Match Sticks

A game for players with low vision including those with cortical visual impairment (CVI)

Guidelines for Use


Project Staff

Linda Almasy Hohmann, Consultant

Janet Jerpe, Consultant

Karen Rizzo, Consultant

Rosanne Hoffmann, Project Leader

Christine Roman-Lantzy, Project Leader

Denise Snow Wilson, Research Assistant

Frank Hayden, Technical Research & Model Shop Division Manager

Bryan Rogers, Manufacturing Specialist

Anthony Slowinski, Graphic Design

InGrid Design, Photography


Catalog Number 0-08157-00

Copyright ©2014 by the American Printing House for the Blind, all rights reserved.

Printed in the United States of America.

This publication is protected by Copyright and permission should be obtained from the publisher prior to any reproduction, storage in a retrieval system, or transmission in any form or by any means electronic, mechanical, photocopying, recording, or otherwise. For information regarding permission, contact the publisher at the following address:

American Printing House for the Blind

1839 Frankfort Ave.

Louisville, KY 40206

800-223-1839

www.aph.org or info@aph.org


Reference citation:

Roman-Lantzy, C. & Hoffmann, R. (2014) Match Sticks Guidelines for Use. Louisville, KY: American Printing House for the Blind.


Acknowledgements

The following field testers and their students provided valuable time and input during the development of MATCH STICKS: Susan Adams, Meg Allen, Kathy Alstrin, Johanna Anand, Cristina Di Lullo, Sharle Hussion, Tami Johnson, Elizabeth Lawlor, Anne Nielson, Lynn Pensari, Karen M. Shelley, Connie Smith, Diane Stockman, Jennifer Wheeler, and Anzer Woodward.

Introduction

Many products are currently available for the assessment and education of individuals with visual impairments, but most of these items do not translate well into leisure time activities. MATCH STICKS is designed to fill this gap and provide an alternative activity for these individuals ─ particularly those with CVI ─ in the form of a game. Individuals with CVI typically have a normal eye exam but their vision is impaired due to damage to the part of their brain involved in the processing of visual information. With proper intervention, it is possible for many visual behaviors associated with CVI to resolve, resulting in improved vision. MATCH STICKS is a game that sharpens visual skills in a fun and entertaining way. The reference cited in this booklet provides detailed information about assessment of individuals with CVI and appropriate interventions.

Use the guidelines in the following sections to determine whether MATCH STICKS is an appropriate game for a particular student or child and to assist in selecting the type of sticks with which to play.

Prerequisites

Play MATCH STICKS with individuals who

Rationale

Consider the following rationale to support the use of each set of MATCH STICKS as follows:

Phase II MATCH STICKS have a long, brightly colored stripe on a noncomplex black background. This combination allows individuals who score in the beginning of Phase II on the CVI Range to establish and maintain their ability to demonstrate consistent visual responses.

Four Phase II MATCH STICKS, each with a black background and a yellow, red, blue, or pink long stripe.

Phase II Advanced MATCH STICKS have a medium length, brightly colored stripe on a black and white patterned background. Introducing complexity to the background visually challenges the individual who scores toward the end of Phase II on the CVI Range. These individuals will need to identify the salient feature on this low complexity background.

Four Phase II Advanced MATCH STICKS, each with a black and white grid background and a yellow, red, blue, or pink medium length stripe.

Phase III MATCH STICKS have a short, brightly colored stripe on a complex multicolored background. Difficulty with visual complexity is often the most challenging of the CVI characteristics to resolve. Therefore, this set is meant for individuals who are ready to be challenged to locate salient features on patterns of increased complexity.

Four Phase III MATCH STICKS, each with a complex green, purple, and pink grid and dot background and a yellow, red, blue, or pink short stripe.

Goals

The MATCH STICKS game is designed for individuals with CVI to improve their ability to

Game Components

Three Sets of MATCH STICKS

Each MATCH STICK has a different color stripe of equal length on each side printed on a particular background. In each set of different backgrounds, the color pairings of the stripes are red-pink, blue-yellow, yellow-red, and pink-blue.

Four sets of Phase II MATCH STICKS, each in a cylindrical cup, showing the stripe color pairings: five red-pink, five blue-yellow, five yellow-red, and five pink-blue.

Phase II MATCH STICKS

Twenty sticks

Five red-pink, five blue-yellow, five yellow-red, and five pink-blue long stripes on a black background


Four sets of Phase II Advanced MATCH STICKS, each in a cylindrical cup, showing the stripe color pairings: five red-pink, five blue-yellow, five yellow-red, and five pink-blue.

Phase II Advanced MATCH STICKS

Twenty sticks

Five red-pink, five blue-yellow, five yellow-red, and five pink-blue medium stripes on a black and white patterned background


Four sets of Phase III MATCH STICKS, each in a cylindrical cup, showing the stripe color pairings: five red-pink, five blue-yellow, five yellow-red, and five pink-blue.

Phase III MATCH STICKS

Twenty sticks

Five red-pink, five blue-yellow, five yellow-red, and five pink-blue short stripes on a complex multicolored background


A strip of hook adhesive dots and two Phase III MATCH STICKS, one with a pink stripe and one with a blue stripe; both have a hook adhesive dot attached at one end of the stick.

Hook Adhesive Dots

Apply the black, half-inch hook adhesive dots to the MATCH STICKS only if attachment to a felt or loop surface such as the APH Invisiboard is desired. Apply an adhesive dot (whole or cut in half) to opposite sides of each tip. Removal of the green liner from the cylindrical container is recommended to prevent MATCH STICKS from sticking to the cylindrical cup.


A black plastic cylindrical cup; removal of the green inner lining of the cup is demonstrated.

Cylindrical Cup


Game Directions

Suggested APH Products to Use with MATCH STICKS

Display surfaces for sticks with hook adhesive dots

Play surface on which to drop or display sticks

Four Work-Play Trays (one large yellow, one large black, one small yellow, and one small black) and two black felt tri-fold boards.

Object of the Game

To be the first player to obtain four play sticks that match the target stick.

The following routines may require adult assistance and/or modification according to the abilities of the players. Bulleted modifications are included in some steps.

Set-up for Two to Four Players

A black felt tri-fold board with three Phase II Advanced MATCH STICKS attached: one pink-, one yellow-, and one blue-striped stick. A black plastic cylindrical cup in front of the board holds several more Phase II Advanced MATCH STICKS.

Let’s Play

  1. The first player randomly selects and grasps three play sticks from the cylindrical cup. The player opens her hand to release the three play sticks onto the play surface.

  2. A black felt tri-fold board with two Phase II Advanced MATCH STICKS attached: one pink- and one yellow-striped stick. A black plastic cylindrical cup in front of the board holds several more Phase II Advanced MATCH STICKS and three sticks lie on a white surface next to the cup.
  3. The player visually locates and picks up each play stick that matches the target stick.
      Modification:
    • A player may point to or reach toward a matching play stick if they are unable to pick it up.

  4. A black plastic cylindrical cup in front of a black felt tri-fold board holds several Phase II Advanced MATCH STICKS. Three sticks lie on a white surface next to the cup; a hand points to a MATCH STICK with a pink stripe.
  5. The player places any matching play sticks next to the target stick on the play surface or the display board.
      Modification:
    • An adult can place the matching sticks in the proper location for the player.

  6. A black felt tri-fold board with two Phase II Advanced MATCH STICKS	 attached: one pink- and one yellow-striped stick. A hand attaches a pink-striped MATCH STICK next to the attached pink-striped MATCH STICK. Two other Phase II Advanced MATCH STICKS lie on a white surface in front of the board.
  7. Place all nonmatching sticks back into the cylindrical cup and proceed to the next player.

  8. The winner is the first player to collect four matching play sticks.

  9. A black felt tri-fold board with eight attached Phase II Advanced MATCH STICKS: five pink-striped sticks set aside from two yellow-striped sticks and a blue-striped stick. A black plastic cylindrical cup in front of the board holds several more Phase II Advanced MATCH STICKS.

Alternate Play Options

Reference

Roman-Lantzy, C. (2007). Cortical visual impairment: An approach to assessment and intervention. New York, NY: AFB Press.


American Printing House for the Blind

Catalog Number 0-08157-00

Copyright © 2014

American Printing House for the Blind, Inc.

1839 Frankfort Ave.

P.O. Box 6085

Louisville, KY 40206

Toll Free: 800-223-1839

Fax: 502-899-2284

Web site:

www.aph.org