,TO,,AD3 ,TOOLS = ,ASSESS;T & ,DEVELOP;T ( ,VISUAL ,SKILLS2 ,,T1*]',S ,,GUIDEBOOK ,BY ,ELA9E ,KIT*EL1 ,M4,$4 ,PUBLI%$ BY ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL1 ,9C4 ,L\ISVILLE1 ,,KY WWW4APH4ORG ,FUR!R REPRODUC;N OR 4TRIBU;N 9 O!R ?AN A SPECIALIZ$ =MAT IS PROHIBIT$4 ,TRANSCRIP;N ( ,CATALOG ,NUMB]3 #G-#JHAEB-#JJ ,TRANSCRIB$ #BJAH 9TO ,UNIFI$ ,5GLI% ,BRL BY ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL ,L\ISVILLE1 ,,KY ,9 #A ,VOLUME ,BRL PAGES T#A-T#D1 P#A-P#F1 & #A-#FG ,PR9T PAGES #A-A#AAF T#A ,BY ,ELA9E ,KIT*EL1 ,M4,$4 ,PROJECT ,L1D] ,LA,RHEA ,SAN=D1 ,$4,D4 & ,REBE3A ,BURNETT1 ,$4,D4 ,PROJECT ,3SULTANTS ,MAT!W ,SMI? ,PROJECT ,ASSI/ANT ,]ICA ,RUCK] ,PROJECT ,ASSI/ANT ,,,SPECIAL SYMBOLS US$ 9 ? VOLUME,' .= ,DOT LOCATOR = 8M5;N0 .=444 ,ELLIPSIS .=77 ,9* " .=@.< ,OP5+ TRANSCRIB]'S NOTE 9DICATOR .=@.> ,CLOS+ TRANSCRIB]'S NOTE 9DICATOR .=^T ,TRADEM>K SIGN .=^1 ,BOLD ^W 9DICATOR .=^7 ,BOLD PASSAGE 9DICATOR .=^' ,BOLD T]M9ATOR .=_? ,NUMB] SIGN .=_/ ,SOLIDUS "<=W>D SLA%"> .="< ,OP5+ P>5!SIS .="> ,CLOS+ P>5!SIS .=.1 ,ITALIC ^W 9DICATOR .=.7 ,ITALIC PASSAGE 9DICATOR .=.' ,ITALIC T]M9ATOR .=; ,GRADE #A SYMBOL 9DICATOR .=,' ,CAPITALS T]M9ATOR .=,- ,DA% .=,,, ,CAPITALIZ$ PASSAGE 9DICATOR T#C ,,TRANSCRIB]',S ,,NOTES ,? VOLUME IS TRANSCRIB$ AC TO .7,BRL ,=MATS3 ,PR9CIPLES ( ,PR9T-TO-,BRL ,TRANSCRIP;N1 #BJAF.' & .7,! ,RULES ( ,UNIFI$ ,5GLI% ,BRL1 ,SECOND ,$I;N #BJAC4.' ,PHOTOGRAPHS )\T CAP;NS >E OMITT$4 ,BLOCK$ P>AGRAPHS >E 9D5T$4 ,COLOR$ TEXT 9 PR9T IS PRES5T$ Z BOLD 9 BRL4 @.<,BACK ,COV]@.> ,CAT4 ,NO4 #G-#JHAEB-#JJ ,,APH ,3TACT ,9FO #HJJ-#BBC-#AHCI P#A ,GRATE;L ,AC"KL$GE;T IS #A-#C ,"HBY ,GIV5 TO3 ,DAVID ,MC,GEE1 ,TE*NICAL ,RESE>* ,FRANK ,HAYD51 ,TE*NICAL ,RESE>* ,JAMES ,ROB9SON1 ,TE*NICAL ,RESE>* ,TOM ,POPPE1 ,MODEL ,MAK] ,C>Y ,CRUMPTON1 ,PLANN+ ,LILA ,ADK9S1 ,L>GE ,PR9T ,/EVE ,P>IS1 ,PRODUC;N ,ADVISOR ,ANNA ,FOX1 ,CO/ ,PHYLLIS ,WILLIAMS1 ,9V5TORY ,DAVID ,H9ES1 ,5G9E]+ ,TONY ,GRANTZ1 ,SALES ,PAT ,PACK]1 ,BRL ,/EVE ,MULL9S1 ;,,CD ,PRODUC;N ,DAVID ,MANTEU6EL1 ,PUR*AS+ ,L>RY ,SKUT*AN1 ,PROGRAMM+ ,S&Y ,MA]Z1 ,PUR*AS+ ,JACK ,DECK]1 ,VICE ,PRESID5T ,RALPH ,B>TLEY1 ,PH4,D41 ,$UCA;NAL ,RESE>* ,JOHN ,AICK51 ,$UCA;NAL ,RESE>* ,VAL]IE ,COX1 ,$UCA;NAL ,RESE>* A#C ,BISIG ,IMPACT ,GR\P1 ,GRAPHIC ,DESIGN ,MAT!W ,SMI?1 ,$UCA;NAL ,RESE>* ,]ICA ,RUCK]1 ,$UCA;NAL ,RESE>* & ;,M4 ,BE? ,LANGLEY1 ,M4,S4 ,MILLIE ,SMI?1 ,M4,$4 ,TRI/AN ,PI]CE1 ,M4,A4 ,REBE3A ,BURNETT1 ,PH4,D4 ,LA,RHEA ,SAN=D1 ,PH4,D4 = PROVID+ TAL5T1 EXP]TISE1 K1 & H>D "W ON ! ^1,TO,,AD PROJECT4 P#C ,D$ICA;N #D-#E ,? BOOK IS D$ICAT$ TO ALL ^? T1*]S1 :O H1 = DECADES1 MADE _! [N KITS ( MAT]IALS TO P]=M FUNC;NAL VI.N ASSESS;TS & VI.N DEVELOP;T ACTIVITIES = /UD5TS ) VISUAL IMPAIR;TS4 ,_M ( ^! IMAG9ATIVE 9DIVIDUALS H PROVID$ HELP _! /UD5TS CD H ACQUIR$ NO": ELSE4 ,!Y H 3TRIBUT$ PR(.DLY TO ! BODY ( 9=MA;N T PROVIDES ! F.DA;N = ^1,TO,,AD4 ,TO,,AD3 ,TOOLS = #F-#G ,ASSESS;T & ,DEVELOP;T ( ,VISUAL ,SKILLS ,TABLE ( ,3T5TS ,9TRODUC;N """""""""""""""""""""""""" #I ,DEF9I;NS """""""""""""""""""""""""" #BA ^1,TO,,AD ,FOAM ,PUZZLES """"""""""" #BE ^1,TO,,AD ,TRIANGLES """"""""""""""" #CA ^1,TO,,AD ,FLA%LIDS """""" #EC ^1,TO,,AD ,POMPON """""""""""""""""" #FA ^1,TO,,AD ,B[LS & ,BALLS """"""""""" #FE ^1,TO,,AD ,BELL ,BRACELET & ,PUPPET """""""""""""""""""""""""" #FI ^1,TO,,AD ,GIFT ,BAGS """""""""""""" #GE ,TANGLE ,TOYS^T & ,FOAM ,SQU>ES """" #HA ,SL9KY^T """"""""""""""""""""""""""" #HE --------------------------------------#H ^1,TO,,AD ,MIRROR """""""""""""""""" #IA P#E A#H ^1,TO,,AD ,SWIRLY ,MATS^T """""""""" #IG ^7,SQUIRE ,TO,,AD'S ,PUZZLES^' """" #AJC ,NOTES """""""""""""""""""""""""""" #AJG ,REF];ES """""""""""""""""""""""""" #AAG ,TO,,AD3 ,TOOLS = ,ASSESS;T & #I ,DEVELOP;T ( ,VISUAL ,SKILLS ,T1*]'S ,GUIDEBOOK ,9TRODUC;N ,"EY"D T1*]S ( /UD5TS ) VISUAL IMPAIR;TS "<,,TVI,'S"> & E>LY 9T]V5;NI/S "<,,EI,'S"> 3DUCT FUNC;NAL VI.N ASSESS;TS "<,,FVA,'S"> ON DEVELOP;TALLY "Y /UD5TS4 ,OV] ! YE>S1 ! ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL "<,,APH"> HAS RCVD NUM]\S REQUE/S TO PROVIDE PR(ES.NALS ) A /&>DIZ$ SET ( TOOLS ) : TO 3DUCT ! ,,FVA,'S4 ,UNTIL N[1 ,,TVI,'S & ,,EI,'S H US$ ASSORT;TS ( FLA%LIDS1 ,*RI/MAS DECORA;NS1 LIE EASILY AVAILABLE & W N FADE AWAY ) ! LATE/ FADS4 ,ITEMS T >E FUNC;NAL1 DURABLE1 & DESIGN$ SPECIFICALLY = ! JOB ( #A P]=M+ ! ,,FVA H BE5 REQUE/$4 ,,APH A#I HAS FULFILL$ ! NE$ BY DESIGN+ & PRODUC+ ^7,TO,,AD3 ,TOOLS = ,ASSESS;T & ,DEVELOP;T ( ,VI.N4^' ,DUR+ ! DEVELOP;T ( ^1,TO,,AD1 ,,APH /AFF EXAM9$ REQUE/S = ITEMS F T1*]S :O _H /RU7L$ TO BUILD _! [N KITS ( MAT]IALS4 ,NE$$ ITEMS & _! FUNC;NS 7 COMP>$ AG/ A LI/ ( VISUAL 2HAVIORS NEC = MAXIMUM FUNC;N 9 ! 5VIRON;T4 ,,APH EMPLOY$ ! ASSI/.E ( ,DR4 ,LA,RHEA ,SAN=D & ,DR4 ,REBE3A ,BURNETT1 BO? EXP]TS 9 L[ VI.N & FUNC;NAL VI.N ASSESS;T4 ,!Y ASSI/$ 9 ! REVIEW ( ! TOOLS1 & MADE SU7E/$ REVI.NS4 ,! MAT]IALS H AL BE5 FIELD TE/$ & REVIS$ AC TO FIELD TE/ RESULTS4 ,X IS HOP$ PRACTI;N]S & _! /UD5TS W B5EFIT F US+ ? /&>DIZ$ PRODUCT4 ,! B5EFITS ( /&>DIZA;N >E ^!3 -------------------------------------#AJ _4 ,ONCE ! DESIGN & MAT]IALS ( ! ^1,TO,,AD ^1,KIT >E WELL-"KN1 PRACTI;N]S & CL9ICIANS W H A CLE>] "U/&+ ( H[ EA* FUNC;NAL VI.N ASSESS;T IS 3DUCT$ & H[ ! RESULTS >E A#AJ OBTA9$4 _4 ,! 3T5TS ( ! ^1,TO,,AD ^1,KIT W N 2COME UNAVAILABLE 2C ,,APH PRODUCES !M4 _4 ^1,TO,,AD ^1,KITS W 2 AVAILABLE ON QUOTA4 _4 ,PRACTI;N]S & CL9ICIANS C H 3FID;E 9 A PRODUCT : HAS BE5 ?OR\*$ & DEVELOP$ ) 9PUT F ! FIELD4 ,,IMPORTANT3 ,! ^1,TO,,AD ^1,KIT & MAT]IALS MAY 2 US$ = BO? ASSESS;T & TRA9+ PURPOSES4 ,H["E1 2C *N RESPOND DI6]5TLY TO TE/S AF !Y H BE5 EXPOS$ TO MAT]IALS US$ 9 ! TE/S1 ! ^1,TO,,AD ^1,KIT ( MAT]IALS %D N 2 US$ = BO? PURPOSES ) ! SAME /UD5T4 ,! PRACTI;N] %D MAKE A DECI.N 2F "W+ ) A * :E!R ! ^1,TO,,AD ^1,KIT ( TOOLS & MAT]IALS IS TO 2 US$ = ASSESS;T ,,OR VI.N DEVELOP;T PURPOSES4 ,NO MATT] : PURPOSE IS SELECT$ BY ! PRACTI;N]1 HELP;L 9=MA;N = P]=M+ #C BO? K9DS ( TASKS C 2 F.D 9 ! B#AJ ^1,,ISAVE MAT]IALS1 AL AVAILABLE F ,,APH4 ,DEVELOP$ 9 #AIII1 BY ;,M4 ,BE? ,LANGLEY1 A WELL-"KN EXP]T 9 ASSESS;T ( /UD5TS ) MULTIPLE 4ABILITIES1 ^1,,ISAVE PROVIDES N ONLY ASSESS;T PROTOCOLS & VI.N DEVELOP;T GUIDEL9ES1 X PROVIDES ! PRACTI;N] ) M*-NE$$ 9=MA;N AB SUPPORT+ & ALIGN+ ! /UD5T'S BODY 9 PREP>A;N = ! USE ( 8 VI.N4 ^1,,ISAVE T1*ES ! PRACTI;N] H[ TO PREP>E ! 5VIRON;T = OPTIMAL USE ( VI.N BY ! /UD5T4 ,X IS /R;GLY SU7E/$ T PRACTI;N]S REF] TO ^1,,ISAVE = GUID.E :5 P]=M+ FUNC;NAL VI.N ASSESS;TS OR VI.N DEVELOP;T ACTIVITIES = "Y *N4 -------------------------------------#AA ,2C ^1,,ISAVE IS WIDELY AVAILABLE1 ONLY A FEW SU7E/$ ACTIVITIES = EA* ^1,TO,,AD TOOL >E 9CLUD$ 9 ? GUIDEBOOK4 ,! PRACTI;N] IS 5C\RAG$ TO USE N ONLY ^1,,ISAVE1 B TRI$-&-TRUE /RATEGIES = OBTA9+ M1N+;L RESULTS4 ^1,TO,,AD IS N A GUIDEL9E = 3DUCT+ A FUNC;NAL VI.N ASSESS;T1 ^1,,ISAVE & O!R WELL-"KN 9/RU;TS PROVIDE T 9=MA;N4 ,R1 ^1,TO,,AD IS AN >RAY ( TOOLS & MAT]IALS TO A#AA 2 US$ BY ! PRACTI;N] DUR+ ASSESS;T OR VI.N DEVELOP;T4 ,! T1*]'S GUIDEBOOK IS A COLLEC;N ( SU7E/$ ACTIVITIES1 MA9LY = USE ) /UD5TS :O >E V "Y1 OR H COMMUNICA;N B>RI]S4 ,9 ! FUTURE1 ,,APH PLANS TO PRODUCE ADDI;NAL ^1,TO,,AD TOOLS & MAT]IALS = /UD5TS DEVELOP;TALLY ABV ! AGE ( FIVE1 & = /UD5TS ) TYPICAL FUNC;N+ & A*IEVE;T 9 S*OOL4 ,ADDI;NAL ,EQUIP;T ,TO BLOCK \ UNWANT$ VISUAL /IMULI ,,APH RECOMM5DS ! USE ( ^1,9VISIBO>D1 A FOLD+ PO/]-SIZ$ DEVICE : IS BLACK ON "O SIDE & :ITE ON ! O!R4 ,X PROVIDES A PORTABLE BLACK OR :ITE CORN] 9 : TO D YR ASSESS;T ( VI.N DEVELOP;T ACTIVITIES4 ,TO LIE CU/OM MADE TO FIT ! ^7,,APH ,M9I-,LITE #E ,BOX4^' B#AA ,TO ASC]TA9 9=MA;N AB VISUAL ACU;Y & VISUAL FIELDS X IS RECOMM5D$ T ! ^1,,ISAVE ^1,GRID 2 US$ 9 3JUNC;N ) ! ^1,9VISIBO>D & ^1,TO,,AD4 ,! ^1,,ISAVE ^1,GRID PROVIDES A /&-AL"O TRANSP>5T GRID : MAY 2 POSI;N$ NE> ! /UD5T = PRES5TA;N ( VISUAL /IMULI4 ,! EYEPAT* F ! ^7,S5SORY ,LE>N+ ,KIT1^' & ! O3LUD]S F ! ^7,O3LUD] ,POP ,PACK^' MAY AL 2 HELP;L :5 OBTA9+ 9=MA;N AB ! /UD5T'S MONOCUL> VI.N4 -------------------------------------#AB ,,APH IS 3T9UALLY /RIV+ TO BUILD SUITES ( MAT]IALS = ! ,,TVI & ! ;,,EI TO USE 9 DAILY ACTIVITIES4 ,BY MAK+ DI6]5T ,,APH PRODUCTS1 S* Z ! ^7,S5SORY ,LE>N+ ,KIT1 ,,ISAVE^' & ^1,TO,,AD COMPATIBLE1 ,,APH PROVIDES ! 3SUM] ) BROAD] USES4 ,COMPATIBIL;Y ( PRODUCTS AL 3S]VES FUNDS = ! 3SUM]4 ,X IS ! HOPE ( ,,APH /AFF T ^1,TO,,AD W 2 A VALUABLE TOOL = ,,TVI,'S & ,,EI,'S 9 ASSESS+ & DEVELOP+ VISUAL 2HAVIORS & SKILLS4 A#AB ,ELA9E ,KIT*EL1 ,M4,$4 ,RESE>* ,SCI5TI/ ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL -------------------------------------#AC ,PREP>+ TO ,USE ,TO,,AD .7,F ,9DIVIDUALIZ$ ,SY/EMATIC ,ASSESS;T ( ,VISUAL ,E6ICI5CY "<,,ISAVE">.' BY ;,M4 ,BE? ,LANGLEY ,BY OBTA9+ AN IDEA ( H[ VI.N IS US$ 9 BO? NATURAL1 UN/RUCTUR$ & 9 OPTIMAL1 /RUCTUR$ SETT+S1 Y W 2 ABLE TO DEL91TE SPECIFIC 9T]V5;NS TO FACILITATE & 5C\RAGE ! DEVELOP;T & OPTIMAL USE ( VI.N4 ,IF ! /UD5T IS N PHYSIOLOGICALLY AVAILABLE & PREP>$ = 9T]AC;N1 Y MAY LE>N ONLY T HE IS VISUALLY UNRESPONSIVE & V LL AB FUNC;NAL VI.N POT5TIAL = FUR!R DEVELOP;T & SKILL EXPAN.N4 ,P]H ! MO/ CRITICAL ASPECT ( ! ASSESS;T PROCESS IS T ( 5SUR+ T #G BASIC PHYSICAL PR9CIPLES H BE5 A#AC MET4 ,ELICIT+ E6ICI5T1 OPTIMAL 2HAVIORS W DEP5D ON :E!R ! /UD5T IS3 #A"> R1DY = P]CVG & PROCESS+ 9=MA;N1 #B"> PROVID$ ) SU6ICI5T B APPROPRIATE AM.TS ( S5SORY 9=MA;N1 & #C"> APPROPRIATELY PHYSICALLY /ABILIZ$4 ,PREP>+ & ORGANIZ+ ! /UD5T = ATT5D+1 P]CVG1 PROCESS+1 & RESPOND+ TO ASSESS;T TASKS M/ O3UR PRIOR TO ANY PRES5TA;N ( /IMULI4 ,IF ! /UD5T IS TIR$1 HAS J BE5 F$1 IS HUNGRY1 OR M$ICA;N IS WE>+ (F1 8 P]=M.E MAY N REPRES5T TYPICAL OR OPTIMAL ABILITIES2 AL?1 DIAGNO/ICALLY1 9=MA;N OBTA9$ "U ^! 3DI;NS IS VALUABLE 9 4C]N+ 3DI;NS & B>RI]S T A6ECT ! USE ( VI.N 9 "EY"D EXP]I;ES4 -------------------------------------#AD ,X W 2 "PICUL>LY IMPORTANT TO 2 V ATTUN$ TO ! 3DI;NS T W FACILITATE OPTIMAL ATT5D+ & TO 2HAVIORS T SIGNAL /RESS4 _4 ,! BACKGR.D LI NOT$ T :5 *N ) CORTICAL VISUAL IMPAIR;T >E OV] /IMULAT$1 !Y FADE 9 & \ ( RESPONSIVE;S & _! VI.N MAY SIMPLY 4APPE> = S"EAL SECONDS OR L;G]1 : MAY 2 ?"\ TO 2 SEIZURE ACTIV;Y BY ^? UNFAMILI> ) ! *4 #I ,NOTE ! /UD5T'S 2HAVIOR & B#AD REGULATORY /ATE PRIOR TO H&L+1 POSI;N+1 & ASSESS+ & RECORD X 9 ! APPROPRIATE BLOCK ON YR ASSESS;T OR SKILLS DEVELOP;T PROTOCOL4 ,REASSESS /ATE & RANGE ( 2HAVIORS P]IODICALLY Z WELL Z AT ! 3CLU.N ( ! SES.N4 ,9 ADDI;N TO RECORD+ ! SPECIFIC /ATE1 X IS HELP;L TO DESCRIBE ! 3COMITANT ACTIV;Y &_/OR /IMULI A3OMPANY+ ! /ATE4 -------------------------------------#AE ,NOTE3 _4 :E!R 9T]AC;N ALT]$ ! /UD5T'S 2HAVIOR /ATE _4 OPTIMAL ATT5D+1 5DUR.E1 & PROCESS+ "T1 _4 FACTORS RESPONSIBLE = ELICIT+ OPTIMAL ATT5D+ 2HAVIOR1 _4 (F] GUIDEL9ES TO ! AM.T1 QUAL;Y1 & NATURE ( /IMULI MO/ APPROPRIATE TO PROCESS+ & ORGANIZA;NAL NE$S4 ,POSI;N+ ,IF ! /UD5T'S SITT+ BAL.E IS POOR1 X W 2 CRITICAL TO 5SURE /ABILIZA;N ( A#AE PO/URE T RESULTS 9 BETT] 3TROL ( H1D MOVE;TS4 ,IF 9DEP5D5T H1D 3TROL IS LACK+1 ! /UD5T %D 2 POSI;N$ SUP9E ) ! O3IPUT1 OR BASE ( ! SKULL1 ( 8 H1D SECUR$ OV] A SMALL ROLL OR PILL[ : W AL FACILITATE MIDL9E ORI5TA;N4 @.<,PHOTOGRAPH@.> ,T1*] POSI;N+ * ) O3IPUT OV] BOL/] PILL[4 -------------------------------------#AF ,POSI;NS O!R ?AN SUP9E OR SITT+ %D 2 3SID]$ & ATTEMPT$ :5 ASSESS+ ! VI.N ( /UD5TS ) A!TOSIS OR SPA/IC;Y4 ,SUPPORT$ SIDE LY+ ) ! H1D 9 ALIGN;T ) ! BODY & SLI+ SIDE IS (T5 A GD POSI;N 9 : TO ELICIT E6ICI5T EYE MOVE;TS 9 AN A!TOID /UD5T :O _C O!RWISE A*IEVE ANY MIDL9E 3TROL4 @.<,PHOTOGRAPH@.> ,SUPPORT$ SIDE LY+ ) ! H1D 9 ALIGN;T ) ! BODY & SLI+ SIDE4 -------------------------------------#AG @.<,PHOTOGRAPH@.> ,IF SIDE LY+ IS N APPROPRIATE1 POSI;N+ 9 #AA F\R-PO9T1 PR"O OV] A BOL/] A#AG PROMOTES ALIGN;T ( H1D & NECK1 BR+S ! H1D 9TO MIDL9E1 & T5DS TO HELP ! EYES C5T] :5 HYP]EXT5.N ( ! H1D & NECK >E "*I/IC PO/URES4 ,2C ( ! RELA;N%IP 2T ! VE/IBUL> SY/EM & OCULOMOTOR FUNC;N1 X IS BO? DESIRABLE & (T5 NEC TO 5GAGE ! /UD5T 9 ROLL+ OR O!R =MS ( VE/IBUL> ACTIV;Y PRIOR TO ASSESS+ VISUAL 2HAVIOR4 ,! VE/IBUL> 9=MA;N S]VES Z AN AL]T+ /RATEGY TO C.T]ACT A LE?>GIC OR A DR[SY-AL]T /ATE & TO 9TEGRATE OCULOMOTOR 2HAVIORS4 -------------------------------------#AH @.<,PHOTOGRAPH@.> ,BOL/]S PROVIDE ! OPPORTUN;Y = SUBTLE WEIY REAC;NS1 ALIGN;T1 B9OCUL> FUNC;N1 FIXA;N1 EYE MOBIL;Y1 & PURSUIT 2HAVIORS1 LIA;N TO ,3DUCT ,,ISAVE.' *APT] ( ! ^1,,ISAVE PRODUCT4 ---------------------------------#BJ-#BA ,DEF9I;NS = ,TO,,AD ,SKILLS & ,TO,,AD ,TOOLS ,*>T ,PUPILL>Y RESPONSE3 ,DECR1SE 9 ! SIZE ( ! PUPIL :5 B"R LID ! EYES ,PUPILL>Y REFLEC;N3 ,LID ! BRIDGE ( ! NOSE2 LOCA;N ( REFLEC;NS W 9DICATE EYE ALIGN;T4 ,FIXATE3 ,! ABIL;Y ( ! EYES TO DIRECTLY GAZE ON AN OBJECT & HOLD ! GAZE S ! OBJECT REMA9S 9 VIEW ,3V]G;E3 ,! ABIL;Y ( ! TWO EYES TO MA9TA9 VISUAL FOCUS F 4TANT TO NE> ,OCUL> PURSUIT "3 ,! ABIL;Y ( ! EYES TO FIXATE ON AN OBJECT & FOLL[ X Z X MOVES2 MIDL9E IS ! V]TICAL PLANE T EXT5DS F ! TOP ( ! C5T] ( ! =EH1D TO ! NAVEL4 ,%IFT ( GAZE3 ,! ABIL;Y ( ! EYES TO FIXATE ON AN OBJECT !N %IFT FIXA;N TO ANO!R OBJECT1 ESPECIALLY ACR MIDL9E ,SCAN3 ,! ABIL;Y ( ! EYES TO MOVE F LEFT-TO-"R & BACK AG1 TO VISUALLY OBS]VE ,ACU;Y3 ,M1SURE ( ! ABIL;Y TO #BB 4T+UI% OBJECTS1 %APES1 PICTURES1 NUMB]S1 OR LRS AT A /&>D 4T.E ,VISUAL FIELD3 ,TOTAL >EA 9 : OBJECTS C 2 SE5 :ILE ! EYES >E FOCUS$ ON A C5TRAL PO9T2 USUALLY M1SUR$ 9 DEGREES ,EYE DOM9.E3 ,PREF]R$ EYE US$ TO P]=M A V>IETY ( VISUAL TASKS ,DEP? P]CEP;N3 ,! VISUAL ABIL;Y TO P]CV RELATIVE 4T.E ( OBJECTS ,LII\S LIE PROVID$ ,VISUAL 4CRIM9A;N3 ,! ABIL;Y ( ! EYES & BRA9 TO P]CV SIMIL>ITIES & DI6];E 9 OBJECTS1 %APES1 SIZES1 COLORS1 PATT]NS & PICTURES4 ,VISUAL 4CRIM9A;N C 2 DEMON/RAT$ "? ACTIVITIES S* Z MAT*+1 SORT+1 ID5TIFY+ _4 ,MAT*+3 ,! ABIL;Y ( ! BRA9 TO P]CV "? VI.N T TWO ITEMS " H ! #AE SAME "*I/ICS A#BB _4 ,SORT+3 ,! ABIL;Y ( ! BRA9 TO 4CRIM9ATE 2T L & UNLIKE ITEMS " P]CVD VISUALLY & TO CATEGORIZE AC TO _! SIMIL>ITIES _4 ,ID5TIFY+3 ,! ABIL;Y ( ! BRA9 TO RECOGNIZE ITEMS " VISUALLY & TO LABEL !M APPROPRIATELY -------------------------------------#BC ,FIGURE-GR.D 4CRIM9A;N3 ,! ABIL;Y ( ! EYES & BRA9 TO P]CV "O ASPECT ( A PICTURE_/SC5E 9 RELA;N TO ! 5TIRE PICTURE_/SC5E ,VISUAL ATT5;N3 ,! ABIL;Y ( ! BRA9 TO PAY ATT5;N TO VISUAL /IMULI ,VISUAL MEMORY3 ,! ABIL;Y ( ! EYES & BRA9 TO P]CV AN OBJECT VISUALLY & TO RECOGNIZE X AT A LAT] "T2 ! ABIL;Y TO P]CV AN OBJECT VISUALLY & RECOGNIZE X :5 X IS ONLY "PLY VISIBLE1 OR RECOGNIZE T X IS MISS+ F ! ORIG9AL SC5E2 9CLUDES OBJECT P]MAN;E : IS ! ABIL;Y ( ! BRA9 TO P]CV "S?+ VISUALLY1 !N "K T ! A#BC OBJECT IS / "! :5 COV]$-UP OR BLOCK$ F VIEW ,EYE-H& COORD9A;N3 ,! ABIL;Y ( ! EYES & H&S TO "W TGR TO SEE OBJECTS & MANIPULATE !M ,VISUAL ASSOCIA;N3 ,! ABIL;Y TO GR\P OBJECTS & PICTURES AC TO CATEGORIES1 FUNC;NS & O!R F1TURES ,VISUAL SEQU5C+3 ,! ABIL;Y TO RECOGNIZE OBJECTS 9 A S]IES OR TO CATEGORIZE OBJECTS P]CVD VISUALLY1 9TO A S]IES OR PATT]N ,REPRODUC;N ( DESIGNS3 ,F/1 ! ABIL;Y ( ! BRA9 TO P]CV A DESIGN ( OBJECTS1 PICTURES1 OR "PS ( OBJECTS2 SECOND ! ABIL;Y TO REPRODUCE ^? DESIGNS BY MANIPULAT+ OBJECTS1 PICTURES OR _! "PS4 ,IMITA;N3 ,! ABIL;Y TO IMITATE AN AC;N1 S.D1 EXPRES.N OR MO;N ( A P]SON1 ANIMAL OR OBJECT -------------------------------------#BD ,ACTIVA;N3 ,! ABIL;Y TO 9ITIATE AC;N US+ PHYSICAL MOVE;T S* Z ! PRESS+ #AG ( A SWIT* A#BD ,SOCIAL ATT5;NAL GAZE3 ,! ABIL;Y TO ORI5T & PAY ATT5;N TO FACES & FACIAL EXPRES.N ---------------------------------#BE-#BG ,TO,,AD ,FOAM ,PUZZLES ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 #B ,APPLE ,PUZZLES ,- R$ @& YELL[ _4 #B ,BUTT]FLY ,PUZZLES ,- BLACK @& YELL[ _4 #B ,SOCK ,PUZZLES ,- VIOLET @& YELL[ _4 #B ,SN[FLAKE ,PUZZLES ,- BLUE @& :ITE _4 #B ,/> ,PUZZLES ,- BLACK & :ITE _4 ,BLACK OR :ITE CLO? TO PUT "U PUZZLES ,PURPOSE3 ,! ,FOAM ,PUZZLES C 2 US$ TO ASSESS OR DEVELOP 2HAVIORS ( FIXA;N & FOLL[+1 VISUAL CLOSURE1 VISUAL 4CRIM9A;N "1 MAT*+1 SEQU5C+1 & SORT+4 ,ACTIVITIES #BH ,FIXATES & ,FOLL[S #A4 ,PLACE A BLACK OR :ITE CLO? ON ! "W+ SURFACE4 ,REMOVE ! L>GE/ APPLE F ! PUZZLE FRAME & HOLD X 9 FRONT ( ! * AT ! 4T.E ( AB #AH 9*ES4 ,WAT* TO SEE IF ! /UD5T LOOKS AT ! APPLE1 EV5 IF HE QKLY MOVES 8 EYES AWAY4 ,ONCE Y >E SURE ! /UD5T IS LOCAT+ ! APPLE1 MOVE ! APPLE SL[LY ACR ! *'S FIELD ( VIEW F LEFT TO "R4 ,WAT* ! *'S EYES TO SEE IF !Y LOCATE & FOLL[ ! APPLE4 #B4 ,REP1T ! ACTIV;Y ) ! M$IUM & SMALL APPLES4 ,OR USE O!R PUZZLES = ! SAME ACTIV;Y4 ,SIZE ,4CRIM9A;N #C4 ,REMOVE ! BLUE SN[FLAKES F _! FRAME4 ,PLACE !M 9 A R[ 9 FRONT ( ! /UD5T4 ,ASK ! /UD5T TO T\* "O ( ! SN[FLAKES4 ,IF HE SU3E$S1 ASK HM TO T\* ! L>GE SN[FLAKE2 REP1T = ! M$IUM & SMALL SN[FLAKES4 #AI ,VISUAL ,CLOSURE A#BH #D4 ,ASK ! /UD5T TO PLACE ! SN[FLAKES BACK 9TO ! PUZZLE FRAME4 ,COLOR & ,%APE ,4CRIM9A;N #E4 ,REMOVE ALL ! YELL[ SOCKS F ! PUZZLE FRAME4 ,PLACE !M 9 A R[ 9 FRONT ( ! /UD5T AL;G ) A R$ APPLE F ! APPLE PUZZLE4 ,ASK ! /UD5T : PUZZLE PIECE IS N L ! O!R PUZZLE PIECES4 ,IF HE PO9TS TO ! APPLE1 LET HM PUT ! PUZZLE PIECES BACK 9 _! FRAMES4 -------------------------------------#BI ,%APE ,4CRIM9A;N #F4 ,PUT ALL ! YELL[ SOCKS F ! SOCK PUZZLE 9 FRONT ( ! /UD5T AL;G ) A YELL[ APPLE F ! YELL[ APPLE PUZZLE4 ,ASK ! /UD5T TO PO9T TO ! PUZZLE PIECE T IS N L ! O!RS4 ,IF HE SU3E$S1 LET HM PLACE ! PUZZLE PIECES BACK 9 _! FRAMES4 ,SORT+ & ,SEQU5C+ A#BI #G4 ,REP1T ^! EX]CISES ) DI6]5T PUZZLES1 T1*+ ! /UD5TS TO SORT BY %APE1 SIZE1 & COLOR & TO SEQU;E BY SIZE4 ---------------------------------#CJ-#CC ,TO,,AD ,TRIANGLES ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 #B R$ TRIANGLES _4 #B YELL[ TRIANGLES _4 #B BLUE TRIANGLES _4 #B VIOLET TRIANGLES _4 ,BLACK FRAME _4 ,:ITE CLO? _4 ,M9I-,LITE ,BOX ,PURPOSE3 ,! ^1,TO,,AD ^1,TRIANGLES >E DESIGN$ TO 2 US$ ) ! ,,APH ,M9I-,LITE ,BOX4 ,!Y C 2 US$ TO ASSESS OR DEVELOP VISUAL ATT5D+ 2HAVIORS1 COLOR ID5TIFICA;N1 MAT*+1 SEQU5C+1 & "U/&+ "PS ( A :OLE4 #BA ,ACTIVITIES #CD ,COLOR ,4CRIM9A;N #A4 ,PLACE A BLACK OR :ITE CLO? ON ! "W+ SURFACE4 ,PLACE ! BLACK FRAME ON ! LI #F4 ,TAKE ALL ! TRIANGLES \ ( ! FRAME4 ,ON ! TABLE1 NEXT TO ! LIE F TWO TRIANGLES4 #BC ,TO,,AD ,FLA%LID _4 ^1,,ISAVE ^1,GRID _4 ,YR [N M9I FLA%LID & ^1,,ISAVE ^1,GRID 9 A DIMLY-LIT CORN]4 ,PUT ON ! BLACK APRON & ! BLACK GLOVES4 #B4 ,S1T ! /UD5T 9 AN UP"R OR SEMI-UP"R POSI;N1 AB #B FEET AWAY F ! ^1,,ISAVE ^1,GRID4 ,IF ! /UD5T HAS PHYSICAL 4ABILITIES1 2 C]TA9 YR /UD5T IS WELL SUPPORT$4 ,C5T] ! GRID 9 FRONT ( ! *4 ,ADJU/ Z NE$$ IF HE HAS MONOCUL> VI.N4 #C4 ,DIM ! LIE ( ! GRID4 ,*ECK TO SEE IF ! /UD5T IS ATT5D+ TO ! LIE4 ,WI7LE ! LIE4 ,AG NOTE IF ! * VISUALLY ATT5DS4 #E4 ,MOVE ! LI ,/UD5T'S "R ,/UD5T'S LEFT 7777777777777777777777777777777777777777 #C #B #A #D #E #F #I #H #G GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG -------------------------------------#DA #F4 ,NOTE 9 : SEC;NS ! /UD5T ATT5DS TO ! LIE _?#A ( ! GRID & KEEP X %9+ :ILE Y P]=M ! NEXT /EP4 ,HOLD ! M9I FLA%LIE _?#C :5 Y TURN X ON4 ,TURN ! A#DA LIE _?#A TO SQU>E _?#C4 ,IF X DOES1 ! /UD5T IS CAPABLE ( 8%IFT+0 ACR MIDL9E4 ,VISUAL %IFT+ & ! %IFT ACR MIDL9E >E IMPORTANT VISUAL SKILLS4 #H4 ,ALL[+ "S RE/ "T 2T EX]CISES1 REP1T ? EX]CISE 9 O!R SQU>ES 9 A SY/EMATIC ORD] ( YR [N DEVIS+4 ,? W GIVE Y AN IDEA ( ": ! /UD5T HAS USABLE SID ,PURPOSE3 ,! ^1,TO,,AD ,/R+ ,LID 9 A DIMLY-LIT CORN]4 ,PUT ON ! BLACK APRON & ! BLACK GLOVES4 #B4 ,S1T ! /UD5T 9 AN UP"R OR SEMI-UP"R POSI;N1 OR 9 A SIDE LY+ POSI;N4 ,2 C]TA9 ! /UD5T IS WELL SUPPORT$ Z NE$$4 ,MAKE SURE ! 5VIRON;T IS FREE ( 4TRAC;NS4 ,DIM ! LI #D4 ,IF ! /UD5T ATT5DS TO ! LID ! /UD5T'S "R4 ,NOTE IF HE ATT5DS X "!4 ,GIVE ! /UD5T PL5TY ( "T TO MAKE ! VISUAL %IFT F C5T]-TO-LEFT1 & C5T]-TO-"R4 ,VISUAL ,R1*+ "<,EYE-,H& ,COORD9A;N"> #F4 ,NOTE IF ! /UD5T R1*ES \ TO T\* ! /R+4 ,AL? X IS SAFE TO T\* ! ,/R+ ,LID _4 ^1,,ISAVE ^1,GRID ,PURPOSE3 ,! ,,L$ ,KEY*A9 ,LID+ GROSS VISUAL FIELDS MAY AL 2 MADE4 ^7,D N %9E ! ,,L$ ,KEY*A9 ,LIE TO N"E %9E X 9 ! /UD5T'S EYES4 #A4 ,S1T ! /UD5T 9 AN UP"R OR SEMI-UP"R POSI;N1 AB #H FEET AWAY4 ,IF NE$$1 MAKE C]TA9 ! /UD5T IS WELL-SUPPORT$4 ,/& FAC+ ! /UD5T S Y >E DIRECTLY 9 8 L9E ( SI ! /UD5T ": HE C OBS]VE ! /UD5T'S EYES )\T 2+ A 4TRAC;N4 #B4 ,PUT ON ! BLACK APRON & ! PAIR ( BLACK GLOVES & DIM ! LIMS /RET*$ Z F> A"P Z POSSIBLE4 ,TURN ON ! ,,L$ LIS T ! /UD5T IS N ATT5D+ TO EI LIMS 9 AB #H77 ON EA* SIDE1 & TRY AG4 ,IF NE$$1 3T9UE MOV+ T[>D ! /UD5T 9 /AGES UNTIL ! OBS]V] IS C]TA9 ! /UD5T IS ATT5D+ TO ! LI!/ 4T.E AT : ! /UD5T ATT5DS TO ! LIDS ,ITEMS ,NE$$ = ? ,ACTIVITIES3 _4 ,MAT* ';N ,SORT ,C>DS _4 ,FOAM APPLE PUZZLE ) R$ APPLES _4 ,BUTT]FLY PUZZLE ) YELL[ BUTT]FLIES _4 ,R$ BALL _4 #B R$ ,DELICI\S APPLES _4 ,FOAM SQU>ES _4 ,BLACK APRON _4 ,BLACK CLO? ,PURPOSE3 ,MAT* ';N ,SORT ,C>DS MAY 2 USE;L 9 ASSESS+ OR DEVELOP+ VISUAL ATT5D+1 SIZE & %APE ID5TIFICA;N1 COLOR & %APE MAT*+1 SEQU5C+1 & SORT+ SKILLS4 -------------------------------------#EF ,ACTIV;Y ,"O ,ID5TIFICA;N & ,MAT*+ #A4 ,SET UP ! ^1,9VISIBO>D 9 A DIMLY-LIT CORN]4 ,PUT ON ! BLACK APRON & ! BLACK GLOVES4 ,PLACE ! BLACK CLO? ON ! TABLE 9 FRONT ( ! /UD5T4 A#EF #B4 ,)9 ! *'S FIELD & RANGE ( VI.N1 %[ ! * TWO1 R$ ,DELICI\S APPLES4 ,ALL[ ! * TO T\* & FEEL ! %APE & TEXTURE ( ! APPLES4 ,PO9T \ T ^! APPLES >E R$ & LOOK SIMIL> TO "O ANO!R4 ,USE ! ^W 8APPLE0 :ILE PO9T+ TO EA* "O4 #C4 ,%[ ! * ! TWO1 R$ ,DELICI\S APPLES & ! R$ & YELL[ APPLE C>D4 ,PO9T \ ! SIMIL> %APE & COLOR ( ! APPLES4 ,USE ! ^W 8APPLE0 :ILE PO9T+ TO EA* "O4 ,ALL[ ! * TO T\* & MANIPULATE ALL ! APPLES4 #D4 ,9TRODUCE ! L>GE/ R$ APPLE F ! FOAM PUZZLE AL;GSIDE A R1L APPLE & ! R$ & YELL[ APPLE C>D4 ,PO9T TO ! FOAM APPLE & TALK AB ! WAYS T X IS SIMIL> TO ! O!R TWO APPLES4 #E4 ,TAKE AWAY ! R1L APPLE4 ,ADD ! L>GE YELL[ FOAM BUTT]FLY F ! FOAM BUTT]FLY PUZZLE AL;GSIDE ! FOAM PUZZLE APPLE & ! R$ & YELL[ APPLE C>D4 ,ID5TIFY ! BUTT]FLY & ! APPLES ) ! *4 #F4 ,REMOVE ALL ! ITEMS F 9 FRONT ( ! *4 ,PLACE TWO FOAM BUTT]FLIES F ! BUTT]FLY PUZZLE1 & ! FOAM APPLE #CE F ! APPLE PUZZLE 9 FRONT ( ! B#EF /UD5T4 ,ASK HM TO PO9T TO ! APPLE4 ,IF HE SU3E$S1 G ON TO ! NEXT /EP4 ,IF HE DOES N SU3E$1 REP1T /EP #C & #D AG4 -------------------------------------#EG #G4 ,PLACE ! R$ & YELL[ APPLE C>D1 ! FOAM PUZZLE APPLE1 & ! #C-9*1 PHOTO ( ! APPLE 9 FRONT ( ! /UD5T4 ,PO9T TO ! PHOTO & EXPLA9 T X %[S AN APPLE4 ,N[ PLACE ! YELL[ BALL & ANO!R APPLE C>D 9 A SEP>ATE >RAY A FEW 9*ES AWAY F ! F/4 ,ASK ! /UD5T TO PICK \ ! APPLE F ! SECOND >RAY & PUT X ) ! O!R APPLES 9 ! F/ >RAY4 ,IF ! * DOES N SU3E$1 REP1T /EP #D SUB/ITUT+ ! SOCK = ! FOAM BUTT]FLY4 ,ACTIV;Y ,TWO #A4 ,SET UP ! ^1,9VISIBO>D 9 A DIMLY-LIT CORN]4 ,PUT ON ! BLACK APRON & ! BLACK GLOVES4 ,PLACE ! BLACK CLO? ON ! TABLE 9 FRONT ( ! /UD5T4 #B4 ,)9 ! *'S FIELD & RANGE ( VI.N1 %[ ! /UD5T ! #C-9* C>D ) A R$ APPLE PHOTO C>D4 ,EXPLA9 T ? IS A PICTURE ( A#EG AN APPLE4 ,%[ ! /UD5T ! L>GE R$ FOAM APPLE F ! FOAM PUZZLES4 ,ASK HM TO "N ! ITEM4 ,IF HE C'T1 SIMPLY TELL HM X TOO IS AN APPLE4 ,ASK HM TO PLACE X 2S ! PICTURE ( ! APPLE4 ,IF HE DOES N H ADEQUATE MOTOR SKILLS1 D X = HM & %[ HM H[ !Y >E ALIKE4 #C4 ,N[ %[ ! /UD5T ! R$ & YELL[ APPLE C>D4 ,ASK HM :AT X IS4 ,HE %D 2 ABLE TO 9DICATE T X IS AN APPLE4 ,IF N1 REP1T ,ACTIV;Y ,"O4 ,IF HE ID5TIFIES X Z AN APPLE1 PUT X 2S ! O!R APPLES 9 ! >RAY4 #D4 ,IF ! /UD5T SU3E$S AT /EP #C1 %[ HM ! #B-9*1 MULTI-COLOR GRAPHIC ( AN APPLE4 ,ASK HM TO ID5TIFY X4 ,IF HE DOES1 ASK HM TO PLACE X ) ! O!R APPLES 9 ! >RAY4 ,IF HE DOES N SU3E$1 REP1T /EP #B1 SUB/ITUT+ ! #B-9* MULTI-COLOR GRAPHIC ( AN APPLE ) ! #C-9* "O4 ,ADJU/ ! "W+ 4T.ES &_/OR ! SIZES ( ! OBJECTS Z NE$$ & 3T9UE TO PRACTICE ! 3CEPTS4 #CG ,ACTIV;Y ,?REE #EH ,? ACTIV;Y %D 2 D"O ONLY AF ! F/ TWO ACTIVITIES H BE5 D"O SU3ESS;LLY4 #A4 ,SET UP ! ^1,9VISIBO>D 9 A DIMLY-LIT CORN]4 ,PUT ON ! BLACK APRON & ! BLACK GLOVES4 ,PLACE ! BLACK CLO? ON ! TABLE 9 FRONT ( ! /UD5T4 #B4 ,)9 ! /UD5T'S FIELD ( VIEW & PREF]R$ "W+ 4T.E1 %[ ! /UD5T ! #B-9* R$ & YELL[1 L9E >T C>D ( ! APPLE4 ,ASK ! /UD5T :AT ! "N ( ! OBJECT 9 ! PICTURE IS4 ,IF HE RESPONDS CORRECTLY1 MOVE ON TO /EP #D4 #C4 ,IF HE DOES N RESPOND1 OR RESPONDS 9CORRECTLY1 TELL HM X IS AN APPLE & %[ HM ! #C-9* R$ & YELL[ C>D & ! FOAM APPLE F ! FOAM PUZZLES4 ,TALK AB H[ ! ?REE APPLES >E ALIKE4 ,IF Y >E "W+ ON DEVELOP;T ACTIVITIES1 REP1T ? /EP UNTIL ! /UD5T A*IEVES ! RECOGNI;N ( ! #B-9*1 R$ & YELL[ GRAPHIC ( AN APPLE4 #D4 ,N[ %[ ! /UD5T ! #C-9* BLACK & :ITE1 L9E >T GRAPHIC ( ! APPLE4 ,ASK ! /UD5T TO ID5TIFY ! OBJECT 9 ! PHOTO4 A#EH ,IF ! /UD5T A*IEVES RECOGNI;N1 PLACE ! C>D 9 FRONT ( HM ) ! #B-9*1 R$ & YELL[ C>D M5;N$ ABV4 #E4 ,REP1T /EP #D US+ ! #A-9*1 BLACK & :ITE1 APPLE C>D4 ,REMEMB] X MAY 2 NEC TO MOVE ! C>D CLOS] TO ! *4 ,NOTE ! "W+ 4T.E = EA* IMAGE SIZE4 -------------------------------------#EI ,SORT+ #F4 ,IF ! * SU3ESS;LLY A*IEVES ! DESIR$ RESULT 9 ,ACTIVITIES ,"O1 ,TWO & ,?REE1 PLACE AN >RAY ( APPLES 9 FRONT ( HM US+ ! R$ BALL & FOAM PUZZLE PIECES1 9CLUD+ ASSORT$ SIZES & COLORS ( APPLE C>DS4 ,9CLUDE A FEW BUTT]FLIES & SN[M54 ,ASK ! /UD5T TO RETRIEVE ALL ! APPLES & PUT !M 9 A PILE4 #G4 ,REP1T ? S]IES ( ACTIVITIES US+ DI6]5T IMAGE C>DS F ! MAT* ';N SORT C>D SET4 #CI ,TO,,AD ,POMPON #FJ-#FC ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 ,POMPON _4 ,BLACK APRON _4 ,BLACK GLOVES _4 ^1,9VISIBO>D ,PURPOSE3 ,! ,POMPON IS NE$$ MA9LY TO ELICIT VISUAL ATT5D+ & FIXAT+ & FOLL[+ 2HAVIORS4 ,:5 ! /UD5T DOES N ATT5D TO OBJECTS1 X IS "S"TS HELP;L TO USE "S?+ %9Y1 METALLIC & COLOR;L4 ,! POMPON PROVIDES AN ADD$ B5EFIT ( A RU/L+ S.D4 -------------------------------------#FD ,ACTIVITIES ,VISUAL ,ATT5D+ & ,FIXATE & ,FOLL[+ #A4 ,9 A DIMLY LIT CORN] CR1T$ ) ! ^1,9VISIBO>D1 & ) A BLACK APRON & BLACK GLOVES ON1 HOLD ! ,POMPON 9 ! C5T] ( ! /UD5T'S VISUAL FIELD AT A 4T.E ( #BD 9*ES4 ,IF ! /UD5T DOES N IMMLY LOOK AT X1 RU/LE ! ,POMPON4 ,WAT* ! /UD5T'S EYES TO SEE IF A#FD HE LOOKS DIRECTLY AT ! ,POMPON OR USES E35TRIC VIEW+4 ,OBS]VE PHYSIOLOGICAL & VISUAL RESPONSES4 ,= M 9=MA;N ON NON-V]BAL ATT5D+ 2HAVIORS1 SEE ! *APT] 9 ^1,,ISAVE1 TITL$ .1,M9IMALLY .1,RESPONSIVE1 AL AVAILABLE F ,,APH4 #B4 ,ONCE ! /UD5T IS ATT5D+ TO ! ,POMPON MOVE X TO 8 LEFT = A FEW SECONDS4 ,NOTE :E!R OR N HE FOLL[S ! ,POMPON1 OR SE>*ES = X4 ,ONCE HE ATT5DS TO X ON 8 LEFT1 MOVE X SL[LY BACK TO MIDL9E1 HOLD+ ! POSI;N = AT L1/ #AJ SECONDS4 ,!N MOVE ! ,POMPON TO 8 "R4 ,ONCE AG1 NOTE :E!R OR N YR /UD5T ATT5DS TO X ON 8 "R4 #C4 ,:5 ! /UD5T C RELIABLY ATT5D TO ! ,POMPON AT C5T]1 LEFT & "R1 Y MAY SUB/ITUTE O!R ITEMS T >E N S %9Y1 & SEE IF HE ATT5DS TO ^? Z WELL4 ,MOVE ! OBJECTS TO UP & D[N POSI;NS IF ! /UD5T SU3E$S AT LEFT & "R4 #DA ,TO,,AD ,B[LS #FE-#FG & ,BALLS ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 ,R$1 YELL[1 & :ITE B[LS _4 ,BLUE1 R$1 & YELL[ BALLS _4 ^1,TO,,AD ,VELCRO ,BO>D OR BLACK CLO? _4 ,BLACK GLOVES ,PURPOSE3 ,! ^1,TO,,AD ,B[LS 7 DEVELOP$ TO ASSI/ ! T1*] 9 T1*+ ! 3CEPT ( OBJECT P]MAN;E4 ,! BALLS >E 9CLUD$ 9 ! ^1,TO,,AD ^1,KIT TO PROVIDE A /IMULUS 9 DEVELOP+ IMITA;N1 ACTIVA;N1 & VISUAL PURSUIT 2HAVIORS4 -------------------------------------#FH ,ACTIVITIES #A4 ,LAY \ A BLACK CLO? OR ^1,TO,,AD ,VELCRO ,BO>D4 ,:ILE WE>+ ! BLACK GLOVES1 %[ ! /UD5T ! R$ B[L Z Y PLACE X ON ! CLO? 9 FRONT ( ! /UD5T4 ,!N %[ ! /UD5T ! BLUE BALL4 ,PUT ! BLUE BALL 9SIDE ! R$ B[L & LET ! /UD5T TAKE X \ & PUT X 9 ! B[L4 A#FH #B4 ,TURN ! R$ B[L UPSIDE D[N4 ,L1VE ! BLUE BALL SITT+ 2S ! B[L4 ,PICK UP ! BALL & PLACE X "U ! UPSIDE-D[N B[L4 #C4 ,OBS]VE TO SEE IF ! /UD5T LOOKS = ! BALL "U ! B[L4 ,IF HE DOES1 ! /UD5T "U/&S OBJECT P]MAN;E4 #D4 ,IF ! /UD5T DOES N LOOK = ! BALL "U ! B[L OR ANY":1 HE M/ 2 TAUD _4 ,BLACK GLOVE ,PURPOSE3 ,! ,BILLY ,BIRD PUPPET IS DESIGN$ TO ATTRACT ! /UD5T'S ATT5;N & TO ASSI/ ! T1*] 9 HELP+ ! /UD5T DEVELOP SKILLS 9 PURSUIT1 %IFT ( GAZE1 CROSS+ MIDL9E1 & IMITA;N4 ,! PUPPET MAY AL 2 USE;L 9 DEVELOP+ SOCIAL ATT5;NAL GAZE & 3V]G;E4 ,! BELL BRACELET W PROVIDE AN AUDIO CUE IF ! /UD5T HAS DI6ICULTY ATT5D+1 LOCAT+1 OR SCANN+4 ,ACTIV;Y ,"O #GB #A4 ,"W 9 AN >EA T IS QUIET & N VISUALLY /IMULAT+4 ,! ^1,9VISIBO>D MAY 2 US$ TO BLOCK \ VISUALLY /IMULAT+ >1S ( ! ROOM4 ,WE> ! BLACK GLOVE ON ! H& N US+ ! PUPPET4 #B4 ,WE>+ ! BLACK APRON1 PUT ! ,BILLY ,BIRD PUPPET ON YR DOM9ANT H&4 ,HOLD ! ,BILLY ,BIRD PUPPET AB #AH 9*ES F ! /UD5T 9 ! >EA 9 : HE HAS 8 BE/ VI.N4 ,WAT* ! /UD5T'S EYES TO SEE IF HE ATT5DS TO ! PUPPET4 "<,= M 9=MA;N AB SUBTLE ATT5D+ RESPONSES SEE ! *APT] ON ,M9IMALLY ,RESPONSIVE 9 ^1,,ISAVE4"> ,VISUAL ,ATT5D+1 ,OCUL> ,PURSUIT1 ,%IFT ( ,GAZE1 ,CROSS+ ,MIDL9E #C4 ,IF ! * IS ATT5D+ TO ! PUPPET1 MOVE ! PUPPET G5TLY TO ! LEFT4 ,HOLD & WI7LE ! PUPPET ON ! LEFT SIDE = #AJ SECONDS4 ,NOTE ! *'S ATT5;N4 ,IF ! /UD5T IS N ATT5D+1 PUT ! BELL BRACELET 9 ! PUPPET'S M\? & %AKE X G5TLY4 ,N[ NOTE IF ! * ATT5DS :5 ! S.D CUE #DE IS ADD$4 "<,M "T MAY 2 NE$$ = A#GB /UD5TS ) ,,CVI TO RESPOND4"> #D4 ,N[ MOVE ! ,BILLY ,BIRD PUPPET1 ) OR )\T ! BRACELET1 DEP5D+ ^U ! /UD5T'S NE$1 BACK TO C5T] & HOLD T POSI;N = #AJ SECONDS4 ,MOVE ! PUPPET G5TLY TO ! "R4 ,WI7LE ! PUPPET G5TLY IF ! /UD5T IS HAV+ DI6ICULTY PURSU+ OR LOCAT+ ! PUPPET4 ,IF ! /UD5T / HAS DI6ICULTY AF YR WI7L+ ! PUPPET1 ADD ! S.D CUE4 ,/EPS #C & #D MAY NE$ TO 2 REP1T$ S"EAL "TS UNTIL ! /UD5T C VISUALLY PURSUE ! PUPPET LEFT1 "R1 UP1 & D[N4 -------------------------------------#GC #E4 ,IF ! /UD5T RESPONDS WELL1 MOVE ! BELL BRACELET "<)\T S.D"> SEP>ATELY TO SEE IF ! /UD5T W PURSUE LEFT1 "R1 UP & D[N ) ! SMALL] OBJECT4 ,Y C ALW ADD ! S.D CUE IF ! /UD5T HAS TR\BLE PURSU+ ! OBJECT4 #F4 ,NOTE3 ,D ? "P ( ! ACTIV;Y IF Y SUSPECT ! * USES "O EYE ONLY4 ,HOLD ! ,BILLY ,BIRD PUPPET #BD 9*ES F ! * 9 ! C5T] FIELD ( VI.N4 ,SL[LY MOVE ! PUPPET CLOS] TO ! *'S FACE4 ,/OP AB #D 9*ES F 8 NOSE4 ,IF ! /UD5TS A#GC EYES TURN 9W>D1 HE HAS 3V]G;E4 ,IF ! EYES D N TURN 9W>D1 HE MAY H ONLY MONOCUL> VI.N & ? CD 9FLU;E 8 PROGRAM NE$S4 #G4 ,USE ! PUPPET & ! BELL BRACELET TO PROVIDE 9T]E/1 COLOR1 MOTIVA;N1 OR S.D CUES TO ACTIVITIES ) O!R ELE;TS ( ! ^1,TO,,AD ^1,KIT4 -------------------------------------#GD ,ACTIV;Y ,TWO ,IMITA;N ( ,AC;N #A4 ,ONCE ! /UD5T HAS LE>N$ TO ATT5D TO ! ,BILLY ,BIRD PUPPET HOLD ! PUPPET AT A GD "W+ 4T.E F ! /UD5T4 #B4 ,MAKE ! PUPPET D MO;NS OR S.DS = ! * TO IMITATE4 ,ASK ! /UD5T TO D :AT ,BILLY ,BIRD DOES4 ,"S SU7E/$ 2HAVIORS >E3 _4 ,NODD+ _4 ,%AK+ H1D _4 ,OP5+ & CLOS+ 8B1K0 _4 ,SCRAT*+ ,T1*]'S H1D #DG _4 ,DIPP+ H1D A#GD _4 ,MAK+ BIRD NOISES ---------------------------------#GE-#GG ,TO,AD ,GIFT ,BAGS ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 ,COLOR$ ,GIFT BAGS _4 ,COLOR$ BALLS _4 ,FOAM SQU>ES _4 ,TANGLE ,TOYS^T _4 ^1,9VISIBO>D _4 ,:ITE CLO? ,PURPOSE3 ,! GIFT BAGS >E 9CLUD$ 9 ! ^1,TO,,AD ^1,KIT TO ASSI/ ! T1*] 9 HELP+ ! /UD5T DEVELOP SKILLS 9 OBJECT RECOGNI;N1 IMITA;N ( AC;N1 EYE-H& COORD9A;N1 & OBJECT P]MAN;E4 ,ACTIVITIES #GH ,OBJECT RECOGNI;N1 ,EYE-,H& ,COORD9A;N1 ,IMITA;N ( ,AC;N #A4 ,"W 9 AN 5VIRON;T T IS FREE ( 4TRAC;NS4 ,USE ! ^1,9VISIBO>D TO BLOCK \ /IMULAT+ BACKGR.DS4 ,PLACE ! :ITE CLO? ON A CL1N SURFACE4 #B4 ,PLACE ! YELL[ BALL ON ! :ITE CLO? 9 FRONT ( ! *4 ,%[ HM H[ ! BALL C 2 ROLL$ %ORT 4T.ES4 ,ROLL ! BALL1 !N PLACE X 9 ! /UD5T'S H& & ASK HM TO ROLL X4 #C4 ,KEEP MODEL+ ! 2HAVIOR UNTIL HE IS ABLE TO ROLL ! BALL4 ,USE H&-"U-H& TE*NIQUE IF NE$$4 #D4 ,%[ ! /UD5T A GIFT BAG4 ,%[ HM H[ TO PUT A BALL 9 ! GIFT BAG4 ,ALL[ ! /UD5T TO PRACTICE PUTT+ ! BALL 9 & \ ( ! GIFT BAG4 #E4 ,REP1T ? EX]CISE BY PUTT+ A ,TANGLE ,TOY^T 9 & \ ( ! GIFT BAG4 #F4 ,N[ %[ ! /UD5T A COMPLETELY NEW ITEM S* Z FOAM SQU>ES4 ,PUT ! NEW ITEM 9 ! GIFT BAG AF ! /UD5T HAS LOOK$ AT #DI X4 A#GH ,OBJECT ,P]MAN;E #G4 ,SET ! GIFT BAG ) ! ITEM 9 X AB #AB 9*ES AWAY F ! /UD5T4 ,OBS]VE IF ! /UD5T R1*ES = OR O!RWISE GOES AF ! GIFT BAG & LOOKS = ! ITEM 9SIDE X4 #H4 ,REP1T ITEM #G UNTIL ! /UD5T 3SI/5TLY PURSUES ! BAG & ! ITEM 9SIDE X4 -------------------------------------#GI #I4 ,N[ ADD ANO!R GIFT BAG S ! * SEES TWO GIFT BAGS SITT+ SIDE-BY-SIDE4 ,PUT ! ITEM 9 ! UNFAMILI> BAG & ASK ! /UD5T TO WAT*4 ,OBS]VE : BAG ! /UD5T *OOSES 9 : TO SE>*1 ! FAMILI> OR ! UNFAMILI>4 ,REP1T ? ACTIV;Y1 "S"TS PUTT+ ! ITEM 9 "O BAG & !N ! O!R4 ,:5 ! /UD5T 3SI/5TLY R1*ES = ! CORRECT BAG1 HE HAS DEVELOP$ OBJECT RECOGNI;N & OBJECT P]MAN;E 2HAVIORS4 ,TANGLE ,TOYS^T & #HJ-#HC ,FOAM ,SQU>ES ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 ,TANGLE ,TOYS^T _4 ,FOAM SQU>ES ) HOLES _4 #A_/#B77 ,WOOD5 D[EL "<) 5DS S&$ = SMOO?;S"> ,PURPOSE3 ,! ,TANGLE ,TOYS^T & FOAM SQU>ES >E 9CLUD$ 9 ! ^1,TO,,AD ^1,KIT TO HELP T1* ! /UD5T EYE-H&-COORD9A;N1 SEQU5C+1 & FIGURE_/GR.D 4CRIM9A;N4 -------------------------------------#HD ,ACTIVITIES ,EYE-,H& ,COORD9A;N #A4 ,MAKE SURE ! /UD5T IS 9 A SETT+ FREE F 4TRAC;N4 ,PLACE A :ITE CLO? ON ! TABLE 9 FRONT ( ! /UD5T4 #B4 ,PLACE "O ,TANGLE ,TOY^T & ?REE FOAM SQU>ES ( ! SAME COLOR 9 FRONT ( ! /UD5T4 ,POP ! ,TANGLE ,TOYS^T OP5 AT "O JO9T1 !N %[ ! /UD5T H[ TO #EA ?R1D ! SQU>ES ONTO ! ,TANGLE A#HD ,TOY^T4 #C4 ,IF ! /UD5T HAS TR\BLE1 X IS HELP;L TO OBTA9 A #A/B-9* WOOD5 D[EL TO PRACTICE ! TASK4 ,2 SURE TO SMOO? ! 5DS ( ! D[EL ) A PIECE ( S&PAP] 2F USE4 #D4 ,ONCE ! /UD5T DEVELOPS ! EYE-H& COORD9A;N TO ?R1D SQU>ES ON ! ,TANGLE ,TOY^T1 IMPROVE EYE-H& COORD9A;N BY LETT+ ! /UD5T TAKE ! ,TANGLE ,TOY^T A"P & PUT X BACK TGR4 ,MIX & MAT* COLORS AM;G ! ,TANGLE ,TOYS^T 9 ! KIT4 ,FIGURE ,GR.D ,4CRIM9A;N & ,SEQU5C+ #E4 ,USE ! ,TANGLE ,TOYS & FOAM SQU>ES TO COMPLETE COLOR SEQU5C+ ACTIVITIES4 ---------------------------------#HE-#HG ,SL9KY^T ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 ,SL9KY^T _4 ,BLACK OR :ITE CLO? _4 ,BELL ,BRACELET _4 ^1,9VISIBO>D A#HG ,PURPOSE3 ,! ,SL9KY^T IS 9CLUD$ 9 ! ^1,TO,,AD ^1,KIT 9 ORD] TO HELP ! /UD5T DEVELOP ATT5D+1 PURSUIT1 & EYE-H& COORD9A;N 2HAVIORS4 -------------------------------------#HH ,ACTIVITIES ,VISUAL ,ATT5D+ #A4 ,"W ) ! /UD5T 9 A SETT+ T IS FREE F 4TRAC;N4 ,USE ! ^1,9VISIBO>D TO BLOCK \ 4TRACT+ ITEMS & ACTIVITIES F ! /UD5T'S VIEW4 #B4 ,PLACE A BLACK OR :ITE CLO? 9 FRONT ( ! /UD5T & PUT ! ,SL9KY^T ON X4 #C4 ,IF ! /UD5T DOES N ATT5D TO ! ,SL9KY^T1 J+LE ! BELL BRACELET NE> ! ,SL9KY^T UNTIL ! /UD5T LOCATES X4 #D4 ,NOTE IF ! /UD5T R1*ES = ! ,SL9KY^T4 ,IF N1 MAKE SURE Y >E "W+ 9 ! /UD5T'S FIELD ( VI.N & %[ H] H[ TO PLAY ) ! ,SL9KY^T4 ,EV5 IF ! /UD5T GRABS ! ,SL9KY^T & LETS X DANGLE1 X %D #EC C.T Z AN ACTIVA;N RESPONSE4 A#HH ,EYE-,H& ,COORD9A;N #E4 ,IF ! /UD5T HAS POOR EYE-H& COORD9A;N1 Y MAY 3T9UE TO %[ H] H[ TO "W ! ,SL9KY^T4 ,EI DANGLE ! ,SL9KY^T OR MOVE X BACK & =? 2T YR H&S4 #F4 ,X MAY 2 HELP;L TO PLACE ! /UD5T ON H] BACK1 SUPPORT+ H] H1D & NECK ) A BOL/] PILL[4 ,HOLD ! ,SL9KY^T OV] H] & PUT H] H&S ON ! ,SL9KY^T ) YR H&S GUID+ H]S4 ,HELP H] TO PLAY ) ! ,SL9KY^T APPROPRIATELY4 -------------------------------------#HI #G4 ,ONCE A RHY?M IS A*IEV$ ) ! BULK ( ! ,SL9KY^T MOV+ F "O H& TO ANO!R1 WAT* TO SEE IF ! /UD5T VISUALLY PURSUES ! MOVE;T ( ! ,SL9KY^T4 @.<,PHOTOGRAPH@.> ,IF ! /UD5T DOES N MA9TA9 H& 3TACT :ILE ! H&-"U-H& TE*NIQUE IS EMPLOY$1 G5TLY LOCK F+]S ) ! /UD5T TO FACILITATE 3T9U\S 3TACT4 ,TO,,AD ,MIRROR #IJ-#IC ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 ,MIRROR _4 ^1,9VISIBO>D ,PURPOSE3 ,! MIRROR IS 9CLUD$ 9 ! ^1,TO,,AD ^1,KIT TO FACILITATE ! T1*+ ( SOCIAL ATT5;NAL GAZE & 3V]G;E 2HAVIORS4 -------------------------------------#ID ,ACTIVITIES ,SOCIAL ,ATT5;NAL ,GAZE #A4 ,"W ) ! /UD5T 9 AN >EA FREE ( 4TRAC;N4 ,! ^1,9VISIBO>D W 2 HELP;L 9 BLOCK+ \ VISUAL 4TRAC;NS4 #B4 ,HOLD ! MIRROR 9 FRONT ( ! /UD5T SLIT AT #AH 9*ES AWAY F ! /UD5T4 ,NOTE IF ! /UD5T ATT5DS AT T 4T.E4 ,IF ! /UD5T SMILES OR RECOGNIZES A FACE1 HE MAY 2 EXHIBIT+ SOCIAL-ATT5;NAL GAZE 2HAVIOR4 #EE #C4 ,SL[LY MOVE ! MIRROR TO A A#ID POSI;N SLID Z ! MIRROR COMES CLOS]4 #E4 ,REP1T /EPS #B "? #D AT ! #AB-9* 4T.E4 ,9 /EP #D SL[LY MOVE ! MIRROR TO A 4T.E ( #G 9*ES F ! /UD5T'S FACE4 ,NOTE IF ! /UD5T'S EYES TURN 9W>D Z ! MIRROR MOVES CLOS]4 ,NOTE IF ! /UD5T'S EYES 2G9 TO TURN 9W>D1 !N /OP & LOOK PA/ ! MIRROR4 ,NOTE ! 4T.E AT : ! /UD5T EYES LOSE ! ABIL;Y TO 3V]GE4 "<,/UD5TS #I MON?S & "Y] %D 2 ABLE TO 3V]GE AT #E TO #G 9*ES4"> ,! 9ABIL;Y TO 3V]GE MAY M1N ! /UD5T IS VIEW+ ) "O EYE ONLY4 ,NOTE ? = /UD5T PROGRAMM+ NE$S & = FE$BACK TO ! B#ID L[ VI.N CL9ICIAN4 ---------------------------------#IE-#IG ,TO,,AD ,SWIRLY ,MATS^T ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 #F ^1,SWIRLY ^1,MATS^T ,,CVI "<#C V SIMPLE">1 ,,FVA "<#C COMPLEX"> _4 ^7,,APH ,M9I-,LITE ,BOX^' _4 ^1,9VISIBO>D _4 ,:ITE TABLETOP MAT ,PURPOSE3 ,! PURPOSE ( ! ^1,SWIRLY ^1,MATS^T IS TO PROVIDE A B"R1 COLOR;L1 FLUID M$IUM T C 2 BACKLIT1 9 ORD] TO CAPITALIZE ON LID TO BLOCK \ EXTRANE\S LID ! ^1,SWIRLY ^1,MAT^T TO T\* X4 ,? AC;N1 IF REP1TABLE1 MAY C.T Z AN A#IH 8ACTIVA;N0 RESPONSE 2C ! LIQUID 9 ! ^1,SWIRLY ^1,MAT^T MOVES AT A V SLI "P ( ! MAT1 TO *ECK = COLOR 4CRIM9A;N4 #C4 ,US+ H&-OV]-H& TE*NIQUE1 IF NE$$1 LET ! /UD5T USE 8 F+] TO FLATT5 &_/OR *ASE A SPOT ( P9K LIQUID ACR ! MAT4 ,AF ! /UD5T HAS MA/]$ LOCAT+1 ATT5D+1 & ACTIVAT+ ! P9K ^1,SWIRLY ^1,MAT^T1 MOVE ON TO ! R$ & YELL[ ^1,SWIRLY ^1,MAT^T4 ,? MAT IS M COMPLEX & REQUIRES BETT] 4CRIM9A;N ON ! "P ( ! /UD5T4 "<,IF ^! MATS >E TOO COMPLEX = ! /UD5T1 9VE/IGATE ! ^1,SWIRLY ^1,MAT^T ,,CVI ,SET1 : IS A SET ( MATS )\T M* COMPLEX;Y4"> -------------------------------------#II #D4 ,MAKE C]TA9 ! /UD5T IS / POSI;N$1 SUPPORT$1 /ABILIZ$ & R1DY TO USE 8 VI.N4 ,PLACE ! R$ & YELL[ ^1,SWIRLY ^1,MAT^T ON ! PANEL ( ! ^7,,APH ,M9I-,LITE ,BOX^' & TURN X ON4 ,! COLOR$ GELS 9SIDE ! ^1,SWIRLY #EI ^1,MAT^T W 2COME V B"R & A#II COLOR;L4 ,WAT* ! /UD5T'S EYES1 OR ASK = A V]BAL RESPONSE TO SEE IF ! /UD5T IS LOCAT+ ELE;TS )9 ! MAT OR ATTEMPT+ TO T\* ! ^1,SWIRLY ^1,MAT^T4 ,DOES HE LOCATE A C]TA9 SPOT ( R$ OR YELL[1 OR DOES HE LOCATE A B"RLY-COLOR$1 METALLIC %APE )9 ! ^1,SWIRLY ^1,MAT^T8 ,COLOR & ,%APE ,4CRIM9A;N #E4 ,ONCE ! /UD5T IS LOCAT+ & ATTEMPT+ TO ACTIVATE1 ASK ! /UD5T TO T\* C]TA9 ELE;TS SE5 )9 ! ^1,SWIRLY ^1,MAT^T4 ,AG1 ASK ! /UD5T TO "PICIPATE 9 COLOR 4CRIM9A;N1 %APE 4CRIM9A;N1 OR SIMPLE ACTIVA;N ACTIVITIES4 ,NOTE3 ^1,SWIRLY ^1,MAT^T MAY 2 US$ ON ! :ITE V9YL PAD 9CLUD$ 9 EA* ,SWIRLY ,MAT ,KIT1 ": USE ( ! ^7,,APH ,M9I-,LITE ,BOX^' IS N POSSIBLE OR 9DICAT$4 ,,IMPORTANT3 #AJJ ,_M /UD5TS W H FUN J PLAY+ ) ! ^7,SWIRLY ,MATS^T4 ,SWIRLY ,MATS^T^' PROVIDE A N"E-5D+ 4PLAY ( "E-%IFT+ COLOR1 %APE1 & MOVE;T1 T IS S 9T]E/+ TO /UD5TS ) L[ VI.N4 ,! LIQUIDS 9SIDE ! ^1,SWIRLY ^1,MATS^T >E MA9LY VEGETABLE OILS & WAT]4 ,!Y >E NON-TOXIC4 ,! V9YL CAS+ ( ! ^1,SWIRLY ^1,MATS^T IS D\BLE-?ICK;S B ! ^1,SWIRLY ^1,MATS^T >E / VULN]ABLE TO PUNCTURE4 ,PL1SE TAKE C>E DUR+ USE & /ORAGE TO KEEP !M AWAY F %>P OBJECTS1 FOLD+ OR B5D+1 & *N'S TEE?4 ,IF PUNCTUR$1 ! 3T5TS ( ! ^1,SWIRLY ^1,MATS^T W L1K & POSSIBLY /A94 ,/ORE ! ^1,SWIRLY ^1,MATS^T 9 ! PROTECTIVE FOLD] AT TEMP]ATURES 2T #FJ & #HE DEGREES ,FAHR5HEIT1 = L;GE/ LIFE & BE/ P]=M.E4 #FA ,SQUIRE #AJA-#AJC ,TO,,AD'S ,PUZZLES ,ITEMS ,NE$$ = ,ACTIVITIES3 _4 ^7,SQUIRE ,TO,,AD'S ,PUZZLE ,BOOK^' _4 ,BLACK OR :ITE CLO? OR ,VELCRO ,BO>D _4 ,,APH ,GR&/& ,PURPOSE3 ,! ^7,SQUIRE ,TO,,AD ,PUZZLES^' 7 DEVELOP$ TO PROVIDE PRACTICE T[>D DEVELOP;T ( FIGURE_/GR.D 4CRIM9A;N1 SEQU5C+1 OBJECT RECOGNI;N1 VISUAL 4CRIM9A;N1 & VISUAL CLOSURE 3CEPTS4 ------------------------------------#AJD ,ACTIVITIES #A4 ,"W ) ! /UD5T 9 A SETT+ FREE ( 4TRAC;N4 #B4 ,PLACE A ^7,SQUIRE ,TO,,AD ,PUZZLE^' ON A :ITE OR BLACK CLO? BACKGR.D 9 FRONT ( ! /UD5T4 #C4 ,IF NE$$1 PROVIDE ADDI;NAL LIE4 ,D N LET TASK LIE US$ ) A /UD5T4 #FC ,,NOTES #AJE @.<,! T5 PR9T PAGES PROVID$ = ,NOTES H BE5 OMITT$4@.> ,REF];ES #AJF-#AAE ,GRAHAM1 ;,C4 ;,H4 "<,$4">4 "<#AIFE">4 .7,VI.N & ,VISUAL ,P]CEP;N4.' ,NEW ,YORK3 ,JOHN ,WILEY @& ,SONS1 ,9C4 ,HUMPHREYS1 ;,G4 ;,W4 "<,$4">4 "<#AIII">4 .7,CASE ,/UDIES 9 ! ,NEUROPSY*OLOGY ( ,VI.N4.' ,EA/ ,SUSSEX1 ,,UK3 ,PSY*OLOGY ,PRESS1 ,LTD4 ,JAN1 ;,J41 @& ,GRO5VELD1 ;,M4 "<#AIIC">4 ,VISUAL 2HAVIORS & ADAPTA;NS ASSOCIAT$ ) CORTICAL & OCUL> IMPAIR;T 9 *N4 ,J\RNAL ( ,VISUAL ,IMPAIR;T & ,BL;S "<,,JVIB">1 #HG1 #AJA-#AJE4 ,JOSE1 ;,R4 ;,T4 "<,$4">4 "<#AIHC">4 .7,"U/&+ ,L[ ,VI.N4.' ,NEW ,YORK3 ,AM]ICAN ,F.DA;N = ! ,BL1 ,9C4 ,LANGLEY1 ,M4,B4 "<#AIIH">4 .7,,ISAVE3 ,9DIVIDUALIZ$1 ,SY/EMATIC ,ASSESS;T ( ,VISUAL ,E6ICI5CY = ! ,DEVELOP;TALLY ,"Y & ,9DIVIDUALS ) ,MULTIH&ICAPP+ ,3DI;NS4.' "<,VOL4 #A">4 ,L\ISVILLE1 ,,KY3 ,AM]ICAN ,PR9T+ ,H\SE = ! #FE ,BL1 ,9C4 A#AAE ,LEVACK1 ;,N41 ,/"O1 ;,G41 ,BI%OP1 ;,V4 "<#AIIA">4 .7,L[ ,VI.N3 ,A RES\RCE GUIDE ) ADAPTA;NS = /UD5TS ) VISUAL IMPAIR;TS4.' ,AU/91 ,,TX3 ,TEXAS ,S*OOL = ! ,BL & ,VISUALLY ,IMPAIR$4 ,LUECK1 ,A4 ;,H4 "<,$4">4 "<#BJJD">4 .7,FUNC;NAL ,VI.N3 ,A ,PRACTI;N]'S ,GUIDE TO ,EVALUA;N & ,9T]V5;N4.' ,NEW ,YORK3 ,AM]ICAN ,F.DA;N = ! ,BL1 ,9C4 ,LUECK1 ,A4 ;,H41 ,*51 ;,D41 ,KEKELIS1 ;,L4 ;,S4 "<#AIIG">4 .7,DEVELOP;TAL ,GUIDEL9ES = ,9FANTS ) ,VISUAL ,IMPAIR;T3 ,A ,MANUAL = ,E>LY ,9T]V5;N4.' ,L\ISVILLE1 ,,KY3 ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL1 ,9C4 ------------------------------------#AAF ,REF];ES ,RAPP1 ;,B4 "<,$4">4 "<#BJJA">4 .7,! ,H&BOOK ( ,COGNITIVE ,NEUROPSY*OLOGY3 ,:AT ,DEFICITS ,REV1L ,AB ! ,HUMAN ,M9D4.' ,PHILADELPHIA1 ,,PA3 ,PSY*OLOGY ,PRESS1 ,LTD4 ,S*OLL1 ;,G4 ;,T4 "<,$4">4 A#AAF "<#AIHF">4 .7,F.DA;NS ( ,$UCA;N = ,BL & ,VISUALLY ,H&ICAPP$ ,*N & ,Y\?3 ,!ORY & ,PRACTICE4.' ,NEW ,YORK3 ,AM]ICAN ,F.DA;N = ! ,BL1 ,9C4 ,S\? ,C>OL9A ,DE"P;T ( ,$UCA;N4 "<#AIIB">4 .7,S\? ,C>OL9A ,FUNC;NAL ,VI.N ,ASSESS;T4.' ,COLUMBIA1 ,,SC3 ,S\? ,C>OL9A ,DE"P;T ( ,$UCA;N4 ,SMI?1 ;,M41 ,S5SORY ,LE>N+ ,KIT ,R\T9ES "<#BJJE">4 ,L\ISVILLE1 ,,KY3 ,AM]ICAN ,PR9T+ ,H\SE = ! ,BL1 ,9C4 ,/IRL+1 ;,J4 "<#BJJJ">4 .1,CORTICAL .1,FUNC;NS4 ,LONDON3 ,R\TL$GE @.<,! ,5D@.> #FG