTIVITIES PRES5T$ 9 ! #AG PREVI\S *APT]S = PRACTICE & RE9=CE;T ( SKILLS4 ..,! ACTIVITIES >E 9T5D$ Z A GUIDE =! T1*]4 ,! R1D] %D 2COME ?OR\ )! TYPES ( ACTIVITIES PRES5T$1 TRY !M \ ) LE>N]S1 & !N MAKE "S PRELIM9>Y DECI.NS REG>D+ ! SEQU;E1 LEVEL ( DI6ICULTY1 & APPROPRIATE;S = EA* LE>N]'S .SITU,N4 ,:ILE ! DEVELOP;T ( S.D LOCALIZ,N SKILLS IS ! 3T9U+ & DOM9ANT OBJECTIVE1 ! GAMES & ACTIVITIES PRES5T$ MAY 2 USE;L 9 ! A3OMPLI%;T ( S"EAL OBJECTIVES4 ,_M (! GAMES & ACTIVITIES 9TRODUCE AN ELE;T ( -PETI;N EI ) MEMB]S (! GR\P OR ) "OF4 ,S9CE ! ABIL;Y 6LOCALIZE IS RELAT$ 6SU3ESS;L P]=M.E1 ! ACTIV;Y APPROA* IS HIN]S1 ALL DERIVE $UC,NAL B5EFITS F "PICIP,N4 ,ONCE ! FOCUS (! ACTIV;Y IS CLE>LY ON ! DEVELOP;T ( S.D LOCALIZ,N SKILLS1 T1*]S C E6ECTIVELY APPLY _! [N 4T9CTIVE /YLES ( T1*+ )\T OBSCUR+ ! BASIC OBJECTIVES4 ,FAMILI>IZ,N ,2F ! 9TRODUC;N ( =MALIZ$ ACTIVITIES1 ! LE>N] M/ 2 FAMILI>IZ$ )! S.D DEVICE4 ,S9CE V>I,N 9 ! DEVICE'S RATE1 VOLUME1 & T"O >E POSSI#1 ! LE>N] %D F/ 2COME FAMILI> ) ^! "*I/ICS4 ,-PLETE FAMILI>IZ,N 9CLUDES ! OP],N ( ALL 3TROLS & RECOGNI;N (! RESULT+ E6ECT4 ,! FAMILI>IZ,N %D 2 US$ 6DECR1SE FE> OR NEGATIVE FEEL+S4 ,X %D AL ACT 6RE9=CE ! LE>N]'S LEVEL ( AW>E;S & ID5TIFIC,N (! ,,PSS4 ,! FAMILI>IZ,N #AI "ULIES _M (! PRELIM9>Y ACTIVITIES T H BE5 SU7E/$1 B "! >E AL SPECIFIC TOPICS & SITU,NS T W AID 9 ! OV]ALL PROCESS4 ,PLANN$ LE>N+ SITU,NS FAMILI>IZE ! LE>N] )! DEVICE'S CAPABILITIES4 #A4 ,9TRODUCE ! S.DS (! DEVICE :5 3DUCT+ S.D 4CRIM9,N ACTIVITIES S* Z LI/5+ 6RECORD$ 5VIRON;TAL S.DS4 ,^! >E Q DI6]5T F ORD9>Y S.DS LE>N]S MI4 #B4 ,9TRODUCE ! S.DS (! DEVICE :5 4CUSS+ L\D;S & S(T;S 7VOLUME74 ,DEMON/RATE A L\D SIGNAL &A S(T SIGNAL4 #C4 ,9TRODUCE ! S.DS (! DEVICE 9 ! C\RSE ( 4CUSS+ HI< & L[ S.DS 7PIT* OR T"O74 ,ASK ! LE>N] 64CRIM9ATE 2T A HI< S.D+ SIGNAL &A L[] S.D+ SIGNAL4 #D4 ,9TRODUCE ! S.DS (! DEVICE DUR+ OR FOLL[+ A 4CUS.N ( RHY?M4 ,USE ! DEVICE 6DEMON/RATE ?REE DI6]5T SPE$S 7RATE7 ( SIGNAL FREQU5CY4 ,PHYSICAL ACTIVITIES R1DILY L5D !MVS 6DEMON/RAT+ & EMPHASIZ+ ! =EGO+ SU7ES;NS4 #A4 ,ASK ! LE>N]7S7 6SPR1D H] >MS WIDE A"P :5 ! S.D IS L\DE/ & BR+ H] H&S TGR :5 X IS S(TE/4 #B4 ,ASK ! LE>N]7S7 6/& Z TALL Z HE C :5 ! S.D IS HI< & 6SQUAT D[N Z ! S.D 2COMES L[] 9 T"O4 ,0V>Y+ ! T"O & VOLUME ! RESULT C 2 A S]IES ( KNEE B5DS OR >M & %\LD] EXT5.NS4 #C4 ,ASK ! LE>N]7S7 6HOP ON "O FOOT 9 ! SAME RHY?M Z #BA ! SIGNAL--! ACTIV;Y MAY 2 V>I$ 0JUMP+ OR RAIS+ UP 6TIPTOE 9 "T )! SIGNAL4 ,! LE>N]7S7 MAY 2 ASK$ 6CLAP 9 RHY?M4 #D4 ,REQUIRE ! LE>N]S 6RESPOND 6! ABS;E ( S.D4 ,A V>I,N ( .,MUSICAL .,*AIRS MAY 2 US$ 9 : ! LE>N]S SQUAT D[N :5 ! SIGNAL IS 4CONT9U$4 ,! LA/ LE>N] RESPOND+ IS ELIM9AT$4 ,! T1*] MAY WI% 6USE "S 4CRE;N 9 ALL[+ "Y LE>N]S 6MANIPULATE ! 3TROLS4 ,= ^? :O >E GIV5 ! OPPORTUN;Y1 ! FOLL[+ SU7ES;NS >E MADE4 ,MODEL3 ,PORTA# ,S.D ,S\RCE1 ,SPORT ,EDI;N ,! PU% BUTTON MODEL HAS #CJ /EPP$ LEVELS ( RATE1 T"O1 & VOLUME4 ,X C 2 OP]AT$ 0PU%+ ! TACTILE BUTTONS ON ! DEVICE1 OR 0US+ ! TACTILE REMOTE 3TROL4 #A4 ,5C\RAGE ! LE>N]S 6EXAM9E ! %APE (! DEVICE4 ,PO9T \ ! SP1K]1 ! C>RY+ /RAP1 ! (F/ON TWO-POSI;N P[] SWIT*1 &! EIETS PO9T+ NOR? & S\?7 >E ! ,RATE BUTTONS4 ,! UPP] BUTTON 9CR1SES ! RATE OR MAKES ! REPETITIVE S.D G FA/]4 ,! L[] BUTTON DECR1SES ! RATE OR MAKES X G SL[]4 #D4 ,! SECOND SET ( BUTTONS 7BLUE RAIS$ C>ETS #BC PO9T+ NOR? & S\?7 REGULATES ! ,T"O4 ,! UPP] BUTTON MAKES ! T"O 7OR PIT*7 HI<]1 &! L[] BUTTON MAKES ! T"O L[]4 #E4 ,! ?IRD SET ( BUTTONS 7:ITE RAIS$ C>ETS PO9T+ NOR? & S\?7 3TROLS ! ,VOLUME4 ,! UPP] BUTTON 9CR1SES ! VOLUME1 &! L[] BUTTON DECR1SES ! VOLUME4 #F4 ,! LA/ SET ( BUTTONS 3TROLS ! ,PLAY/,/OP AC;N4 ,! UPP] BUTTON 7A GRE5 RAIS$ CIRCLE7 />TS ! DEVICE4 ,! L[] BUTTON 7A R$ RAIS$ ;,X7 /OPS ! DEVICE4 ,ALL REMOTE 3TROLS 7TRANSMITT]S7 & S.D S\RCES 7RCVRS7 -E F ! FACTORY PROGRAMM$ 6! SAME FREQU5CY ( OP],N4 ,IF Y WI% 6MAKE A SPECIFIC TRANSMITT] "W )A SPECIFIC RCVR1 Y C *ANGE ! FREQU5CY ( OP],N 0*ANG+ ! ,,DIP SWIT* )9 EA* DEVICE4 ,OP5 ! BATT]Y DOOR (! TRANSMITT]4 ,! ,,DIP SWIT* IS LOCAT$ J ABV ! BATT]Y4 ,US+ A B5T PAP] CLIP1 FLIP YR *OS5 SWIT*ES 6! O!R SIDE4 ,"! >E #AF POSSI# -B9,NS4 ,! ,,DIP SWIT* 9 ! RCVR M/ MAT* ! "O 9 ! TRANSMITT]4 ,US+ A SCREW DRIV]1 REMOVE ! M9IATURE A3ESS DOOR ON ! L[] "R (! RCVR4 ,9S]T ! PAP] CLIP 96! OP5+ & FLIP ! SWIT*ES 9 ! RCVR 6MAT* ! NEW SWIT* SETT+S 9 ! TRANSMITT]4 ,RETURN ! A3ESS DOOR & SCREW 96PLACE4 ,NOTICE3 ,! *ANGES OR MODIFIC,NS N EXPRESSLY APPROV$ 0! "PY RESPONSI# = -PLI.E CD VOID ! US]'S AU?OR;Y 6OP]ATE ! EQUIP;T4 ,MODEL3 ,PORTA# ,S.D #BE ,S\RCE #BJJC ,! TURN-KNOB MODEL PRODUCES 3T9U\S S.DS1 ALL[+ =! OP;N 6CR1TE SLURR+ E6ECTS 0SL[LY OR QKLY TURN+ ! KNOBS4 #A4 ,! 3TROL PANEL 3SI/S ( ?REE KNOBS &A TWO-POSI;N SWIT*4 #B4 ,! DEVICE IS ACTIVAT$ 0PU%+ UP ! SWIT* LOCAT$ ON ! LEFT (! 3TROL PANEL4 #C4 ,! F/ KNOB ON ! LEFT 3TROLS ! RATE AT : ! BEEP+ SIGNAL IS EMITT$4 ,! RATE 9CR1SES Z ! KNOB IS TURN$ CLOCKWISE4 #D4 ,! SECOND KNOB 3TROLS VOLUME1 : 9CR1SES Z ! KNOB IS TURN$ CLOCKWISE4 #E4 ,! ?IRD KNOB F ! LEFT 3TROLS ! T"O 7OR PIT*7 (! SIGNAL4 ,TURN+ ! KNOB 9 A CLOCKWISE DIREC;N 9CR1SES FREQU5CY4 ,AF EXPLOR+ ! ,,PSS1 SU7E/ ACTIVITIES 6HELP LE>N]S REF9E _! ABILITIES 6FOLL[ DIREC;NS4 ,"O1 TWO1 OR A S]IES ( DIREC;NS MAY 2 US$4 ,GAMES S* Z .,SIMON .,SAYS & .,"M .,MAY .,I MAY PROVIDE /RUCTURE =! LE>N]S' RESPONSES & 9SURE T !Y >E ATT5D+ 6! TASK4 ,DIREC;NS S* Z ! FOLL[+ WD 2 APPROPRIATE 9 ! FAMILI>IZ,N PROCESS4 A4 .,SIMON .SAYS LOCATE ! H&LE/C>RY+ /RAP4 B4 ,C>RY ! DEVICE 0! H&LE4 .,"M .MAY .,I8 C4 ,C>RY X 0PLAC+ YR H&S "U X4 D4 ,T\* ! SP1K]4 E4 ,PLACE ! SP1K] T[>D Y4 F4 ,TURN ! SP1K] AWAY F Y4 G4 ,LOCATE ! ON SWIT* & TURN ! DEVICE ON4 H4 ,LOCATE ! PLAY #BG BUTTON1 PLAY S.D4 I4 ,LOCATE ! T"O 3TROL1 9CR1SE & DECR1SE ! FREQU5CY4 J4 ,LOCATE ! VOLUME 3TROL1 9CR1SE & DECR1SE ! VOLUME4 K4 ,LOCATE ! RATE 3TROL1 9CR1SE & DECR1SE ! RATE4 L4 ,LOCATE ! /OP BUTTON1 /OP S.D4 M4 ,LOCATE ! ON/(F SWIT*1 TURN ! DEVICE (F4 ,*APT] ,TWO ,LE>N] ,/,N>Y & ,S.D ,S\RCE ,/,N>Y ,! G5]AL PURPOSE ( ACTIVITIES 9 *APT] #B IS 6PROVIDE FUR!R FAMILI>IZ,N )! DEVICE & 69TRODUCE 2G9N+ S.D LOCALIZ,N SKILLS4 ,/,N>Y REF]S 6! SPATIAL POSI;N ASSUM$ 0! LE>N] &! S.D S\RCE4 ,! ACTIVITIES & LOCALIZ,N TASKS >E SPECIFIC,Y DESIGN$ =! BL LE>N] :O HAS OBS]VA# NE$S 9 ! >EA ( S.D LOCALIZ,N1 & PROVIDE A S]IES ( SKILL-RELAT$ ACTIVITIES T >E FUNDA;TAL 6LOCALIZ,N SITU,NS4 ,X IS A RELATIVELY SIMPLE TASK 6MAKE DIRECT APPLIC,NS (! ACTIVITIES LI/$ 6SITU,NS -MONLY 5C.T]$ 9 ORI5T,N & MOBIL;Y 7,O&,M7 9/RUC;N4 ,H["E1 9 AN EF=T 6A*IEVE WID] A3EPT.E & USAGE (! FUNDA;TALS 9 ! CLASSROOM1 ! OPPORTUN;Y 6MAKE SPECIFIC APPLIC,NS 6=MAL ,O&,M 9/RUC;N HAS BE5 DEF]R$ 9 ? *APT]4 ,! APPROA* US$ IS ESS5TI,Y 9DIVIDUALIZ$ 9/RUC;N =! DEVELOP;T ( S.D LOCALIZ,N SKILLS4 ,S"EAL ACTIVITIES >E NOT$ = EA* LESSON LI/$ 9 *APT] #B4 ,! ACTIVITIES MAY V>Y Z 6! SPECIFIC PLACE;T (! S.D S\RCE &! "*I/ICS (! S.D 7VOLUME1 RATE1 & T"O74 ,9 ! #BI 9ITIAL PHASES ( 9/RUC;N AN EF=T %D 2 MADE 6SELECT A S.D "*I/IC & 9/RUC;NAL >EA : W FACILITATE A POSITIVE ATTITUDE ON ! "P (! LE>N]4 ,AG1 X %D 2 REMEMB]$ T LESSONS >E 9T5D$ Z A GUIDE =! T1*]4 ,! ACTIVITIES >E 9/RUC;NAL 9 NATURE1 & DIALOGUE 2T T1*] & LE>N] IS GIV5 ONLY 6FACILITATE AN A3URATE DESCRIP;N (! 3DI;N & POT5TIAL 9T]AC;N 2T ! LE>N] &! T1*]4 ,DIAGRAMS >E PROVID$ = S"EAL 3DI;NS 6ILLU/RATE ! LOGI/ICS 9VOLV$ 9 P]=M+ A DEMON/R,N4 ,EA* ACTIV;Y IS P]=M$ )! LE>N] &! S.D S\RCE 9 A /,N>Y POSI;N AT .! ."T ! S.D IS 2+ EMITT$4 ,AF EA* 3DI;N IS P]=M$1 ! S.D S\RCE IS .TURN$ .(F & !N MOV$ 6ANO!R POSI;N :5 NEC4 ,! NEXT 3DI;N IS EXPLA9$ 6! LE>N]1 & !N ! S.D S\RCE IS .TURN$ .ON4 ,! PURPOSE IS 69CR1SE ! /UD5T'S ABIL;Y 6RECOGNIZE & DESCRIBE A3URATELY ! LOC,N ( S.D4 ,LESSON ,"O3 ,9TRODUC+ ! S.D "*I/ICS (! S.D S\RCE #A4 ,! LE>N] /&S 9 A /,N>Y POSI;N4 ,PLACE ! S.D S\RCE DIRECTLY 9 FRONT (! LE>N] AT H1D HEIN] 6ID5TIFY ! S.D "*I/ICS .AF HE>+ EA* S.D4 ,9/RUCTOR3 8,DESCRIBE #CA ! S.D Y >E HE>+40 #C4 ,H ! LE>N] GIVE O!R EXAMPLES ( AUDITORY S.DS T HE HAS HE>D 9 ! S*OOL OR HOME 5VIRON;T & DESCRIBE _! "*I/ICS4 ,LESSON ,TWO3 ,LOCAT+ HEIN] /&S 9 A /,N>Y POSI;N4 ,PLACE ! S.D S\RCE DIRECTLY 9 FRONT (! LE>N] AT A 4T.E ( #D 6#AJ FEET4 ..,DESCRIBE ! S.D 9 T]MS ( XS HEIN]'S WAI/ LEVEL C4 S.D S\RCE AT LE>N]'S H1D LEVEL D4 S.D S\RCE ABV LE>N]'S H1D LEVEL #B4 ,REP1T ACTIV;Y #A & ALL[ ! LE>N] 6ID5TIFY ! HEI+ EA* S.D4 ,IF ! LE>N] C N V]BALIZE1 ASK HM 6PO9T 6! LOC,N (! S.D4 ,9/RUCTOR3 8,H[ HI< IS ! S.D80 #C4 ,REP1T PREVI\S ACTIVITIES 0V>Y+ VOLUME1 T"O1 & RATE4 ,LESSON ,?REE3 ,LOCAT+ ! S.D S\RCE 9 REL,N 6! BODY #A4 ,! LE>N] /&S 9 A /,N>Y POSI;N4 ,PLACE ! S.D S\RCE AT H1D HEIN]4 ,POSI;N ! S.D S\RCE Z FOLL[S3 A4 9 FRONT ( LE>N] B4 2H LE>N] C4 LEFT ( LE>N] #CC D4 "R ( LE>N] ..,BODY REL,N%IPS %D 2 "U/OOD 0! LE>N] PRIOR 6! .DEMON/R,N4 ,9/RUCTOR3 8,! S.D Y HE> W 2 9 FRONT ( Y40 #B4 ,REP1T ALL ACTIVITIES & ALL[ ! LE>N] 6ID5TIFY ! BODY REL,N%IP AF HE>+ ! S.D4 ,9/RUCTOR3 8,": IS ! S.D80 #C4 ,REP1T ! ACTIVITIES1 V>Y+ ! VOLUME1 T"O1 RATE1 & HEIN] /&S 9 A /,N>Y POSI;N4 ,PLACE ! S.D S\RCE DIRECTLY 9 FRONT (! LE>N] AT H1D HEI POSI;N4 ,NE> IS DEF9$ Z ! SPACE >.D ! LE>N] )9 R1*+/T\*+ 4T.E2 APPROXIMATELY #A 6#C FEET4 ,9/RUCTOR3 8,IS ! S.D NE> Y80 ,PROVIDE FE$BACK 6! LE>N] 0ALL[+ HM 6T\* ! S.D S\RCE4 #B4 ,S.D S\RCE IS PLAC$ DIRECTLY 9 FRONT (! LE>N] AT H1D HEI POSI;N4 ,F> IS DEF9$ Z SPACE >.D ! LE>N] 2Y T\*+ 4T.E2 APPROXIMATELY #D FEET & 2Y4 ..,! S.D "*I/IC US$ 9 ACTIV;Y #A %D 2 ! SAME = ? .ACTIV;Y4 ,9/RUCTOR3 8,IS ! S.D NE> Y OR F> F Y80 7,LET ! LE>N] "K IF HE RESPONDS A3URATELY47 #C4 ,9TRODUCE REMA9+ BODY REL,N%IPS4 ..,AF AN "U/&+ HAS BE5 E/ABLI%$ ( NE> & F> ) REF];E 6! FRONTAL POSI;N1 ! REMA9+ BODY REL,N%IPS 72H1 #CE LEFT1 "R7 %D 2 9TRODUC$4 ,VOLUME1 T"O1 & RATE MAY 2 V>I$ :5 PRES5T+ ! REMA9+ REL,N%IPS4 ,HELP ! LE>N] "U/& T 8S(T;S0 DOES N ALW DIRECTLY RELATE 64T.E4 ,S.D MAY 2 NE> & S(T OR F> & .L\D4 ,LESSON ,FIVE3 ,FAMILI>IZ,N TASKS ,! ACTIVITIES MAY 2 3DUCT$ 9DIVIDU,Y )A LE>N]1 OR 9 ! CLASSROOM1 9CORPORAT+ ! USE (! S.D S\RCE 96REGUL> CLASS "W4 ,= EXAMPLE1 9 ! >EA ( >I?METIC ..SAY 6! .LE>N]7S73 #A4 8,C.T ! NUMB] ( SIGNALS Y HE>40 ,OBTA9 A RESPONSE4 #B4 8,C.T ! SIGNALS1 & ADD ----40 ,PROVIDE A4I;NAL NUMB] & OBTA9 LE>N] RESPONSE4 #C4 8,C.T ! SIGNALS & SUBTRACT ----40 ,PROVIDE A4I;NAL NUMB] & OBTA9 LE>N] RESPONSE4 ,S"EAL V>I,NS >E POSSI#1 B ! G5]AL PROCESS IS A GD WAY 6RE9=CE BASIC NUMB] -B9,NS ) DI6]5T & NOVEL M$IA4 ,LESSON ,SIX3 ,REQUIR+ A PHYSICAL RESPONSE ,! ACTIVITIES >E N DEP5D5T ON A L>GE >EA = 9/RUC;N4 ,! PURPOSE IS 6DEVELOP PO9T+ & BODY DIREC;NAL SKILLS4 ,= EXAMPLE1 ! LE>N] MID ! S.D74 #C4 ,TURN 9 PLACE 6POSI;N ! S.D 2H "O'S SELF4 #CG #D4 ,TURN 9 PLACE 6POSI;N ! S.D 6"O'S "R OR LEFT 7I4E41 ?REE O'C OR N9E O'C POSI;NS74 #E4 ,:5 ! S.D S\RCE IS 2+ HELD 0! T1*]1 SQUAT D[N UNTIL X IS ABV H1D LEVEL4 #F4 ,CLAP 9 RHY?M 6! S.D4 ,LESSON ,SEV53 ,REQUIR+ A V]BAL RESPONSE ,! ACTIVITIES MAY 2 3DUCT$ 9 ! CLASSROOM4 ,! PURPOSE IS 64CRIM9ATE :5 *ANGES 9 DIREC;N ( S.D O3UR & RESPOND V]B,Y4 ,= EXAMPLE1 A PROC$URE %D PROVIDE OPPORTUNITIES =! LE>N] 6REACT 6*ANGES 9 DIREC;NAL S.DS & RCV FE$BACK 3C]N+ 8 A3URACY4 ,SITU,NAL "QS FOLL[3 #A4 ,IS ! SP1K] FAC+ Y8 #B4 ,IS ! SP1K] FAC+ AWAY F Y8 ,PLACE ! S.D S\RCE ON A DESK OR HOLD X ABV ! H1D (! LE>N] & ASK3 #C4 ,IS X ABV YR H1D8--2L YR E> LEVEL8 ,V>Y ! VOLUME (! S.D S\RCE & ASK3 #D4 ,DOES X S.D L ! S.D S\RCE IS MOV+ T[>D Y 79CR1S+ VOLUME78 #E4 ,DOES X S.D L ! S.D S\RCE IS MOV+ AWAY F Y 7DECR1S+ VOLUME78 ..,! S.D S\RCE IS N MOV$1 ONLY ! VOLUME IS .*ANG$4 ,LESSON ,EIG] >EA IS REQUIR$ =! SU7E/$ ACTIVITIES4 #A4 ,PLACE ! S.D S\RCE 9 ! BOTTOM (A L>GE BOX4 #CI ,TOSS B1N BAGS OR SMALL PLAYGR.D BALLS T[>D & 96! BOX4 ,9 ! 2G9N+1 TOSS F A POSI;N RELATIVELY CLOSE 6! BOX4 ,:5 RETRIEV+ ! B1N BAG OR BALL1 9DICATE ! 4T.E F ! S.D S\RCE 6! ?R[+ L9E4 ,IF NE$$1 H ! LE>N] FAMILI>IZE HMF )! 4T.E 0WALK+ 6! BOX & BACK 6! />T+ POSI;N4 #B4 ,PLACE ! S.D S\RCE DIREC;N,Y 2H AN OBJECT 7E4G41 B[L+ P91 ,9DIAN CLUB7 & PRACTICE TOSS+1 ROLL+1 OR ?R[+ A BALL 9 A SPECIFIC DIREC;N4 ,*APT] ,?REE ,LE>N] ,/,N>Y & ,S.D ,S\RCE ,MOV+ ,EA* (! FOLL[+ ACTIVITIES %D 2 DEMON/RAT$ AT 4T.ES NE> & F> F ! LE>N] 7,APPROXIMATELY3 NE> --#A 6#C FEET2 F>--#D 6#AE FEET74 ,AIM S.D S\RCE DIRECTLY T[>D LE>N] AT ALL "TS4 ,LESSON ,"O3 ,LOCALIZ+ S.D 9 REL,N 6EA* SIDE (! BODY #A4 ,! LE>N] /&S 9 A /,N>Y POSI;N4 ,9/RUCTOR /&S A SPECIFIC 4T.E 9 FRONT ( LE>N] ) S.D S\RCE AIM$ AT LE>N]'S H1D LEVEL4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,IN FRONT ( ME40 ,3T9UE MOV+ >.D ! LE>N] /OPP+ ON ! "R SIDE1 2H1 & LEFT SIDE (! LE>N]4 ,9/RUCTOR3 8,": IS ! S.D 9 REL,N 6YR BODY80 ,IF ! LE>N] IS FAMILI> ) TELL+ "T & "U/&S ! REL,N%IP (! SITU,N1 DESCRIBE ! LOCALIZ,N 9 T]MS ( CLOCK POSI;NS 7I4E41 ?REE1 SIX1 N9E O'C74 ,IF ! LE>N] HAS DI6ICULTY ) ? #DA TASK1 H HM PO9T 6! S.D S\RCE 3T9U,Y Z X MOVES4 #B4 ,REP1T ACTIV;Y "O B V>Y ! HEIN]4 #A4 ,! LE>N] /&S 9 A /,N>Y POSI;N4 ,9/RUCTOR /&S DIRECTLY 9 FRONT (! LE>N] HOLD+ ! S.D S\RCE AT H1D LEVEL4 ,9/RUCTOR BACKS UP SPECIFI$ 4T.ES F ! LE>N]4 ,A 3T9U+ S.D %D 2 EMITT$ :ILE ! S.D S\RCE IS 2+ MOV$4 ,9/RUCTOR3 8,LI/5 6! S.D Z X MOVES AWAY F Y40 #B4 ,REP1T ! PREVI\S ACTIV;Y 0PLAC+ ! S.D S\RCE ON ! "R1 2H1 & LEFT SIDE (! LE>N]4 #C4 ,DEMON/RATE EA* ACTIV;Y )! S.D S\RCE AIM$ AT H1D LEVEL4 ,AF EA* DEMON/R,N1 V>Y ! HEIN] :5 ! S.D IS #C1 #E1 #H1 OR #AJ FEET F .HM4 #D4 ,EXP]I;T )! LE>N]'S ABIL;Y 6E/IMATE 8 4T.E F ! S.D S\RCE 9 FEET &/OR Y>DS4 ,LESSON ,?REE3 ,LOCALIZ+ A S.D MOV+ P>ALLEL OR P]P5DICUL> 6! LE>N] ,? LESSON 9TRODUCES S.D MOV+ 9 A /RAIALLEL OR P]P5DICUL> 6EA* SIDE (! LE>N]'S BODY4 #DC #A4 ,ASSUME 9ITIAL POSI;N3 ,9/RUCTOR /&S 9 FRONT & 6! LEFT ( LE>N] ) S.D S\RCE AIM$ AT H1D LEVEL4 ,9/RUCTOR CROSSES P]P5DICUL> F ! LE>N]'S LEFT SIDE 6"R SIDE4 ,9/RUCTOR3 8,LI/5 6! S.D Z X MOVES F YR LEFT 6YR "R40 7,SEE ,FIGURE #A47 ,FIGURE #A #B4 ,REP1T ACTIV;Y #A #DE 0MOV+ ! S.D F ! "R 6! LEFT4 #C4 ,REP1T ACTIVITIES #A & #B 2H ! LE>N]4 #D4 ,TAKE SECOND POSI;N3 ,9/RUCTOR /&S 9 FRONT & 6! "R ( LE>N] ) S.D S\RCE AIM$ AT H1D LEVEL4 ,9/RUCTOR WALKS PA/ LE>N]1 P>ALLEL 6! LE>N]'S "R SIDE4 ,9/RUCTOR3 8,LI/5 6! S.D Z X MOVES F 9 FRONT ( Y 62H Y40 7,SEE ,FIGURE #B47 ,FIGURE #B #DG #E4 ,REP1T ACTIV;Y #D ON ! LEFT SIDE (! LE>N]4 #F4 ,REP1T ACTIVITIES #D & #E 0WALK+ F 2H 6IN FRONT (! LE>N]4 ,LESSON ,F\R3 #DI ,RESPOND+ 6A MOV+ S.D ,REP1T ! PREVI\S LESSON B H ! LE>N] TELL ! 9/RUCTOR 6/OP :5 ! MOV+ S.D IS DIRECTLY OPPOSITE EA* SIDE ( 8 BODY4 ,9/RUCTOR3 8,TELL ME 6/OP :5 ! S.D IS DIRECTLY 9 FRONT ( Y ''' 9 BACK ( Y ''' DIRECTLY ON YR "R ''' DIRECTLY ON YR LEFT40 ,*APT] ,F\R ,LE>N] ,MOV+ & ,S.D ,S\RCE ,/,N>Y ,EA* ACTIV;Y )9 ? CATEGORY IS P]=M$ )! LE>N] MOV+ 8 H1D OR 5TIRE BODY AT ! "T ! S.D IS 2+ EMITT$4 ,! S.D S\RCE REMA9S 9 A /,N>Y POSI;N4 ,AF EA* ACTIV;Y IS P]=M$1 ! S.D S\RCE IS TURN$ (F4 ,:5 NEC ! 9/RUCTOR W POSI;N ! LE>N] PRIOR 6P]=M+ A TASK 2F TURN+ ON ! S.D S\RCE4 ,9ITI,Y ! F/ ?REE ACTIVITIES %D 2 DEMON/RAT$ AT NE> RANGE4 ,ALL ACTIVITIES %D 2 EXPLA9$ 6! LE>N] 2F EA* DEMON/R,N4 ,LESSON ,"O3 ,9TRODUC+ FAC+ MOVE;T 0ONLY MOV+ ! H1D ..,EXPLA9 6! /UD5T T ! TASKS 6BE P]=M$ 9VOLVE POSI;N+ ! H1D S T ! NOSE IS PO9T$ DIRECTLY AT ! S.D S\RCE4 ,! S.D S\RCE %D 2 PLAC$ AT H1D LEVEL =! 9ITIAL DEMON/R,N (! F/ ?REE 3DI;NS4 ,AF EA* 3DI;N1 ! 9/RUCTOR %D POSI;N ! LE>N] 6FACILITATE ! NEXT FAC+ MOVE;T 7ACTIVITIES #B & .#C74 #A4 ,ASSUME 9ITIAL POSI;N3 ,LE>N] /&S DIRECTLY 9 FRONT ( S.D S\RCE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,IN FRONT ( #EA ME40 #B4 ,PLACE S.D S\RCE ON LE>N]'S LEFT SIDE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,ON MY LEFT40 ,9/RUCTOR3 8,TURN ONLY YR H1D & FACE ! S.D40 #C4 ,PLACE S.D S\RCE ON LE>N]'S "R SIDE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,ON MY "R40 ,9/RUCTOR3 8,TURN ONLY YR H1D & FACE ! S.D40 ,LESSON ,TWO3 ,MOV+ ! 5TIRE BODY 6FACE ! S.D S\RCE ..,? LESSON REP1TS ACTIVITIES PRES5T$ 9 ! PREVI\S LESSON2 H["E1 ! LE>N] M/ MOVE 8 5TIRE BODY :5 FAC+ ! S.D S\RCE4 ,EA* ACTIV;Y %D 2 EXPLA9$ 6! /UD5T PRIOR 6! DEMON/R,N4 ,%[ ! LE>N] H[ 6CORRECTLY ALIGN 8 H1D ) 8 BODY :5 FAC+ ! S.D S\RCE4 ,PLACE ! S.D S\RCE AT H1D HEIN] 6P]=M FAC+ MOVE;TS 7ACTIVITIES #B1 #C1 & .#D74 #A4 ,ASSUME 9ITIAL POSI;N3 ,LE>N] /&S DIRECTLY 9 FRONT ( S.D S\RCE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,IN FRONT ( ME40 ,9/RUCTOR3 8,>E Y FAC+ ! S.D80 ,LE>N]3 8,YES40 #B4 ,H LE>N] /& ) S.D S\RCE ON LEFT SIDE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,ON MY LEFT40 ,9/RUCTOR3 8,TURN & FACE ! S.D40 #C4 ,H LE>N] /& ) S.D S\RCE ON "R SIDE4 ,9/RUCTOR3 8,": IS ! #EC S.D80 ,LE>N]3 8,ON MY "R40 ,9/RUCTOR3 8,TURN & FACE ! S.D40 #D4 ,H LE>N] /& ) S.D S\RCE 2H HM4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,2H ME40 ,9/RUCTOR3 8,TURN & FACE ! S.D40 #E4 ,REP1T ! PREVI\S ACTIVITIES2 V>Y HEIN] 9 LOCALIZ+ S.D4 ,Z ) PREVI\S LESSONS1 ! 9/RUCTOR %D POSI;N ! LE>N] 6P]=M ! ACTIVITIES T .FOLL[4 #A4 ,ASSUME 9ITIAL POSI;N3 ,LE>N] /&S DIRECTLY 9 FRONT ( S.D S\RCE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,IN FRONT ( ME40 ,9/RUCTOR3 8,>E Y FAC+ ! S.D80 ,LE>N]3 8,YES40 ,9/RUCTOR3 8,USE EI H& & PO9T AT ! S.D40 #B4 ,H LE>N] /& ) S.D S\RCE ON 8 LEFT SIDE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,ON MY LEFT SIDE40 ,9/RUCTOR3 8,TURN ONLY YR H1D S X IS FAC+ ! S.D4 ,USE YR LEFT H& & PO9T T[>D ! S.D40 #C4 ,H LE>N] /& ) S.D S\RCE ON "R SIDE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,ON MY "R SIDE40 ,9/RUCTOR3 8,TURN ONLY YR H1D S X IS FAC+ ! S.D4 ,USE YR "R H& 6PO9T 6! S.D40 #EE #D4 ,H LE>N] /& ) S.D S\RCE ON LEFT SIDE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,ON MY LEFT SIDE40 ,9/RUCTOR3 8,TURN YR BODY 6FACE ! S.D S\RCE4 ,PO9T AT ! S.D S\RCE US+ EI H&40 #E4 ,H LE>N] /& ) S.D S\RCE ON "R SIDE4 ,9/RUCTOR3 8,": IS ! S.D80 ,LE>N]3 8,ON MY "R SIDE40 ,9/RUCTOR3 8,TURN YR BODY 6FACE ! S.D4 ,PO9T AT ! S.D US+ EI H&40 ,LESSON ,F\R3 ,WALK+ T[>D A S.D S\RCE ..,! FOLL[+ ACTIVITIES 9VOLVE LOCALIZ+ A S.D 0WALK+ AN >BITR>Y 4T.E 6LOCATE ! POSI;N (! S.D S\RCE4 ,! 4T.E A LE>N] M/ WALK 6LOCATE ! S.D S\RCE IS LEFT UP 6! 9/RUCTOR'S JUDG;T4 ,IF A LE>N] HAS _H LL EXP]I;E ) ? ACTIV;Y1 />T+ AT A 4T.E ( #E FEET & "W+ UP 64T.ES ( #CJ FEET MAY 2 A SU3ESS;L APPROA*4 ,SKILL 9 LOCALIZ+ S.D W 9CR1SE ) PRACTICE2 "!=E1 ! FOLL[+ ACTIVITIES MAY 2 P]=M$ Z _M "TS Z NE$$4 ,H["E1 D N 2 4C\RAG$ IF A LE>N] IS LESS PRECISE AT F>!R 4T.ES4 ,? IS A NATURAL \TGR[? (! HUMAN P]CEPTUAL SY/EM & TAKES PRACTICE 6.C.T]4 #A4 ,ASSUME 9ITIAL POSI;N3 ,LE>N] /&S FAC+ S.D S\RCE1 A DESIGNAT$ 4T.E F S.D S\RCE4 ,9/RUCTOR3 8,WALK 6! S.D40 #B4 ,H LE>N] /& ) S.D S\RCE 2H HM1 A DESIGNAT$ 4T.E F S.D S\RCE4 ,9/RUCTOR3 8,MAKE A HALF-TURN 6! LEFT/"R2 WALK 6! S.D40 #C4 ,H LE>N] /& 2H & #EG EQUIDISTANT F TWO S.D S\RCES 7I4E41 ,PLACE "O S.D S\RCE ON ! "R & "O S.D S\RCE ON ! LEFT74 ,9/RUCTOR3 8,WALK /RAIE DIRECTLY 2T ! TWO S.DS1 !N /OP4 ,TURN "R & FACE T S.D4 ,PO9T AT ! S.D1 !N WALK 6! S.D40 #D4 ,REP1T ACTIV;Y #C 0HAV+ LE>N] TURN LEFT :5 HE R1*ES ! MIDPO9T 2T ! TWO S.D S\RCES4 #E4 ,REP1T ACTIVITIES #C & #D B ELIM9ATE ! S.D S\RCE OPPOSITE ! DIREC;N 9 : ! LE>N] IS TURN+4 ,LESSON ,FIVE3 ,WALK+ AWAY F A S.D S\RCE ,REP1T EA* (! ACTIVITIES 9 ! PREVI\S LESSON 0REV]S+ EA* WALK+ PATT]N4 #A4 ,ASSUME 9ITIAL POSI;N3 ,LE>N] /&S ) S.D S\RCE 2H HM1 A DESIGNAT$ 4T.E AWAY F S.D S\RCE4 ,9/RUCTOR3 7,/&+ 2H ! LE>N] &! S.D S\RCE7 8,WALK /RAIN] /& FAC+ S.D S\RCE1 A DESIGNAT$ 4T.E AWAY F ! S.D S\RCE4 ,9/RUCTOR3 8,TURN UNTIL YR BACK IS T[>D ! S.D4 ,WALK AWAY F ! S.D4 ,/OP WALK+ :5 ,I TURN (F ! S.D40 #C4 ,H LE>N] /& ) 8 BACK NEXT 6"O S.D S\RCE4 ,PLACE ANO!R S.D S\RCE DIRECTLY 9 FRONT ( HM1 A SPECIFIC 4T.E AWAY4 ,9/RUCTOR3 8,WALK T[>D ! S.D 9 FRONT ( Y4 ,:5 Y >E DIRECTLY 2T #EI 7MI4LE7 ! TWO S.DS1 /OP4 ,TURN "R & WALK UNTIL ,I TURN (F ! S.D40 #D4 ,REP1T ACTIV;Y #C 0HAV+ LE>N] TURN 6! LEFT4 #E4 ,REP1T ACTIVITIES #C & #D B ELIM9ATE ! S.D S\RCE 9 FRONT (! LE>N]4 ,LESSON ,SIX3 ,WALK+ >.D A S.D S\RCE ..,? LESSON PROVIDES PRACTICE 9 LOCALIZ+ S.D :ILE WALK+ 9 A CIRCLE4 ,PROVID+ ! LE>N] 3TACT )A POLE OR ROPE 3NECT$ 6! C5T] (! CIRCLE W ASSURE T AN A3URATE CIRCUL> PATT]N IS .WALK$4 #A4 ,ASSUME 9ITIAL POSI;N3 ,LE>N] /&S ) 8 "R SIDE FAC+ &A SPECIFIC 4T.E AWAY F S.D S\RCE4 ,9/RUCTOR W /& 2H S.D S\RCE ) ROPE/POLE 9 8 H&4 ,LE>N] W GRASP ! O!R 5D (! ROPE/POLE ) 8 "R H&4 ,9/RUCTOR3 8,HOLD ON 6! ROPE/POLE & WALK >.D ! S.D4 ,/OP :5 YR "R E> IS AG 9 L9E )! S.D AT XS L\DE/40 #B4 ,REP1T ACTIV;Y #A 0HAV+ LE>N] /& ) 8 LEFT SIDE FAC+ S.D S\RCE4 #C4 ,REP1T PREVI\S ACTIVITIES 0V>Y+ ! 4T.E ! LE>N] /&S AWAY F S.D S\RCE4 ,EXP]I;T ) ELIM9AT+ ! ROPE/POLE AF S"EAL PRACTICE TRIALS4 ,*APT] ,FIVE ,LE>N] ,MOV+ & ,S.D ,S\RCE ,MOV+ ..,EA* LESSON )9 ! *APT] IS P]=M$ )! LE>N] MOV+ 8 H1D OR 5TIRE BODY AT ! SAME "T ! S.D S\RCE IS 2+ MOV$ 0! 9/RUCTOR4 ,2F TURN+ ON ! S.D #FA S\RCE1 ALL ACTIVITIES (A LESSON %D 2 EXPLA9$ 6! LE>N]4 ,PROVIDE FE$BACK RELATIVE 6MOVE;T P]=M.E & 4T.E .JUDG;TS4 ,LESSON ,"O3 ,TRACK+ A S.D S\RCE 0MOV+ ONLY ! H1D #A4 ,ASSUME 9ITIAL POSI;N3 ,9/RUCTOR1 FAC+ LE>N]'S "R SIDE1 AIMS S.D S\RCE AT LE>N]'S H1D4 ,9/RUCTOR WALKS 9 HALF CIRCLE 7#AHJ;DG SWEEP7 F ! LE>N]'S "R SIDE 6! LE>N]'S LEFT SIDE4 ,S.D IS 3/ANTLY AIM$ AT LE>N]'S H1D4 7,SEE ,FIGURE #C47 ,9/RUCTOR3 8,MOVE ONLY YR H1D & FOLL[ ! S.D Z X MOVES F YR "R 6YR LEFT SIDE40 ,FIGURE #C #FC #B4 ,REP1T ACTIV;Y #A 0MOV+ ! S.D F LEFT 6"R4 7,SEE ,FIGURE #D47 ,FIGURE #D ,LESSON ,TWO3 #FE ,TRACK+ A S.D S\RCE MOV+ ! 5TIRE BODY #A4 ,REP1T ACTIVITIES #A & #B 9 ! PREVI\S LESSON 0HAV+ ! LE>N] MOVE 8 5TIRE BODY :5 TRACK+ ! S.D 9 A HALF CIRCLE 7#AHJ;DG SWEEP74 ,9/RUCTOR3 8,MOVE YR :OLE BODY & FOLL[ ! S.D Z X MOVES F YR "R 6YR LEFT SIDE2 F YR LEFT 6YR "R SIDE40 #B4 ,REP1T ! PREVI\S ACTIVITIES 0HAV+ ! LE>N] PO9T AT ! MOV+ S.D4 #C4 ,REP1T ACTIVITIES #A & #B MOV+ 9 A -PLETE CIRCLE4 ,9/RUCTOR3 8,MOVE YR :OLE BODY & FOLL[ ! S.D Z X MOVES 9 A CIRCLE >.D Y40 #D4 ,REP1T ACTIV;Y #C 0HAV+ ! LE>N] PO9T AT ! MOV+ S.D4 ,LESSON ,?REE3 ,FOLL[+ A MOV+ S.D S\RCE #A4 ,ASSUME 9ITIAL POSI;N3 ,9/RUCTOR & LE>N] FACE EA* O!R4 ,9/RUCTOR AIMS S.D S\RCE AT LE>N]'S H1D4 ,9/RUCTOR W BACK UP 9 /RAIN] FOLL[S 9/RUCTOR4 ,S.D REMA9S 3/ANT4 ,9/RUCTOR3 8,FOLL[ ! S.D Z X MOVES AWAY F Y40 #B4 ,REP1T ACTIV;Y #A & H LE>N] /OP & />T Z S.D IS TURN$ (F & ON4 #C4 ,REP1T ACTIV;Y #A 0HAV+ LE>N] /OP & />T :5 9/RUCTOR /OPS & />TS4 ,S.D REMA9S 3/ANT4 ,LESSON ,F\R3 ,WALK+ P>ALLEL 6A MOV+ S.D #A4 ,ASSUME 9ITIAL POSI;N3 ,LE>N] /&S NEXT 6A WALL OR A GUIDEL9E/WIRE T HE #FG TRAILS4 ,9/RUCTOR /&S NEXT 6LE>N] AIM+ S.D S\RCE AT LE>N]'S H1D4 ,9/RUCTOR & LE>N] WALK SIDE 0SIDE 9 A P>ALLEL L9E4 7,SEE ,FIGURE #E47 ,9/RUCTOR3 8,TRAIL ! WALL & FOLL[ ! S.D40 ,FIGURE #E #FI #B4 ,REP1T ACTIV;Y #A #GA 0HAV+ ! LE>N] WALK 9 T&EM )! 9/RUCTOR4 ,ELIM9ATE TRAIL+ ! WALL4 ,EXP]I;T ) 9CR1S+ 4T.E 2T 9/RUCTOR & LE>N] US+ SIMS1 & POLE OR ROPE ( V>I\S L5G?S4 #C4 ,REP1T ACTIV;Y #B ) NO PHYSICAL 3TACT 2T ! LE>N] &! 9/RUCTOR4 #D4 ,REP1T ACTIV;Y #C 0HAV+ LE>N] /OP :5 S.D S\RCE IS TURN$ (F & />T :5 S.D IS TURN$ ON4 ,LESSON ,FIVE3 ,WALK+ P>ALLEL 6A S.D :ILE WALK+ A #IJ;DG ANGLE #A4 ,ASSUME 9ITIAL POSI;N3 ,9/RUCTOR & LE>N] /& SIDE 0SIDE AT A SPECIFIC 4T.E A"P4 ,S.D S\RCE IS DIRECT$ AT LE>N]'S H1D4 ,9/RUCTOR & LE>N] WALK 9 A P>ALLEL DIREC;N SIDE 0SIDE4 7,SEE ,FIGURE #F47 ,9/RUCTOR3 8,WALK NEXT 6! S.D4 ,AF WE H WALK$ S"EAL /EPS1 WE W MAKE A QU>T] TURN 6! "R2 !N WE W 3T9UE WALK+40 ,FIGURE #F #GC #B4 ,REP1T ACTIV;Y #A #GE 0TURN+ LEFT4 7,SEE ,FIGURE #G47 ,FIGURE #G #C4 ,REP1T ACTIVITIES #A #GG & #B 0PLAC+ S.D ON OPPOSITE SIDE ( LE>N]4 ,LESSON ,SIX3 ,LOCALIZ+ S.D :5 MOV+ 9 OPPOSI;N 6! S.D S\RCE #A4 ,ASSUME 9ITIAL POSI;N3 ,9/RUCTOR /&S 9 FRONT & 6! LE>N]'S "R AT A SPECIFIC 4T.E AWAY4 ,:5 S.D S\RCE IS TURN$ ON1 9/RUCTOR & LE>N] />T WALK+ T[>D EA* O!R 9 A P>ALLEL L9E ( DIREC;N4 ,9/RUCTOR /OPS 2F HE R1*ES LE>N]4 ,LE>N] 3T9UES WALK+ 9 A P>ALLEL L9E & /OPS 2S ! S.D S\RCE4 ,! DI6ICULTY 9 P]=M+ ? 3DI;N IS 9 MA9TA9+ ! P>ALLEL POSI;N 7L9E ( TRAVEL72 T5D5CY ( LE>N] W 2 6VE] T[>D OR AWAY F ! S.D4 ,9/RUCTOR3 8,WALK /RAI ! S.D DIRECTLY ON YR "R SIDE2 !N /OP40 7,SEE ,FIGURE #H47 ,FIGURE #H #GI #B4 ,REP1T ACTIV;Y #A #HA 0REDUC+ ! 4T.E ! 9/RUCTOR WALKS & 9CR1S+ ! 4T.E ! LE>N] WALKS4 ,ALT]NATE SIDES4 #C4 ,REP1T ACTIV;Y #A 0HAV+ ! LE>N] /OP & />T S"EAL "TS Z HE APPROA*ES ! S.D4 ,:5 ! S.D IS TURN$ (F1 ! LE>N] W /OP2 :5 S.D IS TURN$ ON1 ! LE>N] W />T4 ,! ACTIVITIES \TL9$ 9 *APT]S #B-E >E US$ 6EXPOSE & TRA9 *N 6BASIC WAYS ( 9T]ACT+ ) DIRECT S.DS4 ,^! EXP]I;ES &! SKILLS DEVELOP$ "? ^! EX]CISES C 2 EXTRAPOLAT$ 6M SOPHI/ICAT$ USES ( S.D 9 DAILY ORI5T,N & MOBIL;Y TASKS4 ,A BRIEF 4CUS.N ( O!R WAYS S.D C 2 US$ = ORI5T,N & MOBIL;Y TASKS & "S EXAMPLES ( E "D TASKS US+ ! SKILLS DEVELOP$ "? ^! EX]CISES IS COV]$ 9 ,APP5DIX ;,A4 ,*APT] ,SIX ,PRACTIC+ ,SKILLS ,"? ,GR\P ,ACTIVITIES ,LE>N] ,/,N>Y & ,S.D ,S\RCE ,MOV+ ,! LESSONS 9 *APT] #F FOCUS ON LEVELS ( LE>N] FUNC;N+ &! DEVELOP;T ( BASIC LOCALIZ,N SKILLS4 ,! GAMES & ACTIVITIES MAY 2 PLAY$ )\T ! 9TRODUC;N (A S.D S\RCE2 H["E1 ! A4I;NAL EMPHASIS ON S.D LOCALIZ,N SKILLS PROVIDES _M A4I;NAL OPPORTUNITIES 6DEVELOP ? HIN]'S PHYSICAL $UC,N CURRICULUM4 ,ATTA*+ ! S.D S\RCE 6ANO!R P]SON1 :O IS ( 9T]E/ 9 A GAME & :O IS MOV+1 WD FIT 96? CATEGORY4 ,ACTIVITIES REQUIR+ #HC A TRACK+ RESPONSE ,AUDITORY TRACK+ O3URS :5 ! LE>N] FOLL[S A S.D "? H1D OR BODY MOVE;T :ILE MA9TA9+ A SPATI,Y /,N>Y POSI;N4 ,! >EA NE$$ MAY 2 RELATIVELY SMALL = CIRCLE GAMES1 OR 9 "S 9/.ES1 ! MOVE;TS MAY REQUIRE A L>GE OP5 >EA4 ,! PURPOSES (! SU7E/$ ACTIVITIES >E 6TRACK A MOV+ S.D & 6MAKE GAME DECI.NS BAS$ ON 9=M,N OBTA9$ AUDITORILY & REQUIR+ S.D LOCALIZ,N4 ,= EXAMPLE1 PROC$URES MIY LEVEL CIRCLE GAMES4 ,,ME?OD3 ,9 GAMES S* Z ..,R+ >.D ! .,ROSY OR ..,F>M] 9 ! .,DELL1 LE>N]S 9 ! CIRCLE MAY C>RY OR WE> ! S.D S\RCE1 &! LE>N] :O HAS A VISUAL IMPAIR;T C TRACK ! S.D1 TURN+ 9 PLACE4 ,:5 *OOS+ IS 9VOLV$1 ! LE>N] %D AL 2 9=M$ Z 6:O IS C>RY+ ! DEVICE & :O ! CLASSMATES >E 6H] "R & LEFT4 #B4 ,USE A S.D S\RCE 9 TAG OR 8X0 GAMES4 ,LE>N]S %D 2 MADE AW>E (! LOC,N ( P]SON OR P]SONS :O >E 8X40 ,,ME?OD3 ,9 GAMES S* Z .,OC1N .,IS .,/ORMY OR ..,PUSSY ,WANTS A .,CORN]1 ! LE>N] :O HAS A VISUAL IMPAIR;T C TRACK ^? :O >E 8X0 )9 ! PLAY >EA & MAKE 9DEP5D5T DECI.NS AB :5 6MOVE4 ,ACTIVITIES REQUIR+ A V]BAL RESPONSE ,! ACTIVITIES %D 2 3DUCT$ 9 ! CLASSROOM4 ,! PURPOSE (! ACTIVITIES IS 6LOCALIZE A S.D & ASSOCIATE X )A SPECIFIC PO9T 9 ! "KN 5VIRON;T4 #HE ,= EXAMPLE1 PROC$URES MIN]S H _! H1DS ON _! DESKS4 8,X0 PLACES ! S.D S\RCE ON A CLASSMATE'S DESK & !N F ! FRONT (! ROOM ASKS1 8,:O HAS ! ,S.D ,S\RCE80 ,LE>N]S LOCALIZE ! S.D 2F RAIS+ _! H&S 6REPLY4 #B4 ,GIVE ! S.D S\RCE A "N & PLACE AT ANY PO9T )9 ! ROOM4 ,! "Q !N 2COMES 8,": ,AM ,I80 ,X MAY 2 0ANO!R /UD5T1 ! LOCK]1 DR9K+ F.TA91 S9K1 P5CIL %>P5]1 OR ANY O!R L&M>K )9 ! ROOM4 ,ACTIVITIES REQUIR+ CLASSROOM APPLIC,NS ,! ACTIVITIES %D 2 3DUCT$ 9 3JUNC;N ) SCI;E 9/RUC;N4 ,! PURPOSE IS 6DEMON/RATE ! 3CEPT ( PLANET>Y MOVE;TS4 ,= EXAMPLE1 PROC$URES MI.D ! E>? 7LE>N]74 #B4 ,DEMON/RATE ! MOVE;T (! E>? 7S.D S\RCE7 >.D ! SUN 7LE>N]74 ,LE>N] ,MOV+ & ,S.D ,S\RCE ,/,N>Y ,^! ACTIVITIES EMPHASIZE SKILLS T REQUIRE A3URATE LOCALIZ,NS OV] GRT] 4T.ES4 ,9 G5]AL1 A M OP5 & UNRE/RICTIVE SPACE IS REQUIR$4 ,S9CE EXPECT,NS REG>D+ LE>N] MOVE;T H BE5 MADE1 CLOSE ATT5;N M/ 2 PD 6AN "ULY+ PR9CIPLE 9 ALL PHYSICAL ACTIVITIES = LE>N]S ) VISUAL IMPAIR;TS4 ,! "W SPACE M/ 2 S /RUCTUR$ Z 69SURE T ! LE>N] MOVES SAFELY & / #HG EXP]I;ES FREEDOM ( MOVE;T4 ,Q (T5 ! /UD5T M/ 2 TAUEA4 ,X IS AL IMPORTANT T SUP]VI.N 2 MA9TA9$ OV] ! SPACE &/OR ! ACTIV;Y4 ,ACTIVITIES REQUIR+ LOCALIZ,N (A /,N>Y S.D ,! PURPOSE (! ACTIVITIES IS 6USE A S.D CUE Z A GOAL OR DIREC;NAL AID T ASSI/S MOVE;T4 ,= EXAMPLE1 PROC$URES MIY LEVEL GAMES4 ,,ME?OD3 ,9 GAMES S* Z ..,LAME ,FOX & .,*ICK5S1 .,SQUIRRELS .& .,TREES1 .,ANIMAL .,*ASE1 .,MIDNIEA1 OR 8X40 ,! LE>N] RUNS T[>D ! S.D4 ,RAPID MOVE;T IS NEC1 &! LE>N] IS 5C\RAG$ 6AVOID 2+ CAUD9ES & .,EA/] .,EGG .,HUNT1 ! LE>N]S SE>* QUIETLY & 9DEP5D5TLY =A HI45 S.D S\RCE4 ,! DI6ICULTY (! TASK C 2 9CR1S$ SUB/ANTI,Y 03TROLL+ ! VOLUME (! DEVICE4 C4 ,USE CIRCLE GAMES4 #HI ,:5 ! VISU,Y IMPAIR$ LE>N] IS 9 ! \T] CIRCLE1 ! S.D S\RCE %D 2 C5T]$4 ,! PROC$URE %D 5C\RAGE ! /UD5T 6MA9TA9 AN EQUAL 4T.E F ! S.D S\RCE4 #B4 ,USE SELF-TE/+ /UNTS4 ,9 ACTIVITIES CLASSIFI$ Z SELF-TE/+ /UNTS1 ! LEVEL ( LE>N] P]=M.E C 2 9FLU;ED 0HIS ABIL;Y 6LOCALIZE S.DS &! AVAILABIL;Y ( USE;L S.D CUES4 ,,ME?OD3 ,9 RELAYS1 DIREC;N ( MOVE;T IS ESPECI,Y IMPORTANT ": "T IS A FACTOR & VE]+ T5D5CIES M/ 2 OV]COME4 ,9 TUG ( W>1 A S.D S\RCE MAY 2 US$ 9 AT L1/ TWO WAYS 6/RUCTURE ! 5VIRON;T3 EI PLACE ! S.D S\RCE AT ! DIVID+ L9E 69DICATE ! SU3ESS (! T1M EF=T1 OR PLACE ! DEVICE DIRECTLY 2H ! T1M )! 9/RUC;N T !Y PULL T[>D ! S.D4 ,PLACE;T AT ! 5D (A TRAMPOL9E1 FAC+ ! P]=M]1 MAY ASSI/ 9 MA9TA9+ A PROP] & SAFE POSI;N ON ! B$ (! TRAMPOL9E4 ,A S.D S\RCE IS DEF9ITELY AN AID 6DEVELOP+ FREEDOM ( MOVE;T & LOCOMOTOR SKILLS 9 AN OP5 SPACE4 ,X MAY AL 2 US$ 6PROVIDE A4I;NAL CUES 6! V>I\S C\PLE LOC,NS 9 SQU>E DANC+4 #C4 ,USE TRACK & FIELD ACTIVITIES4 ,9 RUNN+ DA%ES1 JUMP+1 OR ?R[+1 ! S.D S\RCE IS ! BE/ ME?OD ( MA9TA9+ A DIREC;N & ORI5T,N 6! TASK4 ,ACTIVITIES REQUIR+ CLASSROOM LE>N+ APPLIC,NS ,! ACTIVITIES MAY 2 3DUCT$ 9 3JUNC;N ) SOCIAL /UDIES1 #IA GEOGRAPHY1 OR SUBJECTS RELAT$ 6C>D9AL DIREC;NS4 ,! PURPOSE IS 6/RUCTURE ! 5VIRON;T 9 ORD] 6RECOGNIZE ! SPATIAL REL,N%IP (! F\R C>D9AL DIREC;NS4 ,SU7E/$ SITU,NS3 #A4 ,PLACE ! S.D S\RCE AT A PO9T DESIGNAT$ Z ,NOR?4 ,RELATIVE POSI;NS ( /UD5TS OR OBJECTS )9 ! >EA MAY 2 DESCRIB$ US+ C>D9AL DIREC;NS 9 REL,N 6A /,N>Y NOR!RN POSI;N4 ,4CUSS ! _M SPATIAL REL,N%IPS POSSI# )9 ? FRAME"W4 #B4 ,9CORPORATE ! USE (A S.D S\RCE 9 ANY APPROPRIATE "W EXP]I;E4 ,! S.D S\RCE MAY 2 US$ Z A DIREC;NAL GUIDE :5 M[+ GRASS OR O!R "W ORI5T$ SITU,NS 9 : ! /UD5T M/ COPE ) L>GE OP5 >1S4 ,LE>N] ,MOV+ & ,S.D ,S\RCE ,MOV+ ,! TASK ( LOCALIZ,N IS HIE MOV+4 ,H["E1 9 _M (! ACTIVITIES ALR 4CUSS$ ! SITU,N DOES >ISE1 B MAY N H BE5 EMPHASIZ$4 ,! R1D] %D C>E;LLY 3SID] ACTIVITIES ALR SU7E/$ Z POSSI# VEHICLES = DEVELOP+ ^! HI<] LEVEL SKILLS4 ,ACTIVITIES REQUIR+ A TRACK+ RESPONSE #A4 ,GAMES S* Z .,*A9 .,TAG1 .,ANIMAL .,*ASE1 OR .,OC1N .,IS .,/ORMY1 MAY 2 /RUCTUR$ S ! S.D S\RCE IS C>RI$ BY 8X0 OR ! 9/RUCTOR :O IS CLOSE BY4 ,! /UD5T )A VISUAL IMPAIR;T :O IS A# 6LOCALIZE IS 9 A BETT] POSI;N 6AVOID 2+ CAULY1 HE MAY AVOID 2+ HIT 9 .,PRISON .,BALL1 OR O!R ?R[+ GAMES4 ,Z AN ALT]NATIVE #IC 6.,DODGE .,BALL TRY GAMES S* Z .,PRISON .,BALL OR .,B\NCE .& .,CAT*4 ,! BALL %D 2 ?R[N F ! S.D S\RCE LOC,N4 ,9 ? MANN] LE>N] )A VISUAL IMPAIR;T HAS AN OPPORTUN;Y 6MOVE 6A PO9T F>!/ AWAY F ! S.D S\RCE & ?R[]4 #B4 ,A DI6]5T TYPE ( TRACK+ IS REQUIR$ 9 GAMES S* Z .,FOLL[ .! .,L1D] & .,BLUE .,BIRD : REQUIRE ! /UD5T 6FOLL[ ! S.D4 ,TYPES ( SELF-TE/+ ACTIVITIES T REQUIRE FOLL[+ A S.D >E RID+ A BICYCLE1 FOLL[+ AN \TDOOR TRAIL1 OR -PLET+ AN OB/ACLE C\RSE4 ,ACTIVITIES REQUIR+ CLASSROOM LE>N+ APPLIC,N ,! ACTIVITIES %D 2 3DUCT$ 9 3JUNC;N ) SCI;E 9/RUC;N4 ,! PURPOSE IS 6DEVELOP ! 3CEPT ( PLANET>Y MOVE;T4 ,! ACTIV;Y HAS ALR BE5 4CUSS$1 B1 ) BO? ELE;TS ALL[$ 6MOVE1 A HI<] 3CEPTUAL LEVEL MAY 2 OBTA9$4 ,9DIVIDUALIZ$ LOCALIZ,N TASKS #A4 ,! LE>N] %D DEVELOP ! ABIL;Y 6MA9TA9 A 3/ANT 4T.E F ! S.D S\RCE4 ,! SKILL 2COMES "O ( MOV+ 9 A 3GRU5T PATT]N )! S.D S\RCE4 #B4 ,! LE>N] %D AL 2 A# 69T]SECT ! S.D S\RCE AT A PO9T DIRECTLY 9 FRONT ( HM 0E/IMAT+ 4T.E &! SPE$ AT : HE APPROA*ES ! 9T]SEC;N4 ,APP5DICES #IE ,A4 ,US+ ,S.D ,9 ,P]=M+ ,O&,M ,TASKS ,B4 ,PLAY+ ,GAMES ,)A ,S.D ,S\RCE ,C4 ,S.D ,S\RCE ,ADAPT,NS ,= ,RECRE,NAL/,SPORT ,ACTIVITIES ,APP5DIX ;,A3 ,US+ ,S.D 9 ,P]=M+ ,O&,M ,TASKS ,A P]SON MOV+ )\T VI.N RELIES ON HE>+ 6/RUCTURE 9T]AC;N )! 5VIRON;T4 ,DEP5D+ ON ! SITU,N1 S.D C 2 US$ 9 V DI6]5T WAYS 6OBTA9 9=M,N AB ! 5VIRON;T4 ,? MANUAL D1LS )! F/ LEVEL ( PRACTICAL USE ( S.D = NAVIG,N3 9T]AC;NS ) S+LE1 4CRETE S.D S\RCES4 ,9T]AC;N ) S+LE1 4CRETE S.D S\RCES IS BASIC 6_M AUDITORY SKILLS & PRACTIC+ ^! 9T]AC;NS C AID DEVELOP;T ( O!R1 M -PLEX OR SUBTLE AC\/IC SKILLS4 ,O!R PRACTICAL USES ( S.D 9 NAVIG,N 9CLUDE PAY+ ATT5;N 6M ?AN "O S\RCE AT A "T1 US+ ! SU45 ABS;E ( S.D 6RECOGNIZE A DOORWAY OR OP5+1 & PAY+ ATT5;N 6REV]B],N DELAY 6E/IMATE ! SIZE (A ROOM OR ! PRES;E (A L>GE OBJECT4 ,RECALL T "! >E FIVE LEVELS ( LE>N+ T "*IZE ! E6ECTIVE USE ( 4CRETE S.DS 9 ! 5VIRON;T4 #A4 ,AW>E;S #B4 ,4CRIM9,N #C4 ,9T]PRET,N #D4 ,LOCALIZ,N #E4 ,3V].N ,A * M/ F/ 2 .AW>E (A S.D4 ,! * !N LE>NS 6.4CRIM9ATE "O S.D F ANO!R OR "O S.D )9 A BACKGR.D ( O!R NOISE4 ,A * M/ AL 2 A# 6ASSOCIATE A S.D #IG ) AN OBJECT1 OR .9T]PRET ! M1N+ (A S.D4 ,= ,O&,M PURPOSES1 X IS (T5 A PREREQUISITE T ! * 2 A# 6.LOCALIZE OR DET]M9E ! LOC,N (A S.D4 ,:5 ^! F/ F\R LEVELS >E MET1 A * C USE .3V].N 6MAKE PRACTICAL USE (A S.D Z AN AID 6! LE>N]'S 9T]AC;N )! 5VIRON;T4 ,AW>E;S1 4CRIM9,N1 & 9T]PRET,N >E BASIC LI/5+ SKILLS T *N %D 2 TAUE (T5 WELL DEVELOP$ 2F A * 5T]S S*OOL4 ,:ILE LOCALIZ,N & 3V].N MAY 2 WELL DEVELOP$1 S9CE !Y =M ! "UP9N+S ( M SOPHI/ICAT$ USES ( S.D1 !Y / NE$ 6BE PRACTIC$4 ,! IMPORT.E ( DEVELOP+ A 3SCI\S & PRACTIC$ S5SE ( US+ S.D :5 MOV+ "? ! 5VIRON;T C 2 ILLU/RAT$ 04CUSS+ "S -MON DAILY ACTIVITIES4 ,9 ? APP5DIX WE W 4CUSS "S (! FACTORS 9FLU5C+ LOCALIZ,N ( S.DS & ILLU/RATE H[ !Y PLAY A ROLE 9 -MON ,O&,M TASKS4 ,! HUMAN P]CEPTUAL SY/EM DET]M9ES ! HORIZONTAL POSI;N (A S.D 6)9 #A DEGREE & DET]M9ES ! POSI;N ( S.DS 9 ! V]TICAL PLANE 6AB #C DEGREES 7,P]ROTT & ,SAB]I1 #AIIJ71 DEP5D+ ON :AT K9D ( S.D X IS &! LI/5+ 3DI;NS4 ,\R AUDITORY P]CEPTUAL SY/EM IS N DESIGN$ WELL = DET]M9+ 4T.ES 6S.DS 7,ZAHORIK1 #BJJA2 #BJJB;A74 ,WE >E BE/ AT LOCALIZ+ S.DS DIRECTLY 9 FRONT ( U4 ,WE GET BETT] IF WE LI/5 6A S.D =A L;G] P]IOD ( "T & IF WE C MOVE \R H1DS Z WE LI/54 ,\R P]CEP;N (! 4T.E 6OR LOC,N ( S.DS IS EASILY 3FUS$ 04TRACT+ S.DS 7,LANG5DIJK1 ,KI/L]1 & ,WIY OBJECT1 2+ A# 6LOCALIZE A /,N>Y S.D S\RCE IS MADE EASI] "? ! USE ( B9AURAL;Y4 ,2+ A# 6MOVE \R H1DS :ILE LI/5+ MAXIMIZES ! B5EFIT ( HAV+ TWO E>S4 ,2C \R H1D SEP>ATES \R E>S F EA* O!R1 S.DS -+ 6\R TWO E>S >E SLIE DESIGN$ 6MAKE USE ( T DI6];E & 6FIGURE \ F ": ! S.D CAME4 ,:5 WE LI/5 6A S.D1 WE USU,Y >E N LI/5+ 6ONLY T S.D4 ,"! >E O!R 5VIRON;TAL &/OR MAN-MADE S.DS T WE TRY 6IGNORE1 OR ! WALLS & OBJECTS >.D U *ANGE ! S.D4 ,? C 2 GD OR BAD1 DEP5D+ ON :AT WE WANT 6D4 ,IF YR OBJECTIVE IS 6FIGURE \ F ": A S.D IS -+1 X IS MO/ EASILY D"O IF NO?+ IS 2T Y &! S.D4 ,IF "! >E LOTS ( ?+S >.D Y OR IF Y >E 9 AN 5CLOS$ ROOM1 Y MI OBJECT OR 6FIGURE \ ! DIM5.NS (A SPACE1 !N HAV+ S.D B\NC+ >.D IS M HELP;L4 ,*APT] #D D1LT )! SITU,N 9 : A S.D 9 ! 5VIRON;T IS /,N>Y4 ,9 DAILY TASKS1 A P]SON NE$S 6BE A# 6LOCALIZE /,N>Y S.DS 6"K ": IMPORTANT S.D PRODUC+ OBJECTS >E4 ,2+ A# 6LOCALIZE S.D PRODUC+ OBJECTS S* Z V5D+ MA*9ES1 DOGS1 *UR* BELLS1 A P]SON TALK+1 /REET CORN]S1 OR SUBWAY TURN/ILES 76"N A FEW7 IS ESS5TIAL 6E6ICI5T TRAVEL4 ,"ULY+ USE ( ? LOCALIZ,N ABIL;Y IS A LI/ ( SPATIAL 3CEPTS 7I4E41 "R1 LEFT1 UP1 D[N1 =W>D1 ETC47 T A P]SON M/ H 9T]NALIZ$ & 2 A# 6USE 63NECT 8 OR H] [N POSI;N 6! S.D4 ,2+ A# 63NECT YR [N POSI;N 6ANO!R OBJECT 9 SPATIAL T]MS IS ! F/ /EP 6PURPOSE;L MOVE;T4 #AJA ,"O (! E>LY MILE/"OS ( PURPOSE;L MOVE;T = AN 9FANT IS R1*+ T[>D A S.D PRODUC+ TOY4 ,RECOGNIZ+ T ! TOY IS 9 A "PICUL> PLACE & T ! 9FANT C MOVE 6R1* T TOY 2G9S ! PROCESS ( MOVE;T "? ! 5VIRON;T &A LIFE"T ( 9T]AC;N ) S.DS 9 ! 5VIRON;T4 ,Z AN 9FANT TO4LES1 A P>5T'S VOICE 2COMES A -MON /,N>Y S.D ! 9FANT MOVES T[>D4 ,WE >E BETT] A# 6LOCALIZE S.DS DIRECTLY 9 FRONT ( U 2C WE SP5D S M* ( \R E>LY DEVELOP;T MOV+ T[>D M1N+;L S.DS4 ,*N DEVELOP SELF-TO-OBJECT REL,N%IPS 9 "P 0REP1T$LY MOV+ T[>DS S.D PRODUC+ OBJECTS4 ,EV5TU,Y1 OBJECT-TO-OBJECT REL,N%IPS >E DEVELOP$ Z A *'S 3CEPT ( SPACE 5L>GES & HE IS A# 6IMAG9E ": S.D PRODUC+ OBJECTS >E )\T PHYSIC,Y MOV+ 6!M4 ,^! SPATIAL REL,NS >E BE/ DEVELOP$ IF A * HAS ONGO+1 ACTIVE EXPLOR,N ( S.D-PRODUC+ OBJECTS & _! RELATIVE POSI;NS4 ,*APT] #E D1LT ) SITU,NS 9 : BO? ! LE>N] &! S.D CD 2 9 MO;N4 ,A NUMB] ( IMPORTANT DAILY ,O&,M TASKS CORRESPOND 6? CATEGORY4 ,Z AN 9FANT MAKES ! TRANSI;N 62+ A TO4L] & 2G9S WALK+ OR CRAWL+ "? ! HOME1 HE 2COMES M AW>E ( S.DS S* Z ! FAMILY DOG OR SIBL+S MOV+ >.D ! 5VIRON;T4 ,^! >E ! F/ 3SI/5T EXPOSURES 6S.DS T MOVE >.D ! * AT A "T :5 HE IS AL A# 6MAKE L>GE BODY MOVE;TS 9 REAC;N4 ,PLAY )A P>5T OR SIBL+ T 9VOLVES RUNN+ 6OR AWAY HELPS CALIBRATE ! AUDITORY SY/EM4 ,A P>5T ROLL+ A TOY C> OR TRUCK T[>D A * :O !N R1*ES = X1 OR A * FOLL[+ A DOG 6PET X >E E>LY EXAMPLES ( LOCALIZ+ & MOV+ 9 REAC;N 6MOV+ S.D S\RCES4 ,! ACTIVITIES 9 ? MANUAL TAKE ? K9D ( EXPOSURE & #AJC SY/EMIZE X S T A * IS MADE AW>E (! K9D ( 9=M,N !Y H BE5 REACT+ 6& H[ 62COME M ADEPT AT DO+ S4 ,? PRACTICE C 2 APPLI$ 6FUTURE ,O&,M TASKS4 ,! FOLL[+ >E EXAMPLES ( DAILY TASKS APPLICA# = "S (! ACTIVITIES \TL9$ 9 *APT] #E3 ,LESSON ,"O3 ,TRACK+ A S.D S\RCE 0MOV+ ONLY ! H1D #A4 ..,TRACK+ A P]SON Z !Y .WALK4 ,A -MON EXAMPLE ( ? TASK 9DOORS IS PAY+ ATT5;N 6A T1*] WALK+ 9 A CLASSROOM4 ,IF A T1*] 7OR ANYBODY7 IS TALK+ 6! * :ILE SIMULTANE\SLY WALK+1 X IS IMPORTANT T ! * 2 A# 6TRACK T P]SON 69DICATE A 3T9U$ 9T]E/ 9 :AT ! P]SON IS SAY+4 #B4 ..,FOLL[+ A BALL 9 A SPORT+ .EV5T4 ,:5 DEVELOP+ BASIC SKILLS = LAT] PLAY+ GOALBALL1 A * M/ 2 A# 6AUDITORILY TRACK A BALL ROLL+ ON ! FLOOR & PREDICT ": T PA? W TAKE ! BALL 9 REL,N 6! *'S POSI;N4 #C4 .,TRACK+ .VEHICLES4 ,:5 /&+ ON A /REET CORN]1 WAIT+ 6CROSS1 A P]SON (T5 DOES N WANT 6MOVE _! BODY UNNECESS>ILY 9 ORD] 6KEEP _! ALIGN;T RELATIVE 6! CROSS+4 ,H["E1 !Y MIE (& TRACK C>S PASS+ 0!M 6DET]M9E :E!R !Y >E TURN+ OR N4 ,DEP5D+ ON ! "PICUL>S (! 9T]SEC;N1 ! P]SON MIS4 ,LESSON ,TWO3 ,TRACK+ A S.D S\RCE MOV+ ! 5TIRE BODY #A4 ..,ALIGN+ "O'S SELF 6PASS+ .TRA6IC4 ,:5 WAIT+ AT A /REET CORN]1 P]H AF LOCAT+ & PU%+ A P$E/RIAN #AJE PU%BUTTON1 A P]SON (T5 HAS 6ALIGN H]F 6PASS+ TRA6IC4 ,:E!R ? IS D"O 9 REL,N 6P]P5DICUL> OR P>ALLEL TRA6IC1 ! TASK REQUIRES T A P]SON AUDITORILY FOLL[ ! PA? (A MOV+ VEHICLE & !N MOVE H] 5TIRE BODY 9 REAC;N 6! PA? ( T VEHICLE4 ,LESSONS ,?REE 6,FIVE3 ,FOLL[+ A MOV+ S.D S\RCE1 WALK+ P>ALLEL 6A MOV+ S.D1 & WALK+ P>ALLEL 6A S.D :ILE WALK+ A #IJ;DG ANGLE #A4 ..,MAT*+ PA?S )A MOV+ P]SON OR OBJECT 9 ORD] 6FOLL[ .X4 ,:5 WALK+ )A GR\P ( P OR FOLL[+ "O "PICUL> P]SON1 X IS (T5 USE;L 6SIMPLY FOLL[ ! S.D (A VOICE OR FOOT/EPS4 ,2+ A# 64CRIM9ATE T P]SON F ANY BACKGR.D NOISE1 NOTICE IF %E TURNS1 & *ANG+ "O'S [N PA? ACLY C 2 A SOPHI/ICAT$ USE ( S.D4 ,LESSON ,SIX3 ,LOCALIZ+ S.D :5 MOV+ 9 OPPOSI;N 6! S.D S\RCE #A4 ..,WALK+ UP 6A CURB BAS$ ON ! S.DS ( IDL+ .TRA6IC4 ,9 "S SITU,NS A P]SON APPROA*ES AN 9T]SEC;N & M/ USE ! APPROA*+ TRA6IC 6GAUGE ": ! 9T]SEC;N IS4 ,:5 WALK+ UP 6AN 9T]SEC;N )! P>ALLEL /REET ON ! "R1 IF NO TRA6IC IS CURR5TLY TRAVEL+ 9 ! SAME DIREC;N Z ! P$E/RIAN1 ! S.D ( P]P5DICUL> OR ONCOM+ TRA6IC M/ 2 US$ 6GAUGE ! P$E/RIAN'S POSI;N RELATIVE 6! /REET4 ,:5 ! P$E/RIAN IS CROSS+ ! /REET1 P]P5DICUL> TRA6IC IS /OPP$ & ONLY ! S.D ( ONCOM+ TRA6IC ON ! P>ALLEL /REET REMA9S Z AN 9DIC,N ( RELATIVE POSI;N4 #AJG ,^! >E J "S EXAMPLES ( SITU,NS 9 : ! EX]CISES 9 ? MANUAL C 2 APPLI$ 6"EY"D TASKS4 ,H["E1 ! SKILLS DEVELOP$ 9 ? MANUAL C 2 ELABORAT$ ^U 6DEVELOP M SOPHI/ICAT$ USES ( S.D = ,O&,M TASKS4 ,"! >E _M SUBTLE AC\/IC PH5OM5A T P LE>N "? TRIAL & ]ROR 7,WOR*EL & ,MAUNEY1 #AIEJ7 & USE UNCONSCI\SLY 7,JUURMAA1 #AIGJ;A74 ,2+ A# 6LOCALIZE 4CRETE S.DS 9 ! 5VIRON;T & PAY+ M ATT5;N 6S.DS >.D A P]SON C L1D T P]SON 6BE AW>E ( DI6]5T K9DS ( S.DS >.D H]4 ,= EXAMPLE1 :5 A 4CRETE S.D S\RCE IS BLOCK$ 0AN OBJECT1 T S.D L[]S 9 9T5S;Y4 ,! RESULT+ 8S.D %AD[0 C 2 US$ 6DETECT OBJECTS4 ,) PRACTICE1 V SL5D] OBJECTS S* Z POLES & SMALL TREES C 2 DETECT$ 9 ? WAY4 ,MOV+ PA/ S* A S.D %AD[ MAKES X M APP>5T ?AN J /&+ 9 FRONT ( X4 ,Z A P]SON PRACTICES 2+ A# 6LOCALIZE DI6]5T K9DS ( S.DS 9 DI6]5T 5VIRON;TS1 P]H 2G9N+ ) M OBVI\S PH5OM5A S* Z S.D %AD[S1 X W 2COME APP>5T T "! >E O!R WAYS 6USE S.D4 ,! PHYSICS 2H S.D PH5OM5A D N H 6BE "U/OOD =A P]SON 6BE A# 6MAKE PRACTICAL USE (! E6ECTS4 ,:ILE ! HUMAN P]CEPTUAL SY/EM IS N S5SITIVE 5 6USE E*OES ! SAME WAY BATS OR DOLPH9S C1 9 LIMIT$ SITU,NS WE C USE E*OES 6DET]M9E 4T.ES4 ,? IS G5],Y :5 ! 4T.ES >E V L>GE & "! IS A LOT ( SPACE 2T S"EAL L>GE OBJECTS 7L ON A GRASSY >EA AM;G S"EAL BUILD+S ON A COLLEGE CAMPUS74 ,REFLECTIVE 5VIRON;TS 7^? ) WALLS OR BORD]S ( "S SORT7 OR ! PRES;E ( L>GE OBJECTS CR1TE A FIELD ( REFLECT$ S.D #AJI T ! HUMAN AUDITORY SY/EM C USE1 2Y ! LOCALIZ,N ( DIRECT S.DS4 ,! AC\/IC FIELD1 -PRIS$ ( DIRECT S.DS & ALL (! REFLEC;NS (F WALLS1 CEIL+S1 & OBJECTS1 IS "S:AT ANALOG\S 6! VISUAL FIELD 7,S*W>TZ1 #AIHD74 ,MOVE;T "? ? AC\/IC FIELD ALL[S A P]SON 6GA9 9=M,N AB ! SURR.D+S4 ,! RATIO ( DIRECT S.D 6REFLECT$ S.D 9 ? AC\/IC FIELD C 2 US$ 6DET]M9E 4T.ES 6S.DS 7,ZAHORIK1 #BJJB;B71 &! PATT]N ( REFLECT$ S.D C PROVIDE 9=M,N AB ! SIZE & /RUCTURE (A ROOM 7,CLIFTON1 ,FREYMAN1 & ,MEO1 #BJJB74 ,H[ QKLY ! REV]B],NS FADE AWAY OR :E!R !Y >E REFLECT$ M /R;GLY F "O >EA ?AN ANO!R 72C ( ROOM GEOMETRY OR BUILD+ MAT]IALS1 = EXAMPLE7 MAKE DI6]5T ROOMS OR OBJECTS S.D DI6]5T F EA* O!R4 ,ROOMS ( DI6]5T SIZES W S.D DI6]5T :E!R ! P]SON IS ACTIVELY MAK+ NOISE 7FOOT/EPS1 CANE TAPS7 OR J /&+ /2 H["E1 MOV+ "? ! S.D FIELD HELPS ! P]CEP;N4 ,! SIZE & %APE (! ROOM &1 6"S DEGREE1 ! MAT]IAL ! WALLS >E MADE (& H[ _M W9D[S "! >E1 A6ECT H[ S.D B\NCES >.D 9 ! ROOM4 ,"! IS ALW S.D >.D Y1 EV5 IF Y >E TRY+ 6BE V QUIET4 ,S J /&+ 9 ! MI4LE (A L>GE ROOM W S.D DI6]5T F /&+ 9 ! MI4LE (A SMALL ROOM4 ,) PRACTICE & 3SI/5T EXPOSURE 6A "PICUL> ROOM1 A P]SON MIGE PIECES ( FURNITURE H BE5 MOV$ 9 ! ROOM1 BAS$ ON H[ ! ROOM S.DS4 ,9 A4I;N 6PAY+ ATT5;N 6H[ SELF-MO;N RELATIVE 6! FIELD ( AMBI5T S.D 9DICATES F1TURES (! 5VIRON;T1 ! AC\/IC "*I/ICS ( DIREC;NAL;Y1 PIT*1 TIMBRE1 9T5S;Y1 & 5VELOPE BO? = DIRECT & REFLECT$ S.D >E US$ 64T+UI% 2T AC\/IC 5VIRON;TS #AAA 7,KI%1 N4D474 ,^! "*I/ICS ( S.D >E AL A6ECT$ 0! MAT]IAL (F : S.D IS REFLECT$4 ,) PRACTICE1 A P]SON C P]CV 9CR1S+LY SUBTLE V>I,NS 9 POSI;N1 SIZE1 TEXTURE1 %APE1 4T.E1 & EV5 -POSI;N 7,KI%1 N4D474 ,) PRACTICE1 P H BE5 A# 6S5SE ! PRES;E ( SMALL OBJECTS F #B 6#C MET]S AWAY 7,J"OS & ,MY]S1 #AIED2 ,MY]S & ,J"OS1 #AIEH2 ,RICE1 ,FE9/E91 & ,S*U/]MAN1 #AIFE71 ASC]TA9 ! LAT]AL LOC,N (A S+LE OBJECT 6)9 A FEW DEGREES 7,RICE1 #AIFI71 DET]M9E ! %APE ( OBJECTS 7,HAUSFELD1 ,P[]1 ,GORTA1 & ,H>RIS1 #AIHB2 ,RICE1 #AIFG;A1 #AIFG;B1 #AIFG;C71 & ID5TIFY TEXTURES ( SURFACES 7,HAUSFELD1 ,P[]1 ,GORTA1 & ,H>RIS1 #AIHB2 ,JUURMAA1 #AIGJ;B2 ,KELLOGG1 #AIFB74 ,0DEVELOP+ AW>E;S (& S5SITIV;Y 6^! (T5 SUBTLE AC\/IC CUES1 A P]SON :O IS BL C MAKE USE ( S.D 6LE>N A GRT D1L ( 9=M,N AB H] 5VIRON;T4 ,APP5DIX ;,B3 ,PLAY+ ,GAMES ,)A ,S.D ,S\RCE ,ANIMAL ,*ASE ,? GAME IS BE/ PLAY$ 9 A DEF9$ SPACE1 S* Z ON AN ASPHALT C\RT OR 9 A GYM APPROXIMATELY #EJ FEET WIDE4 ,ALL PLAY]S L9E UP AL;G "O SIDE1 & 8X0 TAKES 8 PLACE 9 ! MI4LE (! PLAY+ >EA4 ,HE CALLS ! "N ( "S ANIMAL1 S* Z DOG1 C[1 OR CAT1 ":^U ALL ! PLAY]S M/ RUN ACR ! PLAY+ >EA1 IMITAT+ ! ANIMAL DESIGNAT$4 ,ANY"O CAUI,NS3 #A7 ,! GAME C 2 PLAY$ 0ASSIGN+ A SPECIFIC ANIMAL 6TWO OR ?REE PLAY]S4 ,:5 T ANIMAL IS CALL$1 ONLY ^? :O REPRES5T X RUN ACR ! C\RT4 #B7 ,Z EA* PLAY] IS CAUS A S.D S\RCE4 ,BLUE ,BIRD 7CIRCLE GAME7 ,PLAY]S /& 9 A CIRCLE1 HOLD+ H&S1 >MS UP1 : SIGNIFIES T ! W9D[S >E OP54 ,"O OR TWO BLUE BIRDS >E 9 C5T]4 ,Z Y S+ ! S;G1 ! BIRDS W1VE 9 & \ ! OP5 8W9D[S40 ,! BLUEBIRD ) BL;S FOLL[S A SIRIES A S.D S\RCE4 ,S+ Z FOLL[S1 8,BLUE BIRD1 BLUE BIRD "? MY W9D[1 BLUE BIRD1 BLUE BIRD "? MY W9D[1 BLUE BIRD1 BLUE BIRD "? MY W9D[ 7PLAY]S BR+ D[N >MS 6CLOSE W9D[7 ''' OH BLUE BIRD >5'T Y TIR$80 ,BIRDS WANT 6/AY 9SIDE CIRCLE Z W9D[S >E 2+ CLOS$4 ,Y C *ANGE ! "N (! BIRDS 6FIT ) YR !ME1 7E4G4 BLUE JAY1 C>D9AL1 SP>R[1 ETC474 ,!N ! BLUE BIRD GETS 6*OOSE "S"O ELSE 6BE A BLUE BIRD1 &! GAME 3T9UES4 ,B\NCE & ,CAT* ,CR1TE TWO EV5 NUMB]$ T1MS1 "O = EA* SIDE (! GYM4 ,USE TWO DI6]5T COLOR$ BALLS APPROXIMATELY #H 9*ES 9 SIZE4 ,EA* T1M GETS A BALL4 ,:5 ?R[+ ! BALL 6AN OPPON5T1 ! BALL M/ B\NCE AT L1/ ONCE1 &! P]SON ON ! RCVG 5D ,,M/ MAKE AN ATTEMPT 6CAT* ! BALL4 ,! OBJECT IS 6?R[ ! BALL 8,,TO0 AN OPPON5T1 N 8,,AT0 AN OPPON5T & =CE HM 6MAKE AN ATTEMPT 6CAT* #AAE ! BALL4 ,IF ! BALL MAKES 3TACT ) AN OPPON5T 2F X B\NCES1 ! ?R[] IS \6 ,IF A PLAY] MAKES NO ATTEMPT 6CAT* ! BALL OR DODGES X1 !N HE IS \4 ,AN UNSU3ESS;L ATTEMPT 6CAT* ! BALL M1NS ! PLAY] IS \4 ,A PLAY] C 8,,SAVE0 A T1MMATE :O IS \ 0CAT*+ A DROPP$ BALL1 2F X T\*ES ! GR.D4 ,IF ! SAVE ATTEMPT FAILS1 ! 8,,SAV]0 IS N \ B T1MMATE / IS4 ,"O BALL C N 2 US$ 6BLOCK ! O!R "O4 ,IF A PLAY] HAS A BALL :5 ! O!R -ES 8 WAY1 "! >E ?REE OP;NS3 HOLD ! BALL & CAT* ! 9COM+ "O1 ?R[ ! BALL & CAT* ! 9COM+ "O1 OR PASS 6A T1MMATE & CAT* ! 9COM+ BALL4 ,AT NO "T IS ,,N TRY+ 6CAT* ! BALL AN OP;N4 ,PLAY]S M/ CAT* AN 9COM+ BALL4 ,Z PLAY]S G \1 !Y SIT ON ! SIDE1 9 ORD] ( H[ !Y GOT \1 ON _! HALF (! GYM4 ,IF "S"O ON ! OPPOS+ T1M GOES \1 ! F/ PLAY] 9 L9E REJO9S ! GAME "O = "O4 ,ELECTRONIC S.D BALLS C 2 US$1 OR PLACE A S.D S\RCE NEXT 6! PLAY] ?R[+ ! BALL4 ,*A9 ,TAG ,:5 A PLAY] :O IS BL "PICIPATES 9 *A9 TAG1 ! PLAY+ >EA %D H DEF9ITE B.D>IES1 S* Z F;ES1 WALLS1 SIDES ( BUILD+S1 $GES ( LAWNS1 OR 3CRETE SURFACES4 ,! PLAY]S SCATT] OV] ! PLAY+ >EA4 ,AT ! SIGNAL1 "O PLAY] :O IS 8X0 *ASES ! O!RS4 ,:5 HE TAGS A RUNN]1 ! LATT] JO9S H&S ) HM1 & TGR ! TWO *ASE ! O!R PLAY]S4 ,A CAT* OR TAG MADE :ILE ! L9E IS BROK5 IS 9VALID4 ,! GAME 3T9UES UNTIL ALL B "O H JO9$ ! *A94 ,%E IS ! W9N] & 8X0 =! NEXT GAME4 ,S T A SIY (! PLAY+ >EA4 ,EA/] ,EGG ,HUNT 7,M9IATURE ,PUMPK9 ,HUNT1 ,C&Y ,CANE ,HUNT7 ,? GAME C 2 *ANG$ 6CO9CIDE ) HOLI"DS4 ,HIDE 7R1L OR PLA/IC7 E7S AL;G ) PORTA# S.D DEVICES4 ,PLAY]S 9DEP5D5TLY & QUIETLY HUNT = E7S1 COLLECT+ !M 9 _! BAGS OR BASKETS4 ,OLD] PLAY]S C TURN (F EA* DEVICE Z !Y LOCATE EA* EGG4 ,! ,F>M] 9 ! ,DELL 7CIRCLE GAME7 ,*OOSE "O PLAY] Z ! F>M]4 ,H ! PLAY]S JO9 H&S & D.E >.D :ILE ! S;G IS SUNG4 ,AT ! 5D (! F/ V]SE1 ! F>M] *OOSES 8 WIFE1 :O JO9S HM 9 ! CIRCLE4 ,AT ! 5D (! SECOND1 ! WIFE *OOSES A * & S ON UNTIL "EY"O IS 9 ! CIRCLE EXCEPT ! *EESE 7:O 2COMES ! F>M] ! NEXT R.D74 ,IF Y H LESS ?AN #AJ PLAY]S1 SKIP "O (! V]SES ''' IF Y H M ?AN #AJ PLAY]S1 PICK "O (! LE>N]S :O IS LEFT AT ! 5D 6BE ! F>M]4 ,! PLAY] ) BL;S C LOCATE & SELECT ! PLAY] C>RY+ ! S.D S\RCE Z ! NEXT "O 6MOVE 96! CIRCLE1 OR ! S.D S\RCE C 2 PLAC$ 9SIDE ! CIRCLE Z AN ORI5T,N DEVICE4 ,! F>M] 9 ! DELL ,! F>M] 9 ! DELL ,HI-HO1 ! D]RY-O ,! F>M] 9 ! DELL ,! F>M] TAKES A WIFE ,! F>M] TAKES A WIFE ,HI-HO1 ! D]RY-O #AAI ,! F>M] TAKES A WIFE ,! WIFE TAKES A * ,! WIFE TAKES A * ,HI-HO1 ! D]RY-O ,! WIFE TAKES A * ,! * TAKES A NURSE ,! * TAKES A NURSE ,HI-HO1 ! D]RY-O ,! * TAKES A NURSE ,! NURSE TAKES A C[ ,! NURSE TAKES A C[ ,HI-HO1 ! D]RY-O ,! NURSE TAKES A C[ ,! C[ TAKES A DOG ,! C[ TAKES A DOG ,HI-HO1 ! D]RY-O ,! C[ TAKES A DOG ,! DOG TAKES A CAT ,! DOG TAKES A CAT ,HI-HO1 ! D]RY-O ,! DOG TAKES A CAT ,! CAT TAKES A RAT ,! CAT TAKES A RAT ,HI-HO1 ! D]RY-O ,! CAT TAKES A RAT ,! RAT TAKES ! *EESE ,! RAT TAKES ! *EESE ,HI-HO1 ! D]RY-O ,! RAT TAKES ! *EESE ,! *EESE /&S AL"O ,! *EESE /&S AL"O ,HI-HO1 ! D]RY-O ,! *EESE /&S AL"O ,FOLL[ ! ,L1D] ,! PLAY]S =M A COLUMN1 & "O PLAY] IS APPO9T$ L1D]4 ,! L1D] P]=MS V>I\S /UNTS1 S* Z CLIMB+ OV] OB/ACLES1 JUMP+ C]TA9 4T.ES1 OR WALK+ #AJ FEET )A BOOK ON H] H1D4 ,PLAY]S :O FAIL 6D ANY /UNT SET 0! #ABA L1D] G 6! BACK (! L9E4 ,! 9/RUCTOR %D *ANGE L1D]S AF E F\R OR FIVE /UNTS4 ,! PLAY] DIRECTLY 9 FRONT (! PLAY] )A VISUAL IMPAIR;T C C>RY OR WE> ! S.D S\RCE & DESCRIBE ! NEXT AC;N 6P]=M4 ,H1DS-,UP1 ,SEV5-,UP ,! GAME IS BE/ IF PLAY$ ) #BJ OR M PLAY]S1 & IS ID1L = RA9Y "DS1 :5 L>GE GR\PS NE$ 6BE O3UPI$4 ,SELECT SEV5 PLAY]S & TELL !M 6MOVE 6! FRONT (! CLASS4 ,"S"O1 USU,Y ! T1*]1 SAYS1 8,H1DS D[N1 ?UMBS UP10 &! RE/ (! GR\P DOES J T4 ,! SEV5 :O 7 SELECT$ MOVE QUIETLY "? ! ROOM & EA* SELECT "O P]SON 0T\*+ 8 OR H] ?UMB4 ,ONCE T\*$1 ! ?UMB GOES D[N 6AVOID 2+ T\*$ TWICE4 ,:5 ALL SEV5 PLAY]S H T\*$ ! ?UMBS ( SEV5 O!RS1 ! T1*] SAYS1 8,H1DS UP1 SEV5 UP40 ,! H1DS G UP1 &! SEV5 :O 7 *OS5 /&4 ,^? /&+ GET "O *.E 6GUESS :O PICK$ !M4 ,IF !Y GUESS "R1 ! TWO PLAY]S SWIT* PLACES4 ,IF !Y DON'T1 ! 8T\*]0 GETS 6/AY UP = ANO!R R.D4 ,ANO!R ADAPT,N IS DESCRIB$ 9 *APT] #F4 ,6ADAPT = S.D1 ALL PLAY]S WE> BLFOLDS EXCEPT ! SEV5 7C 2 FEW] ?AN SEV574 ,! SEV5 EA* C>RY A DI6]5T S.D S\RCE4 ,! *OS5 SEV5 M/ ID5TIFY _! 8T\*]S0 0S.D4 ,LAME ,FOX & ,*ICK5S ,EQUIP;T NE$$3 ,PANEL MATS LAID \ 6CR1TE PA?WAYS 7MATS ON BO? SIDES (! PA?WAYS7 ,P9NIES 7#F7 OR BELTS ) BELLS ,SELECT SIX PLAY]S 6BE FOXES 7!Y WE> P9NIES74 ,ALL O!R PLAY]S >E *ICK5S TRY+ #ABC 6GET AWAY4 ,UTILIZ+ "O (! LOCOMOTOR MOVE;TS LI/$ 2L1 PLAY]S M/ /AY 9 ! PA?WAYS MADE 0! MATS4 ,IF A PLAY] T\*ES A MAT 7EI A FOX1 OR A *ICK571 PLAY] M/ SIT ON ! NE>E/ MAT UNTIL HE SAYS ! ALPHABET )\T ! V[ELS 7OR ANY?+ ELSE Y ?9K ( T IS N AN EX]CISE74 ,PLACE S.D S\RCES AL;G ! MATS 6M>K ! PA?WAY4 ,ANIMAL LOCOMOTOR WALKS3 ,ALLIGATOR--,SLI!R L A SNAKE :ILE A4+ >MS 7PO9T ELB[S UP 9 ! AIR74 ,BE>--,WALK ON ALL F\RS S ! "R H& & "R FOOT MOVE =W>D AT ! SAME "T1 SAME ) LEFT H& & LEFT FOOT4 ,CRAB--,WALK ON ALL F\RS ) BOTTOM T[>D ! MAT 7FEET/H1D F/74 ,DOG--,WALK ON ALL F\RS ON ! MAT4 ,FROG--,SQUAT D[N & JUMP (F ALL F\RS AT ! SAME "T & L& ON ALL F\RS TGR4 ,9*WORM--,LIE ON BELLY & BR+ HIPS =W>D 7UP 9 ! AIR7 )\T MOV+ H&S =W>D4 ,:5 HIPS >E UP 9 AIR1 SLIDE UPP] BODY =W>D )\T MOV+ FEET4 ,LAME BE>--,WALK L A BE>1 EXCEPT ) ONLY "O BACK LEG4 ,LAME DOG--,WALK ON H&S & "O FOOT4 ,RA2IT--,/>T 9 SQUATT+ POSI;N4 ,R1* =W>D ) H&S ONLY4 ,:5 H&S >E BACK ON ! MAT1 BR+ FEET =W>D )\T MOV+ H&S4 ,SNAKE--,SLI!R ON BELLY D[N & BACK4 ,S1L--,HOLD SELF UP 9 A PU%UP POSI;N4 ,KEEP >MS /RAIEA S* Z A GYMNASIUM OR T5NIS C\RT IS A GD PLACE 6PLAY ,MIDNI BLFOLDS & /& 9 A SEMICIRCLE )! FOX 9 ! C5T]4 ,! PLAY]S ASK1 8,:AT "T IS X1 ,MR4 ,FOX80 ,IF HE REPLIES T X IS ANY H\R EXCEPT MIDNI F;E OR WALL1 ": A S.D S\RCE IS PLAC$4 ,! FOX FOLL[S ! S.D (! FOOT/EPS & TAGS A PLAY]4 ,? PLAY] 2COMES ! NEXT FOX1 &! GAME IS REP1T$4 ,M9N[S 9 ! ,NET ,6/>T1 ALL B TWO PLAY]S >E M9N[S 7A LL FI% F.D 9 %ALL[ WAT]74 ,M9N[S >E GO+ 6TRY 6SWIM "? ! 8NET40 ,! 8NET Z"O0 W 2 AN >EA 2T TWO TACTILE L9ES 9 ! MI4LE (! GYM4 ,PICK TWO PLAY]S 6BE ! 8NET0 9SIDE ! NET Z"O4 ,! 8NET0 WE>S ! S.D S\RCE OR PLACES X ON ! FLOOR AT _! FEET4 ,! M9N[S W L9E UP AG/ "O WALL (! GYM & TRY 6R1* ! O!R SIDE (! GYM P]=M+ A DESIGNAT$ LOCOMOTOR MOVE;T 7SEE ANIMAL WALKS LI/$ PREVI\SLY74 ,A DI6]5T S.D S\RCE %D 2 PLAC$ AT ! GYM WALL4 ,! PLAY]S T >E ! 8NET0 W TRY 6TAG ! M9N[S :5 !Y >E )9 ! NET Z"O (! GYM4 ,IF A M9N[ GETS TA7$ 0! 8NET10 %E 2COMES "P (! 8NET0 TOO4 ,6MAKE SURE ! MA9 FOCUS (! GAME REMA9S DODG+1 ANY PLAY] :O IS "P (! 8NET0 _C MOVE1 PRET5D+ T BO? FEET >E /UCK 9 ! MUD4 ,! PLAY]S :O >E "P (! 8NET0 C ONLY TAG ! M9N[S 0/RET*+ \ _! >MS4 ,! M9N[S :O >E UNSU3ESS;L AT DODG+ ! 8NET0 W GET CAU A PORTA# S.D S\RCE >.D _! WAI/S OR 2 REQUIR$ 6S+ A S;G4 #ABG ,/RESS SAFETY RULES2 M9N[S C ONLY 2 TA7$ F ! %\LD]S 6! WAI/4 ,IF A PLAY] GETS TA7$ ANY": ELSE1 !N %E AUTOMATIC,Y MAKES X "? ! 8NET0 SAFELY T R.D4 ,:5 "EY"O 2COMES "P (! 8NET10 ! T1*] C RE/>T ! GAME *ANG+ ! LOCOMOTOR MOVE;T4 ,"M ,MAY ,I1 7OR ,CAPTA9 ,MAY ,I7 ,"O P]SON 7X CD 2 ! T1*] OR ANO!R PLAY]7 IS *OS5 6BE ,"M OR ,CAPTA94 ,%E /&S FAC+ AWAY F A L9E ( PLAY]S4 ,%E !N *OOSES A PLAY] 7AT R&OM1 OR 9 ORD]71 & ANN\NCES A DIREC;N4 ,! DIREC;NS FOLL[ A PATT]N1 S* Z1 8,JAMIE1 Y MAY TAKE ;X GIANT/REGUL>/BABY /EPS =W>D/BACKW>D40 ,! /UD5T RESPONDS )1 8,"M/,CAPTA9 MAY ,I80 ,"M !N /ATES 8,YES0 OR 8,NO10 DEP5D+ ON H] :IM1 &! PLAY] -PLIES4 ,IF ! PLAY] =GETS 6ASK1 8,"M MAY ,I80 HE GOES BACK 6! />T+ L9E4 ,F/ PLAY] 6T\* ,"M W9S4 ,IF A4I;NAL S.D 7O!R ?AN ,"M'S VOICE7 IS NE$$1 ,"M C H A PORTA# S.D S\RCE AT H] FEET = ORI5T,N4 ,ALL PLAY]S C WE> BLFOLDS4 ,A4I;NAL /EPS = ,"M ,MAY ,I3 ,SCISSORS /EP--JUMP :ILE CROSS+ FEET1 !N JUMP :ILE UNCROSS+ !M ,BANANA /EP--LAY D[N ) FEET AT CURR5T SPOT1 M>K ": ! TOP ( PLAY]'S H1D IS ON ! FLOOR1 NEW SPOT = FEET IS ": H1D 0 ,BUNNY /EP--A HOP ,MUSICAL ,*AIRS ,PLAY]S =M A CIRCLE4 ,IF US+ *AIRS OR O!R PLACE M>K]S1 />T (F ) "O LESS ?AN ! NUMB] ( "PICIPANTS4 ,/>T ! #ABI MUSIC 7OR ANY S.D DEVICE74 ,Z ! MUSIC PLAYS1 ! PLAY]S WALK >.D ! \TSIDE (! CIRCLE4 ,:5 ! MUSIC /OPS1 ! PLAY]S M/ SIT4 ,! "O LEFT /&+ MOVES 6! 9SIDE (! CIRCLE1 & "O M *AIR IS REMOV$ =! NEXT R.D4 ,IF 9 GYM CLASS1 /UD5TS C SIT ON ! FLOOR1 &! LA/ PLAY] 6SIT D[N MOVES 6! 9SIDE (! CIRCLE4 ,OC1N IS ,/ORMY ,? GAME IS PLAY$ BE/ 9 A GYMNASIUM OR ON A T5NIS C\RT4 ,"O (! 5D WALLS OR F;ES IS DESIGNAT$ Z HOME BASE &A S.D S\RCE IS PLAC$ "!4 ,ALL PLAY]S =M T1MS ( TWO1 CLASP H&S1 SELECT A "N (A FI%1 & SCATT] AB4 ,"O PAIR1 "KN Z %>KS1 C>RIES A SECOND S.D S\RCE & WALKS >.D ! >EA CALL+ ! "NS ( FI%4 ,:5 ! "N (A FI% T HAS BE5 ADOPT$ 0A T1M IS CALL$1 T PAIR FALLS 9 2H ! %>KS & M>*ES AF !M4 ,:5 ! %>KS H CALL$ ALL ! FI% !Y C ?9K (1 !Y SAY1 8,! OC1N IS /ORMY40 ,ALL ! PLAY]S RUN = HOME BASE4 ,H&S M/ REMA9 CLASP$ "?\T ! GAME4 ,! LA/ T1M 6R1* HOME BASE 2COMES ! %>KS =! NEXT GAME4 ,PRISON ,BALL ,PRISON ,BALL IS A MILD] V].N ( DODGE BALL T DOES N ELIM9ATE /UD5TS F ! GAME1 9/1D :5 !Y >E HIT 0AN OPPON5T1 !Y G 6A PRISON >EA 2H ! OPPOSITE T1M4 ,BALLS C ONLY 2 ?R[N 2L ! %\LD]S4 ,PLAY]S H ! OPPORTUN;Y 6GET \ ( PRISON & BACK ON _! RESPECTIVE T1M IF !Y CAT* A BALL T 0 ?R[N 9 ! AIR 0"O ( _! [N T1MMATES4 ,IF "S"O MAKES A BASKET F HALF C\RT1 !N "EY"O 9 T PRISON GETS 6L1VE 6G BACK 6_! SIDE4 ,PLAY )A S(T ELECTRONIC S.D BALL4 ,A S.D S\RCE C 2 ATTA*$ 6! #ACA BASKETBALL GOAL &/OR 9 ! PRISON >EA4 ,? GAME ALL[S PLAY]S 6RUN1 DODGE1 CAT*1 ?R[1 /RATEGIZE TGR1 & COOP]ATE ) T1MMATES4 ,PUSSY ,WANTS A ,CORN] ,/& 9 A CIRCLE ) "O PLAY] 9 ! MI4LE4 ,PLAY]S 9 ! R+ *ANGE PLACES 3/ANTLY1 &! "O 9 ! MI4LE TRIES 6GET ! PLACE ( "O ( !M4 ,:5 HE SU3E$S1 ! P]SON 4PLAC$ 2COMES ! PUSSY & M/ /& )9 ! R+ UNTIL HE C 4PLACE "S"O ELSE4 ,A /,N>Y S.D S\RCE C 2 PLAC$ 9 ! C5T] (! R+ Z A REF];E PO9T4 ,=A MOV+ S.D S\RCE1 H A *OS5 "O OR TWO 9 ! CIRCLE C>RY ! S\RCE :ILE *ANG+ PLACES4 ,R+ ,>.D ! ,ROSY ,PLAY]S HOLD H&S =M+ A CIRCLE2 "O WE>S OR C>RIES ! S.D S\RCE4 ,"O PLAY] 7WE>+ A BLFOLD IS NE$$7 /&S 9 ! C5T] (! CIRCLE4 ,SKIPP+ CLOCKWISE1 "EY"O S+S 8,R+ >.D ! ROSY1 POCKET FULL ( POSIES1 A%ES1 A%ES WE ALL FALL D[N40 ,"EY"O FALLS 6! GR.D4 ,AF "EY"O FALLS D[N1 ! C5T] PLAY] LOCATES ! PLAY] C>RY+/WE>+ ! S.D S\RCE2 ! TWO PLAY]S SWIT* PLACES4 ,S>D9ES ,ALL PLAY]S WE> BLFOLDS4 ,"O PLAY] HIDES1 TAK+ A S.D S\RCE ) HM1 :ILE ! RE/ C.T 6#AJJ4 ,:5 ! C.T+ IS F9I%$1 !Y SET \ 6HUNT4 ,ANY PLAY] 4COV]+ ! HID] CR[DS 96! HID+ PLACE4 ,SOON ! PLAY]S >E PACK$ 9 L S>D9ES4 ,IF "! IS N ROOM 6HIDE 9 ! SAME PLACE1 ! F9D] SITS D[N NE> ! HID+ PLACE4 ,:5 ! LA/ HUNT] 4COV]S ! SPOT1 ! GAME />TS OV] )! F/ F9D] 2COM+ ! HID]4 ,SIMON ,SAYS #ACC ,! PLAY]S /& FAC+ ! L1D] 7T1*] OR ANO!R /UD5T74 ,! L1D] SAYS1 8,SIMON SAYS1 ,8,SQUAT60'0 ":^U HE SQUATS4 ,ALL PLAY]S M/ D LIKEWISE4 ,F "T 6"T ! L1D] MAKES A MOVE;T1 OMITT+ ! ^WS 8,SIMON SAYS10 SAY+1 = EXAMPLE1 8,R1* =! SKY40 ,9 ? CASE ANY PLAY] IMITAT+ ! L1D] IS ELIM9AT$4 ,! 3TE/ IS 3T9U$ UNTIL A *AMPION IS DET]M9$4 ,! W9N] IS ! L1D] NEXT "T4 ,SQUIRRELS & ,TREES ,TWO PLAY]S FACE EA* O!R & HOLD EA* O!R'S H&S 7L = .,LONDON .,BRIDGE71 MAK+ A 8TREE40 ,A ?IRD PLAY] 7A SQUIRREL7 GOES 96! 8TREE40 ,! T1*] 7OR ANO!R DESIGNAT$ P]SON7 C />T MUSIC1 CLAPP+1 OR A S.D S\RCE4 ,:5 ! MUSIC OR S.D /OPS1 ! 8SQUIRRELS0 *ANGE 8TREES40 ,Y C ADAPT ! GAME 6DI6]5T LEVELS 0US+ LR S.DS OR DI6]5T T"OS & RATES ( S.D 9/1D ( MUSIC4 ,X C AL 2 US$ Z A COOP]ATIVE GAME OR A -PETITIVE "O L .,MUSICAL .,*AIRS4 ,A S.D S\RCE C AL 2 PLAC$ 0A 8TREE0 =! PLAY] 6LOCATE4 ,SQUIRRELS & ,NUTS ,SQUIRRELS COLLECT NUTS & SAVE !M 6HELP GET "? ! W9T]4 ,? GAME GIVES PLAY]S AN IDEA ( H[ DI6ICULT X C 2 6F9D NUTS4 ,USE ACORNS OR O!R ITEMS4 ,H ! CLASS CLOSE _! EYES :ILE Y HIDE A NUT 7S.D S\RCE7 9 ! CLASSROOM4 ,:5 HI45 ! T1*] SAYS 8,NUT1 NUT1 :O C F9D ! NUT80 ,! PLAY] :O F9DS ! NUT C TAKE X BACK 6! TREE ": "EY"O C LOCATE X 7CIRCLE >EA74 ,! F/ PLAY] 6F9D ! NUT IS ! NEXT 6HIDE ! NUT4 ,6MAKE ! GAME H>D]1 USE A L[ VOLUME1 L[ RATE1 & L[ T"O ON ! S.D #ACE S\RCE4 ,": ,AM ,I ,ALL PLAY]S WE> BLFOLDS4 ,GIVE ! S.D S\RCE A "N & PLACE AT ANY PO9T )9 ! ROOM4 ,X MAY 2 0! LOCK]1 DR9K+ F.TA91 S9K1 P5CIL %>P5]1 OR ANY O!R L&M>K )9 ! ROOM4 ,! F/ F9D] GETS 6HIDE ! S.D S\RCE NEXT "T4 ,Z"O ,BALL 7A V].N ( ,PRISON ,BALL7 ,PLAY]S >E DIVID$ 96TWO T1MS4 ,EA* T1M ?R[S MULTIPLE BALLS AT ! O!R T1M TRY+ 6HIT !M 2L ! %\LD]S4 ,H1D HITS >E N ALL[$4 ,IF PLAY]S >E HIT1 !Y RUN D[N ! SIDE WALL 6! CAPTUR$ Z"O 2H ! O!R T1M4 ,6GET BACK 9 ! GAME1 !Y SIMPLY H 6GET A BALL T IS ?R[N 6!M4 ,!Y DON'T EV5 H 6CAT* X1 Z L;G Z !Y GET X )\T L1V+ ! CAPTUR$ Z"O4 ,!Y !N RUN D[N ! SIDE WALL 6! BACK ( _! [N Z"O 7T\*+ A C"O71 & !Y >E BACK 9 ! GAME4 ,IF !Y GET ! BONUS BALL 7A DESIGNAT$ COLOR OR TEXTURE71 !Y MAY BR+ A T1MMATE BACK 9 ! GAME ) !M4 ,IF PLAY]S CAT* A BALL ?R[N AT !M1 !Y H SAV$ !MVS F 2+ HIT1 NO?+ M4 ,NO "O GOES \ OR -ES IN1 B !Y >E SAV$4 ,USE GATOR SK9 BALLS1 BELL BALLS1 & ELECTRONIC S.D BALLS4 ,S.D S\RCES C DEF9E PLAY+ B.D>IES4 ,APP5DIX ;,C3 ,S.D ,S\RCE ,ADAPT,NS = ,RECRE,NAL/,SPORT ,ACTIVITIES ,"! >E _M \TDOOR & 9DOOR A?LETIC ACTIVITIES T P]SONS ) VISUAL IMPAIR;TS OR BL;S C "PICIPATE 9 )! ASSI/.E (A S.D DEVICE4 ,N ONLY >E RECRE,NAL SPORTS GD = "O'S PHYSICAL H1L? & SOCIALIZ,N1 "PICIP,N #ACG 9 SPORTS US+ S.D DEVICES 3T9UES 6KEEP S.D LOCALIZ,N SKILLS AT P1K P]=M.E LEVELS4 ,>*]Y ,EQUIP;T ,B[ ,>R[S ,T>GET ,"O-9* /EEL POLE OR ,,PVC PIPE APPROXIMATELY #F-H FEET L;G ,ADJU/A# V]TICAL ;,T-PIPE M.T$ 96! GR.D ,PORTA# ,S.D ,S\RCE ,BALLOONS 7ON T>GET7 ,L9E UP ! PIPE P]P5DICUL> 6! T>GET4 ,IF POSSI#1 X IS BE/ 6P]MAN5TLY AD"H ! POLE 6! GR.D ) CE;T4 ,ADJU/ ! ;,T-PIPE Z NE$$ = EA* %OOT]4 ,! %OOT] C L9E UP TACTU,Y 6! T>GET US+ ! PIPES4 ,ATTA* BALLOONS 6! T>GET4 ,PLACE ! ,PORTA# ,S.D ,S\RCE "U ! T>GET1 OR ON TOP OR SIDE IF US+ A BALE ( HAY4 ,BASKETBALL ,EQUIP;T ,ELECTRONIC S.D EMITT+ BALL ,TWO ,PORTA# ,S.D ,S\RCES ) REMOTE 3TROL 7"O IF PLAY+ HALF C\RT7 ,ATTA* "O S.D S\RCE 6EA* BASKETBALL GOAL1 US+ DI6]5T RATES & T"OS = EA*4 ,ACTIVATE 0US+ ! REMOTE 3TROLS4 ,PLAY REGUL,N BASKETBALL OR ANY ADAPT$ =M SUIT$ BE/ =! PLAY]S4 ,BEEP ,BASEBALL ,EQUIP;T ,BEEP ,BASEBALL ,TWO ,PORTA# ,S.D ,S\RCES ) REMOTE 3TROL ,TWO BASES #ACI ,BASEBALL BATS ,BLFOLDS = BATT]S & \TFIELD]S ,PLACE "O S.D S\RCE AT F/ BASE US+ "O RATE & T"O1 & ANO!R S.D S\RCE AT ?IRD BASE US+ A DI6]5T RATE & T"O4 ,"! IS NO SECOND BASE 9 BEEP BASEBALL4 ,:5 ! BATT] HITS ! BALL1 R&OMLY *OOSE 6: BASE ! BATT] %D RUN4 ,0US+ ! REMOTE 3TROL1 ACTIVATE "O BASE4 ,IF ! RUNN] R1*ES ! CORRECT BASE 2F AN \TFIELD] F9DS ! BALL & YELLS 8BALL10 A RUN IS SCOR$4 ,IF ! \TFIELD] F9DS ! BALL F/1 ! RUNN] IS \4 ,9 BEEP BASEBALL ! PIT*]1 :O IS SIE ON ! SAME T1M4 ,= M 9=M,N ON BEEP BASEBALL1 SEE ! ,N,NAL ,BEEP ,BASEBALL ,ASSOCI,N'S WEB SITE AT _+HTTP://WWW.NBBA.ORG/_:4 ,BEEP ,KICKBALL ,EQUIP;T ,ELECTRONIC S.D BALL ,TWO ,PORTA# ,S.D ,S\RCES ) REMOTE 3TROLS ,TWO BASES ,FOLL[ ! SAME RULES & 9/RUC;NS Z = BEEP BASEBALL4 ,BO3E 7AL "KN Z ,LES ,B\LES & ,P@ETANQUE7 ,EQUIP;T ,SET ( BO3E BALLS 7AVAILA# 9 SPORT /ORES & ON ! ,9T]NET7 ,PORTA# ,S.D ,S\RCE ,H ! JUDGE/REF]EE HOLD ! S.D S\RCE NEXT 6! PALL9A 7T>GET BALL7 :ILE ! %OOT] ROLLS H] BO3E BALL 6HIT ! PALL9A4 ,= M 9=M,N VISIT "O (! FOLL[+ WEB SITES4 #ADA HTTP://WWW.USAPETANQUE.ORG/ HTTP://PETANQUE.ORG/ HTTP://WWW.BOCCE.ORG/HISTORY_& .HTML ,GOALBALL ,EQUIP;T ,"O REGUL,N GOALBALL OR AN ELECTRONIC S.D BALL ,BLFOLDS ,KNEE PADS1 ELB[ PADS1 HIP PADS ,FACE PROTEC;N ,GOALBALL IS PLAY$ 9 A GYMNASIUM 9 A PLAY+ >EA ! SIZE (A VOLLEYBALL C\RT4 ,"! >E ?REE MEMB]S ( EA* T1M ON EA* 5D (! C\RT PROTECT+ ! GOAL L9E4 ,A T1M 3SI/S ( "O C5T] & TWO W+S4 ,! GAME IS #BJ-M9UTES L;G1 -PRIS$ ( TWO #AJ-M9UTE HALVES4 ,A REGUL,N GOALBALL IS A RU2] BALL ) BELLS 9SIDE = AUDITORY TRACK+4 ,EA* PLAY] M/ WE> A BLFOLD REG>D.S (! DEGREE ( VISUAL IMPAIR;T4 ,! OBJECT IS 6GET ! BALL PA/ ! O!R T1M'S GOAL L9E 0"UH& ROLL+ ! BALL4 ,! DEF5D+ PLAY]S USE _! 5TIRE BODIES 6BLOCK ! BALL F GO+ OV] ! GOAL L9E4 ,= M 9=M,N VISIT "O (! FOLL[+ WEBSITES3 HTTP://WWW.USABA.ORG HTTP://WWW.IBSA.ES/ENG/_& DEPORTES/GOALBALL/_& PRESENTACION.HTM ,GOLF ,EQUIP;T ,GOLF CLUBS ,GOLF GLOVE7S7 ,GOLF BALLS ,PORTA# ,S.D ,S\RCE ,PLACE A PORTA# S.D S\RCE AT ! HOLE1 OR "S"O C #ADC MANU,Y TAP ! HOLE )! FLAG /ICK4 ,= M 9=M,N ON BL GOLF SEE _+HTTP://WWW.BLINDGOLF.COM_:4 ,HIK+ ,EQUIP;T ,PORTA# ,S.D ,S\RCE ,APPROPRIATE CLO?+ & %OES ,TALK+ P$OMET] ,-PASS 7TALK+1 L>GE PR9T1 BRL7 ,! HIK+ L1D] C /RAP ! S.D S\RCE 6HIS WAI/ S T ! GR\P C FOLL[ ! S.D4 ,HORSE%OES ,EQUIP;T ,HORSE%OE SET ,TWO ,PORTA# ,S.D ,S\RCES ) REMOTE 3TROLS ,PLACE A ,PORTA# ,S.D ,S\RCE AT EA* PIT*] BOX Z CLOSE 6! /AKE Z POSSI# )\T 9T]F]+ )! GAME4 ,IF Y D N H A ,PORTA# ,S.D ,S\RCE1 "S"O C TAP ! /AKE )A METAL POLE 6CR1TE AN ORI5T,N S.D4 ,= M 9=M,N ON HORSE%OES1 SEE3 _+HTTP://WWW_& .HORSESHOEPITCHING.COM/_& RULES/NHPARUL.SHTML_: ,ROCK ,WALL ,CLIMB+ ,EQUIP;T ,MULTIPLE ,PORTA# ,S.D ,S\RCES ) REMOTE 3TROLS ,ATTA* S.D S\RCES 6! WALL AT ! V>I\S H&HOLDS4 ,OP]ATE ) REMOTE 3TROLS4 ,A4I;NAL ,ACTIVITIES ,! ,PORTA# ,S.D ,S\RCE C 2 US$ )! FOLL[+ GAMES1 : >E LI/$ 9 ..,GAMES = ,P ) ,S5SORY .,IMPAIR;TS1 0,LAUR5 #ADE ,J4 ,LIEB]MAN1 ,PH4,D4 & ,JIM ,F4 ,C[>T1 ,PH4,D4 7,SEE ! REF];E SEC;N47 ,BALL 9 ! ,BOX ,BOX ,BALL OR ,BUCKET ,BALL ,B"R ,OBJECTS ,?R[ & ,SE>* #AJ ,%OT ,BASKETBALL ,%OOT ,C ,GAME ,>*]Y ,BALLOON ,POP ,FRISBEE ,GOLF ,REF];E ,SEC;N ,BIBLIOGRAPHY ,A4I;NAL ,R1D+ = ,GAMES1 ,SPORTS1 & ,ORI5T,N ,A%M1D1 ,D4 ,H41 ,WALL1 ,R4 ,S41 ,EB+]1 ,K4 ,A41 ,HILL1 ,M4 ,M41 ,YANG1 ,X41 & ,EATON1 ,S4 7#AIIH74 ,SPATIAL HE>+ 9 *N ) VISUAL 4ABILITIES4 .,P]CEP;N1 .#BG1 #AJE-ABB4 ,CLIFTON1 ,R4 ,K41 ,FREYMAN1 ,R4 ,L41 & ,MEO1 ,J4 7#BJJB74 ,:AT ! PREC$;E E6ECT TELLS U AB ROOM AC\/ICS4 .,P]CEP;N .& .,PSY*OPHYSICS1 .#FD7#B71 #AHJ-AHH4 ,HAUSFELD1 ,S41 ,P[]1 ,R4 ,P41 ,GORTA1 ,A41 & ,H>RIS1 ,P4 7#AIHB74 ,E*O P]CEP;N ( %APE & TEXTURE 0SI SY/EM (! BL4 .,SCI;E1 .#ACG1 #CII-DJD4 ,KI%1 ,D4 7N4D474 ,E*OLOC,N3 ,H[ HUMANS C 8SEE0 )\T SI* #BG1 #BJJE1 F _+HTTP://WWW.WORLDACCESS_& FORTHEBLIND.ORG/_& ECHOLOCATIONREVIEW.RTF_: ,LANG5DIJK1 ,E4 ,H41 ,KI/L]1 ,D4 ,J41 & ,WID1 ,N41 ,P>@E1 ,F41 & ,LASSONDE1 ,M4 7#AIIH74 ,E>LY BL HUMAN SUBJECTS LOCALIZE S.D S\RCES BETT] ?AN SIY+ 9 BO? ELEV,N & AZIMU?4 ..,! ,J\RNAL (! ,AC\/ICAL ,SOCIETY ( .,AM]ICA1 .#HG7#D71 #AGBH-AGCA4 ,RICE1 ,C4 ,E4 7#AIFG;A74 ,! HUMAN SON> SY/EM4 ,9 ,R4 ,G4 ,BUSNEL 7,$471 ,ANIMAL SON> SY/EMS4 ,BIOLOGY & BIONICS3 ..,J\Y-EN-,JOSAS1 LABORATOIRE DE PHYSIOLOGIE .AC\/IQUE3 ,VOL4 #B1 7PP4 #GAI-GEE74 ,RICE1 ,C4 ,E4 7#AIFG;B74 ,HUMAN E*O P]CEP;N4 .,SCI;E1 .#AEF1 #FEF-FFD4 ,RICE1 ,C4 ,E4 7#AIFG;C74 ,QUANTITATIVE M1SURES ( UNAID$ E*O DETEC;N 9 ! BL3 ,AUDITORY E*O LOCALIZ,N4 ,9 ,R4 ,DUFTON 7,$471 ..,PROCE$+S (! ,9T]N,NAL ,3F];E ON ,S5SORY ,DEVICES =! .,BL4 ,/4 ,DUN/AN'S3 ,LONDON1 ,5GL&1 7PP4#HI-AJB74 ,RICE1 ,C4 ,E4 7#AIFI74 ,P]CEPTUAL 5H.E;T 9 ! E>LY BL4 .,PSY*OLOGICAL .,RECORD1 .#AI1 #A-AD4 ,RICE1 ,C4 ,E41 ,FE9/E91 ,S4 ,H41 & ,S*U/]MAN1 ,R4 ,J4 7#AIFE74 ,E*O DETEC;N ABIL;Y (! BL3 ,SIZE & 4T.E FACTORS4 ..,J\RNAL ( ,EXP]I;TAL .,PSY*OLOGY1 .#GJ7#C71 #BDF-BEA4 ,R@OD]1 ,B41 ,T$]-,S@ALEJ@ARVI1 ,W41 ,/]R1 ,A41 ,R@OSL]1 ,F41 ,HILLY>D1 ,S41 & ,NEVILLE1 ,H4 7#AIII74 ,IMPROV$ AUDITORY SPATIAL TUN+ 9 BL HUMANS4 .,NATURE1 .#DJJ1 #AFB-AFF4 ,S*5KMAN1 ,B4 ,N4 7#AIHC74 ,HUMAN E*OLOC,N Z A FUNC;N ( K9D ( S.D S\RCE & OBJECT POSI;N4 .,UPPSALA #AEA .,PSY*OLOGICAL .,REPORTS1 #CFC4 ,S*W>TZ1 ,M4 7#AIHD74 ,! ROLE ( S.D = SPACE & OBJECT P]CEP;N 9 ! 3G5IT,Y BL 9FANT4 ..,ADV.ES 9 ,9FANT .,RESE>*1 .#C1 #BC-EI4 ,SONKS51 ,P41 ,LEVITT1 ,S41 & ,KITS+]1 ,M4 7#AIHD74 ,ID5TIFIC,N ( 3/RA9TS ACT+ ON MOTOR DEVELOP;T 9 "Y VISU,Y 4A#D *N & PR9CIPLES ( REM$I,N4 .,C>E .& .,DEVELOP;T1 .#AJ1 #BGC-BHF4 ,WOR*EL1 ,P41 & ,MAUNEY1 ,J4 7#AIEJ74 ,! E6ECT ( PRACTICE ON ! P]CEP;N ( OB/ACLES 0! BL4 ..,J\RNAL ( ,EXP]I;TAL .,PSY*OLOGY1 .#DA1 #AGJ-AGF4 ,ZAHORIK1 ,P4 7#BJJA74 ,E/IMAT+ S.D S\RCE 4T.E )& )\T VI.N4 ..,OPTOMETRY & ,VI.N .,SCI;E1 .#GH7#E71 #BGJ-BGE4 ,ZAHORIK1 ,P4 7#BJJB;A74 ,ASSESS+ AUDITORY 4T.E P]CEP;N US+ VIRTUAL AC\/ICS4 ..,! ,J\RNAL (! ,AC\/ICAL ,SOCIETY ( .,AM]ICA1 .#AAA7#D71 #AHCB-AHDF4 ,ZAHORIK1 ,P4 7#BJJB;B74 ,DIRECT-TO-REV]B]ANT 5]GY RATIO S5SITIV;Y4 ..,! ,J\RNAL (! ,AC\/ICAL ,SOCIETY ( .,AM]ICA1 .#AAB7#E71 #BAAJ-BAAG4 ,A4I;NAL ,R1D+ = #AEC ,GAMES1 ,SPORTS1 & ,ORI5T,N ,AM]ICAN ,R$ ,CROSS4 7#AIIA74 ..,ADAPT$ AQUATICS & ME?ODS MANUAL = SWIMM+ =! .H&ICAPP$4 ,ADAMS1 ,G4 7#AIHD74 ..,GAMES1 SPORTS1 & EX]CISE =! PHYSIC,Y .4A#D 7#D? $474 ,PHILADELPHIA3 ,LEA & ,FEBIG]4 ,BAUM1 ,G4 7#AIIA74 .,AQU>OBICS4 ,LONDON3 ,>R[ ,BOOKS ,LIMIT$4 ,BILB]T1 ,A4 ,G4 7#AIIA74 ..,T1*+ GUIDE 6C]EBRAL PALSY .SPORTS4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,BLOCK1 ,M4 ,E4 7#AIID74 ..,A T1*]'S GUIDE 69CLUD+ /UD5TS ) 4ABILITIES 9 REGUL> PHYSICAL .$UC,N4 ,BALTIMORE3 ,PAUL ,H4 ,BROOKES ,PUB41 ,9C4 ,BLOCK1 ,S4 ,D41 7#AIIG74 ..,ME & ,I'M GRT3 ,PHYSICAL $UC,N = *N ?REE "? .EIT1 ,J4 7#AIIC74 ,ADAPT$ 9/RUC;NAL & EQUIP;T ID1S = USE ) /UD5TS :O >E MULTIPLY H&ICAPP$ BL )9 A LEISURE "T 3TEXT4 ,9 ,P4 ,JANSMA1 7,$471 ..,! PSY*OMOT] DOMA9 TRA9+ & S]I\S .4ABILITIES 7#D? $474 ,NEW ,YORK3 ,UNIV]S;Y ,PRESS ( ,AM]ICA4 ,CRATTY1 ,B4 ,J4 7#AIGA74 ..,MOVE;T & SPATIAL AW>E;S 9 BL *N & .Y\?4 ,SPR+FIELD1 ,,IL3 ,?OMAS4 ,EASON1 ,R4 ,L41 ,SMI?1 ,T4 ,L41 & ,C>ON1 ,F4 7#AIHC74 ..,ADAPT$ PHYSICAL ACTIV;Y1 F !ORY 6.APPLIC,N4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUB41 ,9C4 ,G$DES1 ,D4 7#AIGH74 ..,PHYSICAL ACTIVITIES = 9DIVIDUALS ) H&ICAPP+ .3DI;NS4 ,/4 ,L\IS3 ,C4 ,V4 ,MOSBY ,CO4 ,HILL1 ,E4 ,W41 & ,POND]1 ,P4 7#AIGF74 ..,ORI5T,N & MOBIL;Y TE*NIQUES3 ,A GUIDE =! .PRACTI;N]4 ,NEW ,YORK3 ,AM]ICAN ,F.D,N =! ,BL4 ,KALALIAN1 ,L41 & ,EI*/AEDT1 ,C4 7#AIHB74 ..,DEVELOP;TAL/ADAPT$ PHYSICAL $UC,N3 ,MAK+ ABIL;Y .C.T4 ,M9N1POLIS1 ,,MN3 ,BURGESS4 ,KASS]1 ,S4 ,L4 7#AIIE74 ..,9CLUSIVE GAMES3 ,MOVE;T FUN = ."EY"O4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,LIEB]MAN1 ,L4 ,J41 & ,C[>T1 ,J4 ,F4 7#AIIF74 ..,GAMES = P ) S5SORY IMPAIR;TS3 #AEG ,/RATEGIES = 9CLUD+ 9DIVIDUALS ( ALL .AGES4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,LIEB]MAN1 ,L4 ,J41 & ,H\/ON-,WILSON1 ,C4 7#BJJB74 ..,/RATEGIES = 9CLU.N3 ,A H&BOOK = PHYSICAL .$UCATORS4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,LOCKETTE1 ,K4 ,F41 & ,KEYES1 ,A4 ,M4 7#AIID74 ..,3DI;N+ ) PHYSICAL .4ABILITIES4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,MILL]1 ,P4 ,D4 7#AIIE74 ..,FIT;S PROGRAMM+ & PHYSICAL .4ABIL;Y4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,PICA1 ,R4 7#AIIA74 ..,SPECIAL !MES = MOV+ & .LE>N+4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,RAPPAPORT1 ,M4 ,L41 & ,S*ULTZ1 ,L4 7#AIHI74 ..,CR1TIVE PLAY ACTIVITIES = *N ) 4ABILITIES3 ,A RES\RCE BOOK = T1*]S & .P>5TS4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,RIMM]1 ,J4 7#AIID74 ..,FIT;S & REHABILIT,N PROGRAMS = SPECIAL .POPUL,NS4 ,MADISON1 ,,WI3 ,BR[N & ,B5*M>K ,PUBLI%+4 ,%EP>D1 ,R4 ,J4 7#AIIJ74 ..,FIT;S 9 SPECIAL .POPUL,NS4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,%]RILL1 ,C4 7#AIHF74 ..,ADAPT$ PHYSICAL $UC,N & RECRE,N3 ,A MULTIDISCIPL9>Y .APPROA*4 ,DUBUQUE1 ,,IA3 ,WM4 ,C4 ,BR[N4 ,%]RILL1 ,C4 7#AIHG74 ..,L1D]%IP TRA9+ 9 ADAPT$ PHYSICAL .$UC,N4 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS #AEI ,PUBLI%+1 ,9C4 ,:ITE1 ,E4 7#AIIE74 ,MAK+ >*]Y A SPORT =! VISU,Y IMPAIR$4 .,/RATEGIES1 .#H1 #AB-AD4 ,W9NICK1 ,J4 7#AIIE74 ..,ADAPT$ PHYSICAL $UC,N & .SPORT 7#BND $474 ,*AMPAIGN1 ,,IL3 ,HUMAN ,K9ETICS ,PUBLI%+1 ,9C4 ,?ANK ,Y = R1D+ & US+ ? MANUAL4 ,WE WELCOME & 5C\RAGE SU7ES;NS = REVI.NS OR = A4I;NS 6! ACTIVITIES 9CLUD$ 9 ? EDI;N4 ,,! ,,5D